mirror of
https://github.com/ptitSeb/Serious-Engine
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48 lines
3.1 KiB
C
48 lines
3.1 KiB
C
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/*
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* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
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*/
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#define ENTITYCLASS CSpawnerProjectile
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CEntityProperty CSpawnerProjectile_properties[] = {
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CEntityProperty(CEntityProperty::EPT_ENTITYPTR, NULL, (0x000001fb<<8)+1, offsetof(CSpawnerProjectile, m_penOwner), "", 0, 0, 0),
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CEntityProperty(CEntityProperty::EPT_ENTITYPTR, NULL, (0x000001fb<<8)+2, offsetof(CSpawnerProjectile, m_penTemplate), "", 0, 0, 0),
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CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x000001fb<<8)+4, offsetof(CSpawnerProjectile, m_fSize), "", 0, 0, 0),
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CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x000001fb<<8)+5, offsetof(CSpawnerProjectile, m_fTimeAdjust), "", 0, 0, 0),
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CEntityProperty(CEntityProperty::EPT_BOOL, NULL, (0x000001fb<<8)+6, offsetof(CSpawnerProjectile, m_bExploding), "", 0, 0, 0),
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CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x000001fb<<8)+7, offsetof(CSpawnerProjectile, m_fExplosionDuration), "", 0, 0, 0),
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CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x000001fb<<8)+8, offsetof(CSpawnerProjectile, m_tmExplosionBegin), "", 0, 0, 0),
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CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x000001fb<<8)+9, offsetof(CSpawnerProjectile, m_tmSpawn), "", 0, 0, 0),
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};
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#define CSpawnerProjectile_propertiesct ARRAYCOUNT(CSpawnerProjectile_properties)
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CEntityComponent CSpawnerProjectile_components[] = {
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#define CLASS_BASIC_EFFECT ((0x000001fb<<8)+1)
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CEntityComponent(ECT_CLASS, CLASS_BASIC_EFFECT, "EFNM" "Classes\\BasicEffect.ecl"),
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#define MODEL_INVISIBLE ((0x000001fb<<8)+10)
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CEntityComponent(ECT_MODEL, MODEL_INVISIBLE, "EFNM" "ModelsMP\\Enemies\\Summoner\\SpawnerProjectile\\Invisible.mdl"),
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};
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#define CSpawnerProjectile_componentsct ARRAYCOUNT(CSpawnerProjectile_components)
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CEventHandlerEntry CSpawnerProjectile_handlers[] = {
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{1, -1, CEntity::pEventHandler(&CSpawnerProjectile::
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#line 138 "D:/SE1_GPL/Sources/EntitiesMP/SpawnerProjectile.es"
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Main),DEBUGSTRING("CSpawnerProjectile::Main")},
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{0x01fb0001, -1, CEntity::pEventHandler(&CSpawnerProjectile::H0x01fb0001_Main_01), DEBUGSTRING("CSpawnerProjectile::H0x01fb0001_Main_01")},
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{0x01fb0002, -1, CEntity::pEventHandler(&CSpawnerProjectile::H0x01fb0002_Main_02), DEBUGSTRING("CSpawnerProjectile::H0x01fb0002_Main_02")},
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{0x01fb0003, -1, CEntity::pEventHandler(&CSpawnerProjectile::H0x01fb0003_Main_03), DEBUGSTRING("CSpawnerProjectile::H0x01fb0003_Main_03")},
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{0x01fb0004, -1, CEntity::pEventHandler(&CSpawnerProjectile::H0x01fb0004_Main_04), DEBUGSTRING("CSpawnerProjectile::H0x01fb0004_Main_04")},
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};
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#define CSpawnerProjectile_handlersct ARRAYCOUNT(CSpawnerProjectile_handlers)
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CEntity *CSpawnerProjectile_New(void) { return new CSpawnerProjectile; };
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void CSpawnerProjectile_OnInitClass(void) {};
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void CSpawnerProjectile_OnEndClass(void) {};
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void CSpawnerProjectile_OnPrecache(CDLLEntityClass *pdec, INDEX iUser);
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void CSpawnerProjectile_OnWorldEnd(CWorld *pwo) {};
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void CSpawnerProjectile_OnWorldInit(CWorld *pwo) {};
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void CSpawnerProjectile_OnWorldTick(CWorld *pwo) {};
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void CSpawnerProjectile_OnWorldRender(CWorld *pwo) {};
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ENTITY_CLASSDEFINITION(CSpawnerProjectile, CMovableModelEntity, "SpawnerProjectile", "", 0x000001fb);
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DECLARE_CTFILENAME(_fnmCSpawnerProjectile_tbn, "");
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