2016-03-12 01:20:51 +01:00
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/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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2016-03-11 14:57:17 +01:00
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extern CListHead _lhAutoDemos;
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extern CListHead _lhAllLevels;
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extern CListHead _lhFilteredLevels;
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class CLevelInfo {
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public:
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CListNode li_lnNode;
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CTFileName li_fnLevel;
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CTString li_strName;
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ULONG li_ulSpawnFlags;
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CLevelInfo(void);
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CLevelInfo(const CLevelInfo &li);
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void operator=(const CLevelInfo &li);
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};
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// find all levels that match given flags
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void FilterLevels(ULONG ulSpawnFlags);
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// init level-info subsystem
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void LoadLevelsList(void);
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// cleanup level-info subsystem
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void ClearLevelsList(void);
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// get level info for its filename
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CLevelInfo FindLevelByFileName(const CTFileName &fnm);
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// if level doesn't support given flags, find one that does
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void ValidateLevelForFlags(CTString &fnm, ULONG ulSpawnFlags);
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// init list of autoplay demos
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void LoadDemosList(void);
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// clear list of autoplay demos
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void ClearDemosList(void);
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