/* * This file is generated by Entity Class Compiler, (c) CroTeam 1997-98 */ #line 4 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" #include "StdH.h" #include "Models/Enemies/Mental/Mental.h" #include "Models/CutSequences/CrateRider/Crate.h" #include #include #line 13 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" // info structure static EntityInfo eiCrate = { EIBT_FLESH, 500.0f, 0.0f, 1.5f, 0.0f, // source (eyes) 0.0f, 1.0f, 0.0f, // target (body) }; #define GREET_SENSE_RANGE 10.0f #define GREET_SENSE_DELAY 10.0f void CCrateRider::SetDefaultProperties(void) { m_fnmHeadTex1 = CTString(""); m_fnmHeadTex2 = CTString(""); m_fnmDriveSnd = CTString(""); CEnemyBase::SetDefaultProperties(); } #line 58 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" void * CCrateRider::GetEntityInfo(void) #line 59 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" { #line 60 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" return & eiCrate ; #line 61 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" } #line 63 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" void CCrateRider::Precache(void) #line 64 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" { #line 65 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" CEnemyBase :: Precache (); #line 67 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" PrecacheClass (CLASS_DEBRIS ); #line 69 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_apt1 . Precache (m_fnmHeadTex1 ); #line 70 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_apt2 . Precache (m_fnmHeadTex2 ); #line 71 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_aps . Precache (m_fnmDriveSnd ); #line 72 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" } #line 75 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" INDEX CCrateRider::AnimForDamage(FLOAT fDamage) { #line 76 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" INDEX iAnim ; #line 77 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" iAnim = 0; #line 78 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" StartModelAnim (iAnim , 0); #line 79 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" return iAnim ; #line 80 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" } #line 83 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" INDEX CCrateRider::AnimForDeath(void) { #line 84 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" INDEX iAnim ; #line 85 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" iAnim = 0; #line 86 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" StartModelAnim (iAnim , 0); #line 87 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" return iAnim ; #line 88 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" } #line 90 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" void CCrateRider::DeathNotify(void) { #line 92 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" en_fDensity = 500.0f; #line 93 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" } #line 96 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" void CCrateRider::StandingAnim(void) { #line 97 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" StartModelAnim (CRATE_ANIM_DEFAULT , AOF_LOOPING | AOF_NORESTART | AOF_SMOOTHCHANGE ); #line 99 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" CModelObject * pmo0 = & (GetModelObject () -> GetAttachmentModel (0) -> amo_moModelObject ); #line 100 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" pmo0 -> PlayAnim (MENTAL_ANIM_CRATEANIMLEFTSEATING , AOF_LOOPING | AOF_NORESTART | AOF_SMOOTHCHANGE ); #line 101 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" CModelObject * pmo1 = & (GetModelObject () -> GetAttachmentModel (1) -> amo_moModelObject ); #line 102 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" pmo1 -> PlayAnim (MENTAL_ANIM_CRATEANIMRIGHTSEATING , AOF_LOOPING | AOF_NORESTART | AOF_SMOOTHCHANGE ); #line 104 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_soSound . Stop (); #line 105 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" } #line 106 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" void CCrateRider::WalkingAnim(void) { #line 107 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" RunningAnim (); #line 108 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" StartModelAnim (CRATE_ANIM_DRIVE , AOF_LOOPING | AOF_NORESTART ); #line 109 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" } #line 110 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" void CCrateRider::RunningAnim(void) #line 111 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" { #line 112 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" if(m_fnmDriveSnd != ""){ #line 113 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" PlaySound (m_soSound , m_fnmDriveSnd , SOF_3D ); #line 114 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" } #line 115 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" CModelObject * pmo0 = & (GetModelObject () -> GetAttachmentModel (0) -> amo_moModelObject ); #line 116 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" pmo0 -> PlayAnim (MENTAL_ANIM_CRATEANIMLEFT , AOF_LOOPING | AOF_NORESTART ); #line 117 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" CModelObject * pmo1 = & (GetModelObject () -> GetAttachmentModel (1) -> amo_moModelObject ); #line 118 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" pmo1 -> PlayAnim (MENTAL_ANIM_CRATEANIMRIGHT , AOF_LOOPING | AOF_NORESTART ); #line 120 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" StartModelAnim (CRATE_ANIM_DRIVE , AOF_LOOPING | AOF_NORESTART ); #line 121 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" } #line 122 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" void CCrateRider::RotatingAnim(void) { #line 123 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" RunningAnim (); #line 124 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" } #line 127 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" void CCrateRider::IdleSound(void) { #line 129 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" } #line 131 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" void CCrateRider::SightSound(void) { #line 133 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" } #line 134 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" void CCrateRider::WoundSound(void) { #line 136 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" } #line 137 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" void CCrateRider::DeathSound(void) { #line 139 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" } #line 141 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" void CCrateRider::AddRider(INDEX i,const CTFileName & fnmHead) #line 142 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" { #line 143 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" AddAttachment (i , MODEL_MENTAL , TEXTURE_MENTAL ); #line 144 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" CModelObject * pmoMain = & (GetModelObject () -> GetAttachmentModel (i ) -> amo_moModelObject ); #line 146 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" pmoMain -> PlayAnim (i == 0 ? MENTAL_ANIM_CRATEANIMLEFT : MENTAL_ANIM_CRATEANIMRIGHT , AOF_LOOPING ); #line 147 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" AddAttachmentToModel (this , * pmoMain , 0 , MODEL_HEAD , TEXTURE_MENTAL , 0 , 0 , 0); #line 148 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" CModelObject * pmoHead = & (pmoMain -> GetAttachmentModel (0) -> amo_moModelObject ); #line 149 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" if(fnmHead != ""){ #line 151 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" try { #line 152 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" pmoHead -> mo_toTexture . SetData_t (fnmHead ); #line 154 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" }catch (char * strError ){ #line 156 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" CPrintF ("%s\n" , strError ); #line 157 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" } #line 158 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" } #line 159 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" } BOOL CCrateRider:: #line 166 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" Main(const CEntityEvent &__eeInput) { #undef STATE_CURRENT #define STATE_CURRENT STATE_CCrateRider_Main ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CCrateRider::Main expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput; #line 168 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" InitAsModel (); #line 169 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" SetPhysicsFlags (EPF_MODEL_WALKING | EPF_HASLUNGS ); #line 170 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" SetCollisionFlags (ECF_MODEL ); #line 171 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" SetFlags (GetFlags () | ENF_ALIVE ); #line 172 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" SetHealth (1.0f); #line 173 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_fMaxHealth = 1.0f; #line 174 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" en_tmMaxHoldBreath = 5.0f; #line 175 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" en_fDensity = 2000.0f; #line 176 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_fBlowUpSize = 2.0f; #line 179 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" SetModel (MODEL_CRATE ); #line 180 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" SetModelMainTexture (TEXTURE_CRATE ); #line 181 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" AddRider (0 , m_fnmHeadTex1 ); #line 182 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" AddRider (1 , m_fnmHeadTex2 ); #line 185 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_fWalkSpeed = #line 186 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_fAttackRunSpeed = #line 187 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_fCloseRunSpeed = 1.0f; #line 188 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_aWalkRotateSpeed = AngleDeg (30.0f); #line 189 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_aAttackRotateSpeed = AngleDeg (30); #line 190 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_aCloseRotateSpeed = AngleDeg (30); #line 192 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_fAttackDistance = 50.0f; #line 193 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_fCloseDistance = 0.0f; #line 194 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_fStopDistance = 5.0f; #line 195 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_fAttackFireTime = 2.0f; #line 196 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_fCloseFireTime = 1.0f; #line 197 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_fIgnoreRange = 200.0f; #line 199 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_fBlowUpAmount = 0.0f; #line 200 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_fBodyParts = 4; #line 201 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_fDamageWounded = 1.0f; #line 202 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_iScore = 0; #line 203 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_bBlind = TRUE ; #line 204 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" m_bRobotBlowup = TRUE ; #line 208 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" const FLOAT fSize = 0.6f; #line 209 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" GetModelObject () -> StretchModel (FLOAT3D (fSize , fSize , fSize )); #line 210 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" ModelChangeNotify (); #line 211 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" StandingAnim (); #line 214 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es" Jump(STATE_CURRENT, STATE_CEnemyBase_MainLoop, FALSE, EVoid());return TRUE; ASSERT(FALSE); return TRUE;};