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https://github.com/ptitSeb/Serious-Engine
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37 lines
907 B
C
37 lines
907 B
C
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_ACTIONBUFFER_H
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#define SE_INCL_ACTIONBUFFER_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include <Engine/Base/Lists.h>
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// buffer of player actions, sorted by time of arrival
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class CActionBuffer {
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public:
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CListHead ab_lhActions;
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public:
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CActionBuffer(void);
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~CActionBuffer(void);
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void Clear(void);
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// add a new action to the buffer
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void AddAction(const CPlayerAction &pa);
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// remove oldest buffered action
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void RemoveOldest(void);
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// flush all actions up to given time tag
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void FlushUntilTime(__int64 llNewest);
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// get number of actions buffered
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INDEX GetCount(void);
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// get an action by its index (0=oldest)
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void GetActionByIndex(INDEX i, CPlayerAction &pa);
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// get last action older than given timetag
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CPlayerAction *GetLastOlderThan(__int64 llTime);
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};
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#endif /* include-once check. */
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