52 lines
1.5 KiB
JavaScript
52 lines
1.5 KiB
JavaScript
//>>built
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// wrapped by build app
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define("dojox/layout/dnd/Avatar", ["dijit","dojo","dojox","dojo/require!dojo/dnd/Avatar,dojo/dnd/common"], function(dijit,dojo,dojox){
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dojo.provide("dojox.layout.dnd.Avatar");
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dojo.require("dojo.dnd.Avatar");
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dojo.require("dojo.dnd.common");
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dojo.declare("dojox.layout.dnd.Avatar", dojo.dnd.Avatar, {
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// summary:
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// An Object, which represents the object being moved in a GridContainer
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constructor: function(manager, opacity){
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this.opacity = opacity || 0.9;
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},
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construct: function(){
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// summary:
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// A constructor function. it is separate so it can be (dynamically)
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// overwritten in case of need.
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var source = this.manager.source,
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node = source.creator ?
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// create an avatar representation of the node
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source._normalizedCreator(source.getItem(this.manager.nodes[0].id).data, "avatar").node :
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// or just clone the node and hope it works
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this.manager.nodes[0].cloneNode(true)
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;
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dojo.addClass(node, "dojoDndAvatar");
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node.id = dojo.dnd.getUniqueId();
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node.style.position = "absolute";
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node.style.zIndex = 1999;
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node.style.margin = "0px"
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node.style.width = dojo.marginBox(source.node).w + "px"
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// add contructor object params to define it
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dojo.style(node, "opacity", this.opacity);
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this.node = node;
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},
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update: function(){
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// summary: Updates the avatar to reflect the current DnD state.
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dojo.toggleClass(this.node, "dojoDndAvatarCanDrop", this.manager.canDropFlag);
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},
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_generateText: function(){ /* nada. */ }
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});
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});
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