mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-26 04:05:53 +01:00
Fixed up some StdH includes.
This commit is contained in:
parent
3e59daa5e6
commit
0d426d5998
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#include "stdh.h"
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#include "Engine/StdH.h"
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#include <Engine/Base/Translation.h>
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#include <Engine/Base/Translation.h>
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#include <Engine/Base/ErrorReporting.h>
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#include <Engine/Base/ErrorReporting.h>
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#include "stdh.h"
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#include "Engine/StdH.h"
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#ifdef SE1_D3D
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#ifdef SE1_D3D
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#include "stdh.h"
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#include "Engine/StdH.h"
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#ifdef SE1_D3D
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#ifdef SE1_D3D
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#include "stdh.h"
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#include "Engine/StdH.h"
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#include <Engine/Graphics/Texture.h>
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#include <Engine/Graphics/Texture.h>
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#include "stdh.h"
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#include "Engine/StdH.h"
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#include <Engine/Base/Console.h>
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#include <Engine/Base/Console.h>
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#include <Engine/Base/ErrorReporting.h>
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#include <Engine/Base/ErrorReporting.h>
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// DlgChooseTextureType.cpp : implementation file
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// DlgChooseTextureType.cpp : implementation file
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//
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//
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#include "StdH.h"
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#include "EngineGui/StdH.h"
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#include "DlgChooseTextureType.h"
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#include "DlgChooseTextureType.h"
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#ifdef _DEBUG
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#ifdef _DEBUG
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// DlgCreateAnimatedTexture.cpp : implementation file
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// DlgCreateAnimatedTexture.cpp : implementation file
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//
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//
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#include "StdH.h"
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#include "EngineGui/StdH.h"
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#include "DlgCreateAnimatedTexture.h"
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#include "DlgCreateAnimatedTexture.h"
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#include <Engine/Templates/Stock_CTextureData.h>
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#include <Engine/Templates/Stock_CTextureData.h>
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// DlgCreateEffectTexture.cpp : implementation file
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// DlgCreateEffectTexture.cpp : implementation file
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//
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//
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#include "StdH.h"
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#include "EngineGui/StdH.h"
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#include "DlgCreateEffectTexture.h"
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#include "DlgCreateEffectTexture.h"
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#include <Engine/Graphics/TextureEffects.h>
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#include <Engine/Graphics/TextureEffects.h>
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#include <Engine/Templates/Stock_CTextureData.h>
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#include <Engine/Templates/Stock_CTextureData.h>
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// DlgCreateNormalTexture.cpp : implementation file
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// DlgCreateNormalTexture.cpp : implementation file
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//
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//
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#include "StdH.h"
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#include "EngineGui/StdH.h"
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#include "DlgCreateNormalTexture.h"
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#include "DlgCreateNormalTexture.h"
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#include <Engine/Templates/Stock_CTextureData.h>
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#include <Engine/Templates/Stock_CTextureData.h>
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// DlgSelectMode.cpp : implementation file
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// DlgSelectMode.cpp : implementation file
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//
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//
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#include "StdH.h"
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#include "EngineGui/StdH.h"
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#ifdef _DEBUG
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#ifdef _DEBUG
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#undef new
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#undef new
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#include "StdH.h"
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#include "EngineGui/StdH.h"
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#include <Engine/Templates/Stock_CTextureData.h>
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#include <Engine/Templates/Stock_CTextureData.h>
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// global engine gui handling object
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// global engine gui handling object
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#include "stdh.h"
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#include "EngineGui/StdH.h"
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#include <Engine/Templates/Stock_CTextureData.h>
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#include <Engine/Templates/Stock_CTextureData.h>
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// thumbnail window
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// thumbnail window
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#include "StdH.h"
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#include "EngineGui/StdH.h"
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// WndDisplayTexture.cpp : implementation file
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// WndDisplayTexture.cpp : implementation file
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//
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//
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#include "StdH.h"
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#include "EngineGui/StdH.h"
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#include <Engine/Graphics/TextureEffects.h>
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#include <Engine/Graphics/TextureEffects.h>
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#ifdef _DEBUG
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#ifdef _DEBUG
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347
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347
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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#include "ModelsMP/Enemies/AirElemental/AirElemental.h"
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#include "ModelsMP/Enemies/AirElemental/AirElemental.h"
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#include "ModelsMP/Enemies/AirElemental/Elemental.h"
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#include "ModelsMP/Enemies/AirElemental/Elemental.h"
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#include "Models/Enemies/Elementals/Twister.h"
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#include "Models/Enemies/Elementals/Twister.h"
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349
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349
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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#include "ModelsMP/Enemies/AirElemental/ShockWaveBase.h"
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#include "ModelsMP/Enemies/AirElemental/ShockWaveBase.h"
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#include "ModelsMP/Enemies/AirElemental/ShockWave.h"
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#include "ModelsMP/Enemies/AirElemental/ShockWave.h"
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%}
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%}
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803
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803
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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#include "Models/Items/ItemHolder/ItemHolder.h"
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#include "Models/Items/ItemHolder/ItemHolder.h"
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#include "Models/Items/Ammo/Shells/Shells.h"
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#include "Models/Items/Ammo/Shells/Shells.h"
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#include "Models/Items/Ammo/Bullets/Bullets.h"
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#include "Models/Items/Ammo/Bullets/Bullets.h"
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806
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806
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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#include "Models/Items/ItemHolder/ItemHolder.h"
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#include "Models/Items/ItemHolder/ItemHolder.h"
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%}
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%}
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218
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218
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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#include <EntitiesMP/AnimationHub.h>
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#include <EntitiesMP/AnimationHub.h>
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%}
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%}
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228
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228
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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#include <EntitiesMP/AnimationChanger.h>
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#include <EntitiesMP/AnimationChanger.h>
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%}
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%}
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202
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202
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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%}
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%}
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class CAreaMarker: CEntity {
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class CAreaMarker: CEntity {
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804
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804
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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#include "Models/Items/ItemHolder/ItemHolder.h"
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#include "Models/Items/ItemHolder/ItemHolder.h"
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%}
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%}
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211
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211
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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%}
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%}
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uses "EntitiesMP/Marker";
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uses "EntitiesMP/Marker";
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601
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601
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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#include "Models/Effects/Teleport01/Teleport.h"
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#include "Models/Effects/Teleport01/Teleport.h"
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#include "Models/Effects/ExplosionGrenade/ExplosionGrenade.h"
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#include "Models/Effects/ExplosionGrenade/ExplosionGrenade.h"
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#include "Models/Effects/ShockWave01/ShockWave.h"
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#include "Models/Effects/ShockWave01/ShockWave.h"
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336
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336
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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#include "Models/Enemies/Beast/Beast.h"
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#include "Models/Enemies/Beast/Beast.h"
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#include "EntitiesMP/WorldSettingsController.h"
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#include "EntitiesMP/WorldSettingsController.h"
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#include "EntitiesMP/BackgroundViewer.h"
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#include "EntitiesMP/BackgroundViewer.h"
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340
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340
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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#include "ModelsMP/Enemies/Mental/Mental.h"
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#include "ModelsMP/Enemies/Mental/Mental.h"
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%}
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%}
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612
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612
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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#include "EntitiesMP/WorldSettingsController.h"
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#include "EntitiesMP/WorldSettingsController.h"
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#include "EntitiesMP/BackgroundViewer.h"
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#include "EntitiesMP/BackgroundViewer.h"
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%}
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%}
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603
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603
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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%}
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%}
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// input parameter for spawning a blood spray
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// input parameter for spawning a blood spray
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305
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305
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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#include "Models/Enemies/Boneman/Boneman.h"
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#include "Models/Enemies/Boneman/Boneman.h"
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%}
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%}
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105
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105
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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%}
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%}
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%{
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%{
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502
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502
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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%}
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%}
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uses "EntitiesMP/BasicEffects";
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uses "EntitiesMP/BasicEffects";
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220
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220
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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%}
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%}
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uses "EntitiesMP/WorldLink";
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uses "EntitiesMP/WorldLink";
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224
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224
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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%}
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%}
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uses "EntitiesMP/Marker";
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uses "EntitiesMP/Marker";
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506
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506
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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#include "Models/Weapons/Cannon/Projectile/CannonBall.h"
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#include "Models/Weapons/Cannon/Projectile/CannonBall.h"
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#include "EntitiesMP/MovingBrush.h"
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#include "EntitiesMP/MovingBrush.h"
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#include "EntitiesMP/DestroyableArchitecture.h"
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#include "EntitiesMP/DestroyableArchitecture.h"
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345
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345
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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#include "ModelsMP/Enemies/CannonRotating/Turret.h"
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#include "ModelsMP/Enemies/CannonRotating/Turret.h"
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#include "ModelsMP/Enemies/CannonRotating/RotatingMechanism.h"
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#include "ModelsMP/Enemies/CannonRotating/RotatingMechanism.h"
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%}
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%}
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345
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345
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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#include "ModelsMP/Enemies/CannonStatic/Turret.h"
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#include "ModelsMP/Enemies/CannonStatic/Turret.h"
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%}
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%}
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342
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342
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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#include "ModelsMP/Enemies/ChainSawFreak/Freak.h"
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#include "ModelsMP/Enemies/ChainSawFreak/Freak.h"
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#include "ModelsMP/Enemies/ChainSawFreak/Saw.h"
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#include "ModelsMP/Enemies/ChainSawFreak/Saw.h"
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%}
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%}
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225
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225
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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%}
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%}
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uses "EntitiesMP/BasicEffects";
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uses "EntitiesMP/BasicEffects";
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232
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232
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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%}
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%}
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uses "EntitiesMP/ModelHolder2";
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uses "EntitiesMP/ModelHolder2";
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352
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352
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%{
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%{
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#include "StdH.h"
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#include "EntitiesMP/StdH/StdH.h"
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#include "ModelsMP/CutSequences/CrateBus/CrateBus.h"
|
#include "ModelsMP/CutSequences/CrateBus/CrateBus.h"
|
||||||
#include "ModelsMP/Enemies/Mental/Mental.h"
|
#include "ModelsMP/Enemies/Mental/Mental.h"
|
||||||
%}
|
%}
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
341
|
341
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "Models/Enemies/Mental/Mental.h"
|
#include "Models/Enemies/Mental/Mental.h"
|
||||||
#include "Models/CutSequences/CrateRider/Crate.h"
|
#include "Models/CutSequences/CrateRider/Crate.h"
|
||||||
%}
|
%}
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
240
|
240
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "EntitiesMP/WorldSettingsController.h"
|
#include "EntitiesMP/WorldSettingsController.h"
|
||||||
#include "EntitiesMP/BackgroundViewer.h"
|
#include "EntitiesMP/BackgroundViewer.h"
|
||||||
%}
|
%}
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
229
|
229
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
class CDamager: CRationalEntity {
|
class CDamager: CRationalEntity {
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
602
|
602
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
uses "EntitiesMP/BasicEffects";
|
uses "EntitiesMP/BasicEffects";
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
233
|
233
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
void HUD_SetEntityForStackDisplay(CRationalEntity *pren);
|
void HUD_SetEntityForStackDisplay(CRationalEntity *pren);
|
||||||
%}
|
%}
|
||||||
|
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
336
|
336
|
||||||
|
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "ModelsMP/Enemies/Demon/Demon.h"
|
#include "ModelsMP/Enemies/Demon/Demon.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
107
|
107
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "EntitiesMP/Effector.h"
|
#include "EntitiesMP/Effector.h"
|
||||||
#include "EntitiesMP/MovingBrush.h"
|
#include "EntitiesMP/MovingBrush.h"
|
||||||
%}
|
%}
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
332
|
332
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "Models/Enemies/Devil/Devil.h"
|
#include "Models/Enemies/Devil/Devil.h"
|
||||||
#include "Models/Enemies/Devil/Weapons/Laser.h"
|
#include "Models/Enemies/Devil/Weapons/Laser.h"
|
||||||
#include "Models/Weapons/RocketLauncher/RocketLauncherItem.h"
|
#include "Models/Weapons/RocketLauncher/RocketLauncherItem.h"
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
338
|
338
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
uses "EntitiesMP/Marker";
|
uses "EntitiesMP/Marker";
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
511
|
511
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
uses "EntitiesMP/BasicEffects";
|
uses "EntitiesMP/BasicEffects";
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
221
|
221
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include <Engine/CurrentVersion.h>
|
#include <Engine/CurrentVersion.h>
|
||||||
%}
|
%}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
321
|
321
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "Models/Enemies/DragonMan/DragonMan.h"
|
#include "Models/Enemies/DragonMan/DragonMan.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
611
|
611
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "EntitiesMP/Effector.h"
|
#include "EntitiesMP/Effector.h"
|
||||||
#include "EntitiesMP/BackgroundViewer.h"
|
#include "EntitiesMP/BackgroundViewer.h"
|
||||||
#include "EntitiesMP/WorldSettingsController.h"
|
#include "EntitiesMP/WorldSettingsController.h"
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
608
|
608
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "EntitiesMP/Effector.h"
|
#include "EntitiesMP/Effector.h"
|
||||||
#include <EntitiesMP/BloodSpray.h>
|
#include <EntitiesMP/BloodSpray.h>
|
||||||
%}
|
%}
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
322
|
322
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
//#include "Models/Enemies/Elementals/AirMan.h"
|
//#include "Models/Enemies/Elementals/AirMan.h"
|
||||||
//#include "Models/Enemies/Elementals/IceMan.h"
|
//#include "Models/Enemies/Elementals/IceMan.h"
|
||||||
#include "Models/Enemies/Elementals/Stoneman.h"
|
#include "Models/Enemies/Elementals/Stoneman.h"
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
310
|
310
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "EntitiesMP/Common/PathFinding.h"
|
#include "EntitiesMP/Common/PathFinding.h"
|
||||||
#include "EntitiesMP/NavigationMarker.h"
|
#include "EntitiesMP/NavigationMarker.h"
|
||||||
#include "EntitiesMP/TacticsHolder.h"
|
#include "EntitiesMP/TacticsHolder.h"
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
339
|
339
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include <EntitiesMP/MusicHolder.h>
|
#include <EntitiesMP/MusicHolder.h>
|
||||||
%}
|
%}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
313
|
313
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
uses "EntitiesMP/EnemyBase";
|
uses "EntitiesMP/EnemyBase";
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
311
|
311
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
uses "EntitiesMP/EnemyBase";
|
uses "EntitiesMP/EnemyBase";
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
302
|
302
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
uses "EntitiesMP/Marker";
|
uses "EntitiesMP/Marker";
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
312
|
312
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
uses "EntitiesMP/EnemyBase";
|
uses "EntitiesMP/EnemyBase";
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
304
|
304
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
900
|
900
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
uses "EntitiesMP/EnvironmentMarker";
|
uses "EntitiesMP/EnvironmentMarker";
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
901
|
901
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
uses "EntitiesMP/Marker";
|
uses "EntitiesMP/Marker";
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
237
|
237
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
enum EnvironmentParticlesHolderType {
|
enum EnvironmentParticlesHolderType {
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
213
|
213
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
uses "EntitiesMP/ModelHolder2";
|
uses "EntitiesMP/ModelHolder2";
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
346
|
346
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "EntitiesMP/BackgroundViewer.h"
|
#include "EntitiesMP/BackgroundViewer.h"
|
||||||
#include "EntitiesMP/WorldSettingsController.h"
|
#include "EntitiesMP/WorldSettingsController.h"
|
||||||
#include "EntitiesMP/Common/PathFinding.h"
|
#include "EntitiesMP/Common/PathFinding.h"
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
351
|
351
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "ModelsMP/Enemies/ExotechLarva/Charger/WallCharger.h"
|
#include "ModelsMP/Enemies/ExotechLarva/Charger/WallCharger.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
351
|
351
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "ModelsMP/Enemies/ExotechLarva/Charger/FloorCharger.h"
|
#include "ModelsMP/Enemies/ExotechLarva/Charger/FloorCharger.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
323
|
323
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "Models/Enemies/Eyeman/Eyeman.h"
|
#include "Models/Enemies/Eyeman/Eyeman.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
616
|
616
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#define RAND_05 (FLOAT(rand())/RAND_MAX-0.5f)
|
#define RAND_05 (FLOAT(rand())/RAND_MAX-0.5f)
|
||||||
#define LAUNCH_SPEED 32.0f
|
#define LAUNCH_SPEED 32.0f
|
||||||
%}
|
%}
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
337
|
337
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "Models/Enemies/Fish/Fish.h"
|
#include "Models/Enemies/Fish/Fish.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
504
|
504
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#define TM_APPLY_DAMAGE_QUANTUM 0.25f
|
#define TM_APPLY_DAMAGE_QUANTUM 0.25f
|
||||||
#define TM_APPLY_WHOLE_DAMAGE 7.5f
|
#define TM_APPLY_WHOLE_DAMAGE 7.5f
|
||||||
#define DAMAGE_AMMOUNT 30.0f
|
#define DAMAGE_AMMOUNT 30.0f
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
215
|
215
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
uses "EntitiesMP/Marker";
|
uses "EntitiesMP/Marker";
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
335
|
335
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "Models/Enemies/Gizmo/Gizmo.h"
|
#include "Models/Enemies/Gizmo/Gizmo.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
0
|
0
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
230
|
230
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
uses "EntitiesMP/Marker";
|
uses "EntitiesMP/Marker";
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
212
|
212
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
uses "EntitiesMP/Marker";
|
uses "EntitiesMP/Marker";
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
227
|
227
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
uses "EntitiesMP/Marker";
|
uses "EntitiesMP/Marker";
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
343
|
343
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "ModelsMP/Enemies/Grunt/Grunt.h"
|
#include "ModelsMP/Enemies/Grunt/Grunt.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
343
|
343
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
//#include "ModelsMP/Enemies/Grunt/Grunt.h"
|
//#include "ModelsMP/Enemies/Grunt/Grunt.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
344
|
344
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "ModelsMP/Enemies/Guffy/Guffy.h"
|
#include "ModelsMP/Enemies/Guffy/Guffy.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
216
|
216
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
uses "EntitiesMP/Marker";
|
uses "EntitiesMP/Marker";
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
303
|
303
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "Models/Enemies/Headman/headman.h"
|
#include "Models/Enemies/Headman/headman.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
801
|
801
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "Models/Items/ItemHolder/ItemHolder.h"
|
#include "Models/Items/ItemHolder/ItemHolder.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
241
|
241
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "EntitiesMP/WorldSettingsController.h"
|
#include "EntitiesMP/WorldSettingsController.h"
|
||||||
#include "EntitiesMP/BackgroundViewer.h"
|
#include "EntitiesMP/BackgroundViewer.h"
|
||||||
%}
|
%}
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
800
|
800
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "Models/Items/ItemHolder/ItemHolder.h"
|
#include "Models/Items/ItemHolder/ItemHolder.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
805
|
805
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "Models/Items/ItemHolder/ItemHolder.h"
|
#include "Models/Items/ItemHolder/ItemHolder.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
353
|
353
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
|
|
||||||
#include "EntitiesMP/EnemyBase.h"
|
#include "EntitiesMP/EnemyBase.h"
|
||||||
#include "ModelsMP/Enemies/ExotechLarva/Projectile/TailProjectile.h"
|
#include "ModelsMP/Enemies/ExotechLarva/Projectile/TailProjectile.h"
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
200
|
200
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
uses "EntitiesMP/ModelDestruction";
|
uses "EntitiesMP/ModelDestruction";
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
607
|
607
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "EntitiesMP/BackgroundViewer.h"
|
#include "EntitiesMP/BackgroundViewer.h"
|
||||||
#include "EntitiesMP/WorldSettingsController.h"
|
#include "EntitiesMP/WorldSettingsController.h"
|
||||||
#include "EntitiesMP/Light.h"
|
#include "EntitiesMP/Light.h"
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
202
|
202
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
class CMarker: CEntity {
|
class CMarker: CEntity {
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
226
|
226
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
extern INDEX ent_bReportBrokenChains;
|
extern INDEX ent_bReportBrokenChains;
|
||||||
%}
|
%}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
807
|
807
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "Models/Items/ItemHolder/ItemHolder.h"
|
#include "Models/Items/ItemHolder/ItemHolder.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
615
|
615
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
uses "EntitiesMP/Projectile";
|
uses "EntitiesMP/Projectile";
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
218
|
218
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
uses "EntitiesMP/Marker";
|
uses "EntitiesMP/Marker";
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
217
|
217
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
uses "EntitiesMP/Debris";
|
uses "EntitiesMP/Debris";
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
203
|
203
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
class CModelHolder : CEntity {
|
class CModelHolder : CEntity {
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
210
|
210
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "EntitiesMP/WorldSettingsController.h"
|
#include "EntitiesMP/WorldSettingsController.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
242
|
242
|
||||||
%{
|
%{
|
||||||
#include "StdH.h"
|
#include "EntitiesMP/StdH/StdH.h"
|
||||||
#include "EntitiesMP/WorldSettingsController.h"
|
#include "EntitiesMP/WorldSettingsController.h"
|
||||||
%}
|
%}
|
||||||
|
|
||||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user