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https://github.com/ptitSeb/Serious-Engine
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Fixed a partable C dithering option, fixing the red artific on shadows for some configurations
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@ -882,7 +882,7 @@ nextRowO:
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#else
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#else
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union uConv
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union uConv
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{
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{
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ULONG val;
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__int64 val;
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DWORD dwords[2];
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DWORD dwords[2];
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UWORD words[4];
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UWORD words[4];
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WORD iwords[4];
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WORD iwords[4];
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@ -891,7 +891,8 @@ nextRowO:
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for (int i=0; i<pixHeight; i++) {
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for (int i=0; i<pixHeight; i++) {
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int idx = i&3;
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int idx = i&3;
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uConv dith;
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uConv dith;
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dith.val = pulDitherTable[idx];
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dith.dwords[0] = pulDitherTable[idx];
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dith.dwords[1] = pulDitherTable[idx+1];
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for (int j=0; j<4; j++) { dith.words[j] >>= mmShifter; }
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for (int j=0; j<4; j++) { dith.words[j] >>= mmShifter; }
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dith.val &= mmMask;
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dith.val &= mmMask;
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uConv* src = (uConv*)(pulSrc+i*pixWidth);
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uConv* src = (uConv*)(pulSrc+i*pixWidth);
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