mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-26 12:15:53 +01:00
275 lines
11 KiB
C++
275 lines
11 KiB
C++
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/*
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* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
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*/
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#line 4 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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#include "StdH.h"
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#include "Models/Enemies/Mental/Mental.h"
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#include "Models/CutSequences/CrateRider/Crate.h"
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#include <EntitiesMP/CrateRider.h>
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#include <EntitiesMP/CrateRider_tables.h>
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#line 13 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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// info structure
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static EntityInfo eiCrate = {
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EIBT_FLESH, 500.0f,
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0.0f, 1.5f, 0.0f, // source (eyes)
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0.0f, 1.0f, 0.0f, // target (body)
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};
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#define GREET_SENSE_RANGE 10.0f
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#define GREET_SENSE_DELAY 10.0f
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void CCrateRider::SetDefaultProperties(void) {
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m_fnmHeadTex1 = CTString("");
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m_fnmHeadTex2 = CTString("");
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m_fnmDriveSnd = CTString("");
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CEnemyBase::SetDefaultProperties();
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}
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#line 58 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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void * CCrateRider::GetEntityInfo(void)
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#line 59 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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{
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#line 60 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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return & eiCrate ;
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#line 61 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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}
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#line 63 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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void CCrateRider::Precache(void)
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#line 64 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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{
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#line 65 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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CEnemyBase :: Precache ();
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#line 67 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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PrecacheClass (CLASS_DEBRIS );
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#line 69 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_apt1 . Precache (m_fnmHeadTex1 );
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#line 70 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_apt2 . Precache (m_fnmHeadTex2 );
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#line 71 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_aps . Precache (m_fnmDriveSnd );
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#line 72 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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}
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#line 75 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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INDEX CCrateRider::AnimForDamage(FLOAT fDamage) {
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#line 76 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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INDEX iAnim ;
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#line 77 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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iAnim = 0;
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#line 78 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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StartModelAnim (iAnim , 0);
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#line 79 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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return iAnim ;
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#line 80 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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}
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#line 83 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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INDEX CCrateRider::AnimForDeath(void) {
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#line 84 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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INDEX iAnim ;
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#line 85 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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iAnim = 0;
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#line 86 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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StartModelAnim (iAnim , 0);
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#line 87 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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return iAnim ;
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#line 88 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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}
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#line 90 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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void CCrateRider::DeathNotify(void) {
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#line 92 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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en_fDensity = 500.0f;
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#line 93 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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}
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#line 96 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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void CCrateRider::StandingAnim(void) {
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#line 97 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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StartModelAnim (CRATE_ANIM_DEFAULT , AOF_LOOPING | AOF_NORESTART | AOF_SMOOTHCHANGE );
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#line 99 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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CModelObject * pmo0 = & (GetModelObject () -> GetAttachmentModel (0) -> amo_moModelObject );
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#line 100 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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pmo0 -> PlayAnim (MENTAL_ANIM_CRATEANIMLEFTSEATING , AOF_LOOPING | AOF_NORESTART | AOF_SMOOTHCHANGE );
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#line 101 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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CModelObject * pmo1 = & (GetModelObject () -> GetAttachmentModel (1) -> amo_moModelObject );
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#line 102 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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pmo1 -> PlayAnim (MENTAL_ANIM_CRATEANIMRIGHTSEATING , AOF_LOOPING | AOF_NORESTART | AOF_SMOOTHCHANGE );
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#line 104 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_soSound . Stop ();
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#line 105 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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}
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#line 106 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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void CCrateRider::WalkingAnim(void) {
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#line 107 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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RunningAnim ();
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#line 108 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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StartModelAnim (CRATE_ANIM_DRIVE , AOF_LOOPING | AOF_NORESTART );
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#line 109 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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}
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#line 110 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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void CCrateRider::RunningAnim(void)
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#line 111 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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{
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#line 112 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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if(m_fnmDriveSnd != ""){
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#line 113 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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PlaySound (m_soSound , m_fnmDriveSnd , SOF_3D );
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#line 114 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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}
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#line 115 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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CModelObject * pmo0 = & (GetModelObject () -> GetAttachmentModel (0) -> amo_moModelObject );
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#line 116 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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pmo0 -> PlayAnim (MENTAL_ANIM_CRATEANIMLEFT , AOF_LOOPING | AOF_NORESTART );
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#line 117 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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CModelObject * pmo1 = & (GetModelObject () -> GetAttachmentModel (1) -> amo_moModelObject );
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#line 118 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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pmo1 -> PlayAnim (MENTAL_ANIM_CRATEANIMRIGHT , AOF_LOOPING | AOF_NORESTART );
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#line 120 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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StartModelAnim (CRATE_ANIM_DRIVE , AOF_LOOPING | AOF_NORESTART );
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#line 121 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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}
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#line 122 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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void CCrateRider::RotatingAnim(void) {
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#line 123 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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RunningAnim ();
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#line 124 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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}
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#line 127 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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void CCrateRider::IdleSound(void) {
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#line 129 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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}
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#line 131 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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void CCrateRider::SightSound(void) {
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#line 133 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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}
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#line 134 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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void CCrateRider::WoundSound(void) {
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#line 136 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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}
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#line 137 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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void CCrateRider::DeathSound(void) {
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#line 139 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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}
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#line 141 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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void CCrateRider::AddRider(INDEX i,const CTFileName & fnmHead)
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#line 142 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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{
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#line 143 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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AddAttachment (i , MODEL_MENTAL , TEXTURE_MENTAL );
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#line 144 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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CModelObject * pmoMain = & (GetModelObject () -> GetAttachmentModel (i ) -> amo_moModelObject );
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#line 146 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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pmoMain -> PlayAnim (i == 0 ? MENTAL_ANIM_CRATEANIMLEFT : MENTAL_ANIM_CRATEANIMRIGHT , AOF_LOOPING );
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#line 147 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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AddAttachmentToModel (this , * pmoMain , 0 , MODEL_HEAD , TEXTURE_MENTAL , 0 , 0 , 0);
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#line 148 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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CModelObject * pmoHead = & (pmoMain -> GetAttachmentModel (0) -> amo_moModelObject );
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#line 149 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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if(fnmHead != ""){
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#line 151 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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try {
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#line 152 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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pmoHead -> mo_toTexture . SetData_t (fnmHead );
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#line 154 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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}catch (char * strError ){
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#line 156 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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CPrintF ("%s\n" , strError );
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#line 157 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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}
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#line 158 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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}
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#line 159 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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}
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BOOL CCrateRider::
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#line 166 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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Main(const CEntityEvent &__eeInput) {
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#undef STATE_CURRENT
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#define STATE_CURRENT STATE_CCrateRider_Main
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ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CCrateRider::Main expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
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#line 168 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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InitAsModel ();
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#line 169 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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SetPhysicsFlags (EPF_MODEL_WALKING | EPF_HASLUNGS );
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#line 170 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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SetCollisionFlags (ECF_MODEL );
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#line 171 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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SetFlags (GetFlags () | ENF_ALIVE );
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#line 172 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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SetHealth (1.0f);
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#line 173 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_fMaxHealth = 1.0f;
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#line 174 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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en_tmMaxHoldBreath = 5.0f;
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#line 175 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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en_fDensity = 2000.0f;
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#line 176 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_fBlowUpSize = 2.0f;
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#line 179 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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SetModel (MODEL_CRATE );
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#line 180 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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SetModelMainTexture (TEXTURE_CRATE );
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#line 181 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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AddRider (0 , m_fnmHeadTex1 );
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#line 182 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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AddRider (1 , m_fnmHeadTex2 );
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#line 185 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_fWalkSpeed =
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#line 186 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_fAttackRunSpeed =
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#line 187 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_fCloseRunSpeed = 1.0f;
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#line 188 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_aWalkRotateSpeed = AngleDeg (30.0f);
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#line 189 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_aAttackRotateSpeed = AngleDeg (30);
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#line 190 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_aCloseRotateSpeed = AngleDeg (30);
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#line 192 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_fAttackDistance = 50.0f;
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#line 193 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_fCloseDistance = 0.0f;
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#line 194 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_fStopDistance = 5.0f;
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#line 195 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_fAttackFireTime = 2.0f;
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#line 196 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_fCloseFireTime = 1.0f;
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#line 197 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_fIgnoreRange = 200.0f;
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#line 199 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_fBlowUpAmount = 0.0f;
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#line 200 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_fBodyParts = 4;
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#line 201 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_fDamageWounded = 1.0f;
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#line 202 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_iScore = 0;
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#line 203 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_bBlind = TRUE ;
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#line 204 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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m_bRobotBlowup = TRUE ;
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#line 208 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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const FLOAT fSize = 0.6f;
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#line 209 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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GetModelObject () -> StretchModel (FLOAT3D (fSize , fSize , fSize ));
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#line 210 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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ModelChangeNotify ();
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#line 211 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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StandingAnim ();
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#line 214 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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Jump(STATE_CURRENT, STATE_CEnemyBase_MainLoop, FALSE, EVoid());return TRUE; ASSERT(FALSE); return TRUE;};
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