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https://github.com/ptitSeb/Serious-Engine
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Update MSLegacy.h Network.cpp GameAgent.cpp
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@ -734,6 +734,7 @@ copy Release\$(TargetName).lib $(SolutionDir)..\Bin\ >nul</Command>
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<ClInclude Include="Base\Updateable.h" />
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<ClInclude Include="Base\Updateable.h" />
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<ClInclude Include="Base\UpdateableRT.h" />
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<ClInclude Include="Base\UpdateableRT.h" />
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<ClInclude Include="GameAgent\GameAgent.h" />
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<ClInclude Include="GameAgent\GameAgent.h" />
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<ClInclude Include="GameAgent\MSLegacy.h" />
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<ClInclude Include="Math\AABBox.h" />
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<ClInclude Include="Math\AABBox.h" />
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<ClInclude Include="Math\FixInt.h" />
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<ClInclude Include="Math\FixInt.h" />
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<ClInclude Include="Math\Float.h" />
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<ClInclude Include="Math\Float.h" />
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@ -1365,6 +1365,9 @@
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<ClInclude Include="GameAgent\GameAgent.h">
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<ClInclude Include="GameAgent\GameAgent.h">
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<Filter>Header Files\GameAgent Headers</Filter>
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<Filter>Header Files\GameAgent Headers</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="GameAgent\MSLegacy.h">
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<Filter>Header Files\GameAgent Headers</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<CustomBuild Include="Base\CTString.inl">
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<CustomBuild Include="Base\CTString.inl">
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@ -128,11 +128,11 @@ TIME _tmLastHeartbeat = 0;
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CDynamicStackArray<CServerRequest> ga_asrRequests;
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CDynamicStackArray<CServerRequest> ga_asrRequests;
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//extern CTString ga_strServer = "master1.croteam.org";
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//extern CTString ga_strServer = "master1.croteam.org";
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CTString ga_strServer = "master1.42amsterdam.net";
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extern CTString ga_strServer = "master1.42amsterdam.net";
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//extern CTString ga_strMSLegacy = "master1.croteam.org";
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//extern CTString ga_strMSLegacy = "master1.croteam.org";
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CTString ga_strMSLegacy = "42amsterdam.net";
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extern CTString ga_strMSLegacy = "42amsterdam.net";
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BOOL ga_bMSLegacy = TRUE;
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extern BOOL ga_bMSLegacy = TRUE;
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//BOOL ga_bMSLegacy = FALSE;
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//BOOL ga_bMSLegacy = FALSE;
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void _uninitWinsock();
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void _uninitWinsock();
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@ -73,7 +73,8 @@ LICENSE
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http://www.gnu.org/licenses/gpl.txt
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http://www.gnu.org/licenses/gpl.txt
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*/
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*/
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#ifndef SE_INCL_MSLEGACY_H
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#define SE_INCL_MSLEGACY_H
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#ifdef PRAGMA_ONCE
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#ifdef PRAGMA_ONCE
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#pragma once
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#pragma once
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#endif
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#endif
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@ -182,4 +183,4 @@ u_int resolv(char *host) {
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/* end functions */
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/* end functions */
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#endif // include once check
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@ -886,9 +886,9 @@ void CNetworkLibrary::Init(const CTString &strGameID)
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_pShell->DeclareSymbol("persistent user INDEX wed_bUseGenericTextureReplacement;", &wed_bUseGenericTextureReplacement);
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_pShell->DeclareSymbol("persistent user INDEX wed_bUseGenericTextureReplacement;", &wed_bUseGenericTextureReplacement);
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_pShell->DeclareSymbol("user CTString ga_strServer;", &ga_strServer);
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_pShell->DeclareSymbol("persistent user CTString ga_strServer;", &ga_strServer);
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_pShell->DeclareSymbol("user CTString ga_strMSLegacy;", &ga_strMSLegacy);
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_pShell->DeclareSymbol("persistent user CTString ga_strMSLegacy;", &ga_strMSLegacy);
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_pShell->DeclareSymbol("user INDEX ga_bMSLegacy;", &ga_bMSLegacy);
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_pShell->DeclareSymbol("persistent user INDEX ga_bMSLegacy;", &ga_bMSLegacy);
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_pShell->DeclareSymbol("INDEX pwoCurrentWorld;", &_pwoCurrentWorld);
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_pShell->DeclareSymbol("INDEX pwoCurrentWorld;", &_pwoCurrentWorld);
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}
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}
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