58 lines
2.3 KiB
Plaintext
Executable File
58 lines
2.3 KiB
Plaintext
Executable File
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Project Name: dojox.mobile
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Version 1.0
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Release date: 03/23/2010
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Project state:
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dojox.mobile: stable
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dojox.mobile.app: experimental
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[ NO ] l18n support?
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[ NO ] a11y support?
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Credits:
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Jared Jurkiewicz (jared.jurkiewicz@gmail.com)
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Yoshiroh Kamiyama (Contributor to Jared of base code).
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Shane O'Sullivan (dojox.mobile.app)
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Project description
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This project tries to solve an area lacking in dojo, namely better
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support for mobile devices. This project provides through CSS3 and
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custom styles, interfaces that display and work well on mobile devices
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such as the Android and iPhone Smart Phones.
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The code is deliberately kept as lightweight as possible, using CSS3 animations
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and the like to perform the effects. There is a compat.js, which will simulate
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most of the effects using dojo.animateProperty and dojox.fx where possible on
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browsers such as FireFox and IE. It will not load by default, it has to be
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required in separately.
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Dependencies:
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dojo base
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dijit/_WidgetBase.js
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Documentation
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Documentation resides at:
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http://dojotoolkit.org/reference-guide/dojox/mobile.html
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Installation instructions
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Grab the following from the Dojo SVN Repository:
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http://svn.dojotoolkit.org/src/dojox/trunk/mobile/*
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http://svn.dojotoolkit.org/src/dojox/trunk/mobile.js
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Install into the following directory structure:
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/dojox/mobile.js
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/dojox/mobile/*
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...which should be at the same level as your Dojo checkout.
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then dojo.require("dojox.mobile") in your application to load it.
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