/* * This file is generated by Entity Class Compiler, (c) CroTeam 1997-98 */ #define ENTITYCLASS CSpawnerProjectile CEntityProperty CSpawnerProjectile_properties[] = { CEntityProperty(CEntityProperty::EPT_ENTITYPTR, NULL, (0x000001fb<<8)+1, offsetof(CSpawnerProjectile, m_penOwner), "", 0, 0, 0), CEntityProperty(CEntityProperty::EPT_ENTITYPTR, NULL, (0x000001fb<<8)+2, offsetof(CSpawnerProjectile, m_penTemplate), "", 0, 0, 0), CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x000001fb<<8)+4, offsetof(CSpawnerProjectile, m_fSize), "", 0, 0, 0), CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x000001fb<<8)+5, offsetof(CSpawnerProjectile, m_fTimeAdjust), "", 0, 0, 0), CEntityProperty(CEntityProperty::EPT_BOOL, NULL, (0x000001fb<<8)+6, offsetof(CSpawnerProjectile, m_bExploding), "", 0, 0, 0), CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x000001fb<<8)+7, offsetof(CSpawnerProjectile, m_fExplosionDuration), "", 0, 0, 0), CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x000001fb<<8)+8, offsetof(CSpawnerProjectile, m_tmExplosionBegin), "", 0, 0, 0), CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x000001fb<<8)+9, offsetof(CSpawnerProjectile, m_tmSpawn), "", 0, 0, 0), }; #define CSpawnerProjectile_propertiesct ARRAYCOUNT(CSpawnerProjectile_properties) CEntityComponent CSpawnerProjectile_components[] = { #define CLASS_BASIC_EFFECT ((0x000001fb<<8)+1) CEntityComponent(ECT_CLASS, CLASS_BASIC_EFFECT, "EFNM" "Classes\\BasicEffect.ecl"), #define MODEL_INVISIBLE ((0x000001fb<<8)+10) CEntityComponent(ECT_MODEL, MODEL_INVISIBLE, "EFNM" "ModelsMP\\Enemies\\Summoner\\SpawnerProjectile\\Invisible.mdl"), }; #define CSpawnerProjectile_componentsct ARRAYCOUNT(CSpawnerProjectile_components) CEventHandlerEntry CSpawnerProjectile_handlers[] = { {1, -1, CEntity::pEventHandler(&CSpawnerProjectile:: #line 138 "D:/SE1_GPL/Sources/EntitiesMP/SpawnerProjectile.es" Main),DEBUGSTRING("CSpawnerProjectile::Main")}, {0x01fb0001, -1, CEntity::pEventHandler(&CSpawnerProjectile::H0x01fb0001_Main_01), DEBUGSTRING("CSpawnerProjectile::H0x01fb0001_Main_01")}, {0x01fb0002, -1, CEntity::pEventHandler(&CSpawnerProjectile::H0x01fb0002_Main_02), DEBUGSTRING("CSpawnerProjectile::H0x01fb0002_Main_02")}, {0x01fb0003, -1, CEntity::pEventHandler(&CSpawnerProjectile::H0x01fb0003_Main_03), DEBUGSTRING("CSpawnerProjectile::H0x01fb0003_Main_03")}, {0x01fb0004, -1, CEntity::pEventHandler(&CSpawnerProjectile::H0x01fb0004_Main_04), DEBUGSTRING("CSpawnerProjectile::H0x01fb0004_Main_04")}, }; #define CSpawnerProjectile_handlersct ARRAYCOUNT(CSpawnerProjectile_handlers) CEntity *CSpawnerProjectile_New(void) { return new CSpawnerProjectile; }; void CSpawnerProjectile_OnInitClass(void) {}; void CSpawnerProjectile_OnEndClass(void) {}; void CSpawnerProjectile_OnPrecache(CDLLEntityClass *pdec, INDEX iUser); void CSpawnerProjectile_OnWorldEnd(CWorld *pwo) {}; void CSpawnerProjectile_OnWorldInit(CWorld *pwo) {}; void CSpawnerProjectile_OnWorldTick(CWorld *pwo) {}; void CSpawnerProjectile_OnWorldRender(CWorld *pwo) {}; ENTITY_CLASSDEFINITION(CSpawnerProjectile, CMovableModelEntity, "SpawnerProjectile", "", 0x000001fb); DECLARE_CTFILENAME(_fnmCSpawnerProjectile_tbn, "");