Commit Graph

10 Commits

Author SHA1 Message Date
James Le Cuirot
c09d18623e
Allow ecc to be built independently using its own CMakeLists.txt file
This makes cross-compiling easier, and saves having to build once each
for TFE and TSE.

I considered using CMake's import/export feature, but there's little
point when you're only importing one binary target. Pointing the ECC
variable at the ecc binary itself is simpler.

I copied the minimum CMake version of 2.8.7 from the parent
project. To be confident this would actually work, I tested building
under CentOS 7 with CMake 2.8.12.
2021-11-16 23:06:41 +00:00
James Le Cuirot
229a87a620
Remove unused variables in ecc 2021-11-15 23:31:07 +00:00
Ryan C. Gordon
6436618937 Merge github.com:Croteam-Official/Serious-Engine
Conflicts:
	Sources/Engine/Sound/SoundDecoder.cpp
2016-04-04 02:41:23 -04:00
Ryan C. Gordon
a7e4f8237e Patched to compile on Linux, and cleaned out almost all compiler warnings. 2016-04-04 02:34:07 -04:00
Ryan C. Gordon
706814653d Simplify dealing with empty files.
Why write a parser when you already have a perfectly good one already?  :)
2016-04-03 02:07:52 -04:00
Salamanderrake
7778fdcaae Add missing ; to Sources/Ecc/Parser.y 2016-04-01 23:38:29 -04:00
Ryan C. Gordon
2f10f864d8 Silence a whole bunch of warnings about string literals vs non-const char *. 2016-03-29 12:51:34 -04:00
Ryan C. Gordon
24cb244d43 First attempt to hand-merge Ryan's Linux and Mac OS X port.
This was a _ton_ of changes, made 15 years ago, so there are probably some
problems to work out still.

Among others: Engine/Base/Stream.* was mostly abandoned and will need to be
re-ported.

Still, this is a pretty good start, and probably holds a world record for
lines of changes or something.  :)
2016-03-28 23:46:13 -04:00
SLAwww
6e9fbef44a Fixed error in Bison code 2016-03-13 18:56:18 +02:00
SLAwww
9d8b787be2 Uploading full engine sources 2016-03-11 15:57:17 +02:00