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https://github.com/ptitSeb/Serious-Engine
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GameExecutable: Fix spaces for headers.
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@ -1,15 +0,0 @@
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/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#define CD_CHECK 1
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@ -33,9 +33,10 @@ public:
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BOOL mg_bMental;
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INDEX mg_iTextMode;
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INDEX mg_iCursorPos;
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INDEX mg_iIndex;
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void(*mg_pActivatedFunction)(void);
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CMGButton(void);
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void SetText(CTString strNew);
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void OnActivate(void);
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@ -25,7 +25,9 @@ class CMGEdit : public CMGButton {
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public:
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INDEX mg_ctMaxStringLen;
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CTString *mg_pstrToChange;
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CMGEdit(void);
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// return TRUE if handled
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BOOL OnKeyDown(int iVKey);
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BOOL OnChar(MSG msg);
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@ -31,6 +31,7 @@ public:
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CTString mg_strDes; // entire description goes here
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CTString mg_strInfo; // info part of text to print above the gadget tip
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INDEX mg_iState;
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// refresh current text from description
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void RefreshText(void);
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// save description to disk
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@ -26,6 +26,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define SAVELOAD_BUTTONS_CT 14
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enum ELSSortType
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{
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LSSORT_NONE,
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LSSORT_NAMEUP,
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LSSORT_NAMEDN,
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LSSORT_FILEUP,
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LSSORT_FILEDN,
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};
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class CLoadSaveMenu : public CGameMenu {
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public:
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@ -40,11 +49,7 @@ public:
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CTString gm_strSaveDes; // default description (if saving)
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BOOL gm_bAllowThumbnails; // set when chosing file for saving
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BOOL gm_bNoEscape; // forbid exiting with escape/rmb
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#define LSSORT_NONE 0
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#define LSSORT_NAMEUP 1
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#define LSSORT_NAMEDN 2
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#define LSSORT_FILEUP 3
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#define LSSORT_FILEDN 4
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INDEX gm_iSortType; // sort type
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// function to activate when file is chosen
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@ -96,6 +96,9 @@ static void SizeToResolution(PIX pixSizeI, PIX pixSizeJ, INDEX &iRes)
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}
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// ------------------------ CConfirmMenu implementation
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extern CTFileName _fnmModToLoad;
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extern CTString _strModServerJoin;
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CTFileName _fnmModSelected;
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CTString _strModURLSelected;
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CTString _strModServerSelected;
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@ -140,14 +143,11 @@ static void StopConfirm(void)
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static void ModLoadYes(void)
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{
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extern CTFileName _fnmModToLoad;
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_fnmModToLoad = _fnmModSelected;
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}
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static void ModConnect(void)
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{
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extern CTFileName _fnmModToLoad;
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extern CTString _strModServerJoin;
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_fnmModToLoad = _fnmModSelected;
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_strModServerJoin = _strModServerSelected;
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}
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@ -213,7 +213,6 @@ void ModNotInstalled(void)
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ChangeToMenu(&gmCurrent);
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}
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extern void ModConfirm(void)
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{
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CConfirmMenu &gmCurrent = _pGUIM->gmConfirmMenu;
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@ -334,7 +333,6 @@ extern void SetDemoStartStopRecText(void)
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}
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}
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// ------------------------ CSinglePlayerMenu implementation
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extern CTString sam_strTechTestLevel;
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extern CTString sam_strTrainingLevel;
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@ -15,7 +15,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#ifndef SE_INCL_MENUMANAGER_H
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#define SE_INCL_MENUMANAGER_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#pragma once
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#endif
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#include "MAudioOptions.h"
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@ -22,8 +22,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "MenuStarters.h"
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#include "MenuStuff.h"
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CTFileName _fnDemoToPlay;
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CTFileName _fnGameToLoad;
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static CTFileName _fnDemoToPlay;
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static CTFileName _fnGameToLoad;
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extern CTString sam_strNetworkSettings;
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@ -13,7 +13,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#define APPLICATION_NAME "SeriousSam"
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#include "CDCheck.h"
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extern HINSTANCE _hInstance;
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extern BOOL _bRunning, _bQuitScreen;
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@ -297,7 +297,6 @@ copy Release\$(TargetName).map $(SolutionDir)..\Bin\ >nul </Command>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="ArrowDir.h" />
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<ClInclude Include="CDCheck.h" />
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<ClInclude Include="CmdLine.h" />
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<ClInclude Include="Credits.h" />
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<ClInclude Include="FileInfo.h" />
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@ -215,9 +215,6 @@
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="CDCheck.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="CmdLine.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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