Serious-Engine/Sources/EntitiesMP/Terrain.cpp

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2016-03-11 14:57:17 +01:00
/*
* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
*/
#line 4 "D:/SE1_GPL/Sources/EntitiesMP/Terrain.es"
#include "StdH.h"
#include <Engine/Terrain/Terrain.h>
#include <EntitiesMP/Terrain.h>
#include <EntitiesMP/Terrain_tables.h>
void CTerrainEntity::SetDefaultProperties(void) {
CEntity::SetDefaultProperties();
}
BOOL CTerrainEntity::
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Main(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CTerrainEntity_Main
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CTerrainEntity::Main expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
#line 20 "D:/SE1_GPL/Sources/EntitiesMP/Terrain.es"
InitAsTerrain ();
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TerrainChangeNotify ();
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SetCollisionFlags (ECF_BRUSH );
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Return(STATE_CURRENT,EVoid());
#line 23 "D:/SE1_GPL/Sources/EntitiesMP/Terrain.es"
return TRUE; ASSERT(FALSE); return TRUE;};