Serious-Engine/Sources/SeriousSam/LevelInfo.h

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2016-03-11 14:57:17 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
extern CListHead _lhAutoDemos;
extern CListHead _lhAllLevels;
extern CListHead _lhFilteredLevels;
class CLevelInfo {
public:
CListNode li_lnNode;
CTFileName li_fnLevel;
CTString li_strName;
ULONG li_ulSpawnFlags;
CLevelInfo(void);
CLevelInfo(const CLevelInfo &li);
void operator=(const CLevelInfo &li);
};
// find all levels that match given flags
void FilterLevels(ULONG ulSpawnFlags);
// init level-info subsystem
void LoadLevelsList(void);
// cleanup level-info subsystem
void ClearLevelsList(void);
// get level info for its filename
CLevelInfo FindLevelByFileName(const CTFileName &fnm);
// if level doesn't support given flags, find one that does
void ValidateLevelForFlags(CTString &fnm, ULONG ulSpawnFlags);
// init list of autoplay demos
void LoadDemosList(void);
// clear list of autoplay demos
void ClearDemosList(void);