767 lines
25 KiB
JavaScript
767 lines
25 KiB
JavaScript
//>>built
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// wrapped by build app
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define("dojox/flash/_base", ["dijit","dojo","dojox","dojo/require!dojo/window"], function(dijit,dojo,dojox){
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dojo.provide("dojox.flash._base");
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dojo.experimental("dojox.flash");
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// for dojo.window.getBox(), needed by dojox.flash.Embed.center()
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dojo.require("dojo.window");
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dojox.flash = function(){
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// summary:
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// Utilities to embed and communicate with the Flash player from Javascript
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//
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// description:
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// The goal of dojox.flash is to make it easy to extend Flash's capabilities
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// into an Ajax/DHTML environment.
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//
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// dojox.flash provides an easy object for interacting with the Flash plugin.
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// This object provides methods to determine the current version of the Flash
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// plugin (dojox.flash.info); write out the necessary markup to
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// dynamically insert a Flash object into the page (dojox.flash.Embed; and
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// do dynamic installation and upgrading of the current Flash plugin in
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// use (dojox.flash.Install). If you want to call methods on the Flash object
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// embedded into the page it is your responsibility to use Flash's ExternalInterface
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// API and get a reference to the Flash object yourself.
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//
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// To use dojox.flash, you must first wait until Flash is finished loading
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// and initializing before you attempt communication or interaction.
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// To know when Flash is finished use dojo.connect:
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//
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//| dojo.connect(dojox.flash, "loaded", myInstance, "myCallback");
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//
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// Then, while the page is still loading provide the file name:
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//
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//| dojox.flash.setSwf(dojo.moduleUrl("dojox", "_storage/storage.swf"));
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//
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// If no SWF files are specified, then Flash is not initialized.
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//
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// Your Flash must use Flash's ExternalInterface to expose Flash methods and
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// to call JavaScript.
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//
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// setSwf can take an optional 'visible' attribute to control whether
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// the Flash object is visible or not on the page; the default is visible:
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//
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//| dojox.flash.setSwf(dojo.moduleUrl("dojox", "_storage/storage.swf"),
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// false);
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//
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// Once finished, you can query Flash version information:
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//
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//| dojox.flash.info.version
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//
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// Or can communicate with Flash methods that were exposed:
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//
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//| var f = dojox.flash.get();
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//| var results = f.sayHello("Some Message");
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//
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// Your Flash files should use DojoExternalInterface.as to register methods;
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// this file wraps Flash's normal ExternalInterface but correct various
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// serialization bugs that ExternalInterface has.
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//
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// Note that dojox.flash is not meant to be a generic Flash embedding
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// mechanism; it is as generic as necessary to make Dojo Storage's
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// Flash Storage Provider as clean and modular as possible. If you want
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// a generic Flash embed mechanism see [SWFObject](http://blog.deconcept.com/swfobject/).
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//
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// Notes:
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// Note that dojox.flash can currently only work with one Flash object
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// on the page; it does not yet support multiple Flash objects on
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// the same page.
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//
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// Your code can detect whether the Flash player is installing or having
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// its version revved in two ways. First, if dojox.flash detects that
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// Flash installation needs to occur, it sets dojox.flash.info.installing
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// to true. Second, you can detect if installation is necessary with the
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// following callback:
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//
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//| dojo.connect(dojox.flash, "installing", myInstance, "myCallback");
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//
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// You can use this callback to delay further actions that might need Flash;
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// when installation is finished the full page will be refreshed and the
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// user will be placed back on your page with Flash installed.
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//
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// -------------------
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// Todo/Known Issues
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// -------------------
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//
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// * On Internet Explorer, after doing a basic install, the page is
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// not refreshed or does not detect that Flash is now available. The way
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// to fix this is to create a custom small Flash file that is pointed to
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// during installation; when it is finished loading, it does a callback
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// that says that Flash installation is complete on IE, and we can proceed
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// to initialize the dojox.flash subsystem.
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// * Things aren't super tested for sending complex objects to Flash
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// methods, since Dojo Storage only needs strings
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//
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// Author- Brad Neuberg, http://codinginparadise.org
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}
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dojox.flash = {
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ready: false,
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url: null,
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_visible: true,
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_loadedListeners: [],
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_installingListeners: [],
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setSwf: function(/* String */ url, /* boolean? */ visible){
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// summary: Sets the SWF files and versions we are using.
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// url: String
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// The URL to this Flash file.
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// visible: boolean?
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// Whether the Flash file is visible or not. If it is not visible we hide
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// it off the screen. This defaults to true (i.e. the Flash file is
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// visible).
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this.url = url;
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this._visible = true;
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if(visible !== null && visible !== undefined){
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this._visible = visible;
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}
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// initialize ourselves
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this._initialize();
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},
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addLoadedListener: function(/* Function */ listener){
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// summary:
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// Adds a listener to know when Flash is finished loading.
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// Useful if you don't want a dependency on dojo.event.
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// listener: Function
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// A function that will be called when Flash is done loading.
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this._loadedListeners.push(listener);
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},
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addInstallingListener: function(/* Function */ listener){
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// summary:
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// Adds a listener to know if Flash is being installed.
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// Useful if you don't want a dependency on dojo.event.
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// listener: Function
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// A function that will be called if Flash is being
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// installed
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this._installingListeners.push(listener);
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},
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loaded: function(){
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// summary: Called back when the Flash subsystem is finished loading.
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// description:
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// A callback when the Flash subsystem is finished loading and can be
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// worked with. To be notified when Flash is finished loading, add a
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// loaded listener:
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//
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// dojox.flash.addLoadedListener(loadedListener);
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dojox.flash.ready = true;
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if(dojox.flash._loadedListeners.length){ // FIXME: redundant if? use forEach?
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for(var i = 0;i < dojox.flash._loadedListeners.length; i++){
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dojox.flash._loadedListeners[i].call(null);
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}
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}
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},
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installing: function(){
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// summary: Called if Flash is being installed.
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// description:
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// A callback to know if Flash is currently being installed or
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// having its version revved. To be notified if Flash is installing, connect
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// your callback to this method using the following:
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//
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// dojo.event.connect(dojox.flash, "installing", myInstance, "myCallback");
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if(dojox.flash._installingListeners.length){ // FIXME: redundant if? use forEach?
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for(var i = 0; i < dojox.flash._installingListeners.length; i++){
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dojox.flash._installingListeners[i].call(null);
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}
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}
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},
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// Initializes dojox.flash.
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_initialize: function(){
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//console.debug("dojox.flash._initialize");
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// see if we need to rev or install Flash on this platform
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var installer = new dojox.flash.Install();
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dojox.flash.installer = installer;
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if(installer.needed()){
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installer.install();
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}else{
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// write the flash object into the page
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dojox.flash.obj = new dojox.flash.Embed(this._visible);
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dojox.flash.obj.write();
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// setup the communicator
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dojox.flash.comm = new dojox.flash.Communicator();
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}
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}
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};
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dojox.flash.Info = function(){
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// summary: A class that helps us determine whether Flash is available.
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// description:
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// A class that helps us determine whether Flash is available,
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// it's major and minor versions, and what Flash version features should
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// be used for Flash/JavaScript communication. Parts of this code
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// are adapted from the automatic Flash plugin detection code autogenerated
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// by the Macromedia Flash 8 authoring environment.
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//
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// An instance of this class can be accessed on dojox.flash.info after
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// the page is finished loading.
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this._detectVersion();
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}
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dojox.flash.Info.prototype = {
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// version: String
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// The full version string, such as "8r22".
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version: -1,
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// versionMajor, versionMinor, versionRevision: String
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// The major, minor, and revisions of the plugin. For example, if the
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// plugin is 8r22, then the major version is 8, the minor version is 0,
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// and the revision is 22.
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versionMajor: -1,
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versionMinor: -1,
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versionRevision: -1,
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// capable: Boolean
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// Whether this platform has Flash already installed.
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capable: false,
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// installing: Boolean
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// Set if we are in the middle of a Flash installation session.
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installing: false,
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isVersionOrAbove: function(
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/* int */ reqMajorVer,
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/* int */ reqMinorVer,
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/* int */ reqVer){ /* Boolean */
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// summary:
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// Asserts that this environment has the given major, minor, and revision
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// numbers for the Flash player.
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// description:
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// Asserts that this environment has the given major, minor, and revision
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// numbers for the Flash player.
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//
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// Example- To test for Flash Player 7r14:
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//
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// dojox.flash.info.isVersionOrAbove(7, 0, 14)
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// returns:
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// Returns true if the player is equal
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// or above the given version, false otherwise.
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// make the revision a decimal (i.e. transform revision 14 into
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// 0.14
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reqVer = parseFloat("." + reqVer);
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if(this.versionMajor >= reqMajorVer && this.versionMinor >= reqMinorVer
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&& this.versionRevision >= reqVer){
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return true;
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}else{
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return false;
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}
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},
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_detectVersion: function(){
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var versionStr;
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// loop backwards through the versions until we find the newest version
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for(var testVersion = 25; testVersion > 0; testVersion--){
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if(dojo.isIE){
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var axo;
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try{
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if(testVersion > 6){
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axo = new ActiveXObject("ShockwaveFlash.ShockwaveFlash."
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+ testVersion);
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}else{
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axo = new ActiveXObject("ShockwaveFlash.ShockwaveFlash");
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}
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if(typeof axo == "object"){
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if(testVersion == 6){
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axo.AllowScriptAccess = "always";
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}
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versionStr = axo.GetVariable("$version");
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}
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}catch(e){
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continue;
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}
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}else{
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versionStr = this._JSFlashInfo(testVersion);
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}
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if(versionStr == -1 ){
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this.capable = false;
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return;
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}else if(versionStr != 0){
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var versionArray;
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if(dojo.isIE){
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var tempArray = versionStr.split(" ");
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var tempString = tempArray[1];
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versionArray = tempString.split(",");
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}else{
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versionArray = versionStr.split(".");
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}
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this.versionMajor = versionArray[0];
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this.versionMinor = versionArray[1];
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this.versionRevision = versionArray[2];
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// 7.0r24 == 7.24
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var versionString = this.versionMajor + "." + this.versionRevision;
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this.version = parseFloat(versionString);
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this.capable = true;
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break;
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}
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}
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},
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// JavaScript helper required to detect Flash Player PlugIn version
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// information. Internet Explorer uses a corresponding Visual Basic
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// version to interact with the Flash ActiveX control.
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_JSFlashInfo: function(testVersion){
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// NS/Opera version >= 3 check for Flash plugin in plugin array
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if(navigator.plugins != null && navigator.plugins.length > 0){
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if(navigator.plugins["Shockwave Flash 2.0"] ||
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navigator.plugins["Shockwave Flash"]){
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var swVer2 = navigator.plugins["Shockwave Flash 2.0"] ? " 2.0" : "";
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var flashDescription = navigator.plugins["Shockwave Flash" + swVer2].description;
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var descArray = flashDescription.split(" ");
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var tempArrayMajor = descArray[2].split(".");
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var versionMajor = tempArrayMajor[0];
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var versionMinor = tempArrayMajor[1];
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var tempArrayMinor = (descArray[3] || descArray[4]).split("r");
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var versionRevision = tempArrayMinor[1] > 0 ? tempArrayMinor[1] : 0;
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var version = versionMajor + "." + versionMinor + "." + versionRevision;
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return version;
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}
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}
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return -1;
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}
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};
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dojox.flash.Embed = function(visible){
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// summary: A class that is used to write out the Flash object into the page.
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// description:
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// Writes out the necessary tags to embed a Flash file into the page. Note that
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// these tags are written out as the page is loaded using document.write, so
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// you must call this class before the page has finished loading.
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this._visible = visible;
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}
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dojox.flash.Embed.prototype = {
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// width: int
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// The width of this Flash applet. The default is the minimal width
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// necessary to show the Flash settings dialog. Current value is
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// 215 pixels.
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width: 215,
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// height: int
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// The height of this Flash applet. The default is the minimal height
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// necessary to show the Flash settings dialog. Current value is
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// 138 pixels.
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height: 138,
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// id: String
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// The id of the Flash object. Current value is 'flashObject'.
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id: "flashObject",
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// Controls whether this is a visible Flash applet or not.
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_visible: true,
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protocol: function(){
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switch(window.location.protocol){
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case "https:":
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return "https";
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break;
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default:
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return "http";
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break;
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}
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},
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write: function(/* Boolean? */ doExpressInstall){
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// summary: Writes the Flash into the page.
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// description:
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// This must be called before the page
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// is finished loading.
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// doExpressInstall: Boolean
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// Whether to write out Express Install
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// information. Optional value; defaults to false.
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// figure out the SWF file to get and how to write out the correct HTML
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// for this Flash version
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var objectHTML;
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var swfloc = dojox.flash.url;
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var swflocObject = swfloc;
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var swflocEmbed = swfloc;
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var dojoUrl = dojo.baseUrl;
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var xdomainBase = document.location.protocol + '//' + document.location.host;
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if(doExpressInstall){
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// the location to redirect to after installing
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var redirectURL = escape(window.location);
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document.title = document.title.slice(0, 47) + " - Flash Player Installation";
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var docTitle = escape(document.title);
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swflocObject += "?MMredirectURL=" + redirectURL
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+ "&MMplayerType=ActiveX"
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+ "&MMdoctitle=" + docTitle
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+ "&baseUrl=" + escape(dojoUrl)
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+ "&xdomain=" + escape(xdomainBase);
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swflocEmbed += "?MMredirectURL=" + redirectURL
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+ "&MMplayerType=PlugIn"
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+ "&baseUrl=" + escape(dojoUrl)
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+ "&xdomain=" + escape(xdomainBase);
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}else{
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// IE/Flash has an evil bug that shows up some time: if we load the
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// Flash and it isn't in the cache, ExternalInterface works fine --
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// however, the second time when its loaded from the cache a timing
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// bug can keep ExternalInterface from working. The trick below
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// simply invalidates the Flash object in the cache all the time to
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// keep it loading fresh. -- Brad Neuberg
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swflocObject += "?cachebust=" + new Date().getTime();
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swflocObject += "&baseUrl=" + escape(dojoUrl);
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swflocObject += "&xdomain=" + escape(xdomainBase);
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}
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if(swflocEmbed.indexOf("?") == -1){
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swflocEmbed += '?baseUrl='+escape(dojoUrl);
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}else{
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swflocEmbed += '&baseUrl='+escape(dojoUrl);
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}
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swflocEmbed += '&xdomain='+escape(xdomainBase);
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objectHTML =
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'<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" '
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+ 'codebase="'
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+ this.protocol()
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+ '://fpdownload.macromedia.com/pub/shockwave/cabs/flash/'
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+ 'swflash.cab#version=8,0,0,0"\n '
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+ 'width="' + this.width + '"\n '
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+ 'height="' + this.height + '"\n '
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+ 'id="' + this.id + '"\n '
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+ 'name="' + this.id + '"\n '
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+ 'align="middle">\n '
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+ '<param name="allowScriptAccess" value="always"></param>\n '
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+ '<param name="movie" value="' + swflocObject + '"></param>\n '
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+ '<param name="quality" value="high"></param>\n '
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+ '<param name="bgcolor" value="#ffffff"></param>\n '
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+ '<embed src="' + swflocEmbed + '" '
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+ 'quality="high" '
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+ 'bgcolor="#ffffff" '
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+ 'width="' + this.width + '" '
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+ 'height="' + this.height + '" '
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+ 'id="' + this.id + 'Embed' + '" '
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+ 'name="' + this.id + '" '
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+ 'swLiveConnect="true" '
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+ 'align="middle" '
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+ 'allowScriptAccess="always" '
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+ 'type="application/x-shockwave-flash" '
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+ 'pluginspage="'
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+ this.protocol()
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+'://www.macromedia.com/go/getflashplayer" '
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+ '></embed>\n'
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+ '</object>\n';
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// using same mechanism on all browsers now to write out
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// Flash object into page
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// document.write no longer works correctly due to Eolas patent workaround
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// in IE; nothing happens (i.e. object doesn't go into page if we use it)
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dojo.connect(dojo, "loaded", dojo.hitch(this, function(){
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// Prevent putting duplicate SWFs onto the page
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var containerId = this.id + "Container";
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if(dojo.byId(containerId)){
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return;
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}
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var div = document.createElement("div");
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div.id = this.id + "Container";
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div.style.width = this.width + "px";
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div.style.height = this.height + "px";
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if(!this._visible){
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div.style.position = "absolute";
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div.style.zIndex = "10000";
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div.style.top = "-1000px";
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}
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div.innerHTML = objectHTML;
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var body = document.getElementsByTagName("body");
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if(!body || !body.length){
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throw new Error("No body tag for this page");
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}
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body = body[0];
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body.appendChild(div);
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}));
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},
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get: function(){ /* Object */
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// summary: Gets the Flash object DOM node.
|
|
|
|
if(dojo.isIE || dojo.isWebKit){
|
|
//TODO: should this really be the else?
|
|
return dojo.byId(this.id);
|
|
}else{
|
|
// different IDs on OBJECT and EMBED tags or
|
|
// else Firefox will return wrong one and
|
|
// communication won't work;
|
|
// also, document.getElementById() returns a
|
|
// plugin but ExternalInterface calls don't
|
|
// work on it so we have to use
|
|
// document[id] instead
|
|
return document[this.id + "Embed"];
|
|
}
|
|
},
|
|
|
|
setVisible: function(/* Boolean */ visible){
|
|
//console.debug("setVisible, visible="+visible);
|
|
|
|
// summary: Sets the visibility of this Flash object.
|
|
var container = dojo.byId(this.id + "Container");
|
|
if(visible){
|
|
container.style.position = "absolute"; // IE -- Brad Neuberg
|
|
container.style.visibility = "visible";
|
|
}else{
|
|
container.style.position = "absolute";
|
|
container.style.y = "-1000px";
|
|
container.style.visibility = "hidden";
|
|
}
|
|
},
|
|
|
|
center: function(){
|
|
// summary: Centers the flash applet on the page.
|
|
|
|
var elementWidth = this.width;
|
|
var elementHeight = this.height;
|
|
|
|
var viewport = dojo.window.getBox();
|
|
|
|
// compute the centered position
|
|
var x = viewport.l + (viewport.w - elementWidth) / 2;
|
|
var y = viewport.t + (viewport.h - elementHeight) / 2;
|
|
|
|
// set the centered position
|
|
var container = dojo.byId(this.id + "Container");
|
|
container.style.top = y + "px";
|
|
container.style.left = x + "px";
|
|
}
|
|
};
|
|
|
|
|
|
dojox.flash.Communicator = function(){
|
|
// summary:
|
|
// A class that is used to communicate between Flash and JavaScript.
|
|
// description:
|
|
// This class helps mediate Flash and JavaScript communication. Internally
|
|
// it uses Flash 8's ExternalInterface API, but adds functionality to fix
|
|
// various encoding bugs that ExternalInterface has.
|
|
}
|
|
|
|
dojox.flash.Communicator.prototype = {
|
|
// Registers the existence of a Flash method that we can call with
|
|
// JavaScript, using Flash 8's ExternalInterface.
|
|
_addExternalInterfaceCallback: function(methodName){
|
|
//console.debug("addExternalInterfaceCallback, methodName="+methodName);
|
|
var wrapperCall = dojo.hitch(this, function(){
|
|
// some browsers don't like us changing values in the 'arguments' array, so
|
|
// make a fresh copy of it
|
|
var methodArgs = new Array(arguments.length);
|
|
for(var i = 0; i < arguments.length; i++){
|
|
methodArgs[i] = this._encodeData(arguments[i]);
|
|
}
|
|
|
|
var results = this._execFlash(methodName, methodArgs);
|
|
results = this._decodeData(results);
|
|
|
|
return results;
|
|
});
|
|
|
|
this[methodName] = wrapperCall;
|
|
},
|
|
|
|
// Encodes our data to get around ExternalInterface bugs that are still
|
|
// present even in Flash 9.
|
|
_encodeData: function(data){
|
|
//console.debug("encodeData, data=", data);
|
|
if(!data || typeof data != "string"){
|
|
return data;
|
|
}
|
|
|
|
// transforming \ into \\ doesn't work; just use a custom encoding
|
|
data = data.replace("\\", "&custom_backslash;");
|
|
|
|
// also use custom encoding for the null character to avoid problems
|
|
data = data.replace(/\0/g, "&custom_null;");
|
|
|
|
return data;
|
|
},
|
|
|
|
// Decodes our data to get around ExternalInterface bugs that are still
|
|
// present even in Flash 9.
|
|
_decodeData: function(data){
|
|
//console.debug("decodeData, data=", data);
|
|
// wierdly enough, Flash sometimes returns the result as an
|
|
// 'object' that is actually an array, rather than as a String;
|
|
// detect this by looking for a length property; for IE
|
|
// we also make sure that we aren't dealing with a typeof string
|
|
// since string objects have length property there
|
|
if(data && data.length && typeof data != "string"){
|
|
data = data[0];
|
|
}
|
|
|
|
if(!data || typeof data != "string"){
|
|
return data;
|
|
}
|
|
|
|
// needed for IE; \0 is the NULL character
|
|
data = data.replace(/\&custom_null\;/g, "\0");
|
|
|
|
// certain XMLish characters break Flash's wire serialization for
|
|
// ExternalInterface; these are encoded on the
|
|
// DojoExternalInterface side into a custom encoding, rather than
|
|
// the standard entity encoding, because otherwise we won't be able to
|
|
// differentiate between our own encoding and any entity characters
|
|
// that are being used in the string itself
|
|
data = data.replace(/\&custom_lt\;/g, "<")
|
|
.replace(/\&custom_gt\;/g, ">")
|
|
.replace(/\&custom_backslash\;/g, '\\');
|
|
|
|
return data;
|
|
},
|
|
|
|
// Executes a Flash method; called from the JavaScript wrapper proxy we
|
|
// create on dojox.flash.comm.
|
|
_execFlash: function(methodName, methodArgs){
|
|
//console.debug("execFlash, methodName="+methodName+", methodArgs=", methodArgs);
|
|
var plugin = dojox.flash.obj.get();
|
|
methodArgs = (methodArgs) ? methodArgs : [];
|
|
|
|
// encode arguments that are strings
|
|
for(var i = 0; i < methodArgs; i++){
|
|
if(typeof methodArgs[i] == "string"){
|
|
methodArgs[i] = this._encodeData(methodArgs[i]);
|
|
}
|
|
}
|
|
|
|
// we use this gnarly hack below instead of
|
|
// plugin[methodName] for two reasons:
|
|
// 1) plugin[methodName] has no call() method, which
|
|
// means we can't pass in multiple arguments dynamically
|
|
// to a Flash method -- we can only have one
|
|
// 2) On IE plugin[methodName] returns undefined --
|
|
// plugin[methodName] used to work on IE when we
|
|
// used document.write but doesn't now that
|
|
// we use dynamic DOM insertion of the Flash object
|
|
// -- Brad Neuberg
|
|
var flashExec = function(){
|
|
return eval(plugin.CallFunction(
|
|
"<invoke name=\"" + methodName
|
|
+ "\" returntype=\"javascript\">"
|
|
+ __flash__argumentsToXML(methodArgs, 0)
|
|
+ "</invoke>"));
|
|
};
|
|
var results = flashExec.call(methodArgs);
|
|
|
|
if(typeof results == "string"){
|
|
results = this._decodeData(results);
|
|
}
|
|
|
|
return results;
|
|
}
|
|
}
|
|
|
|
// FIXME: dojo.declare()-ify this
|
|
|
|
// TODO: I did not test the Install code when I refactored Dojo Flash from 0.4 to
|
|
// 1.0, so am not sure if it works. If Flash is not present I now prefer
|
|
// that Gears is installed instead of Flash because GearsStorageProvider is
|
|
// much easier to work with than Flash's hacky ExternalInteface.
|
|
// -- Brad Neuberg
|
|
dojox.flash.Install = function(){
|
|
// summary: Helps install Flash plugin if needed.
|
|
// description:
|
|
// Figures out the best way to automatically install the Flash plugin
|
|
// for this browser and platform. Also determines if installation or
|
|
// revving of the current plugin is needed on this platform.
|
|
}
|
|
|
|
dojox.flash.Install.prototype = {
|
|
needed: function(){ /* Boolean */
|
|
// summary:
|
|
// Determines if installation or revving of the current plugin is
|
|
// needed.
|
|
|
|
// do we even have flash?
|
|
if(!dojox.flash.info.capable){
|
|
return true;
|
|
}
|
|
|
|
// Must have ExternalInterface which came in Flash 8
|
|
if(!dojox.flash.info.isVersionOrAbove(8, 0, 0)){
|
|
return true;
|
|
}
|
|
|
|
// otherwise we don't need installation
|
|
return false;
|
|
},
|
|
|
|
install: function(){
|
|
// summary: Performs installation or revving of the Flash plugin.
|
|
var installObj;
|
|
|
|
// indicate that we are installing
|
|
dojox.flash.info.installing = true;
|
|
dojox.flash.installing();
|
|
|
|
if(dojox.flash.info.capable == false){ // we have no Flash at all
|
|
// write out a simple Flash object to force the browser to prompt
|
|
// the user to install things
|
|
installObj = new dojox.flash.Embed(false);
|
|
installObj.write(); // write out HTML for Flash
|
|
}else if(dojox.flash.info.isVersionOrAbove(6, 0, 65)){ // Express Install
|
|
installObj = new dojox.flash.Embed(false);
|
|
installObj.write(true); // write out HTML for Flash 8 version+
|
|
installObj.setVisible(true);
|
|
installObj.center();
|
|
}else{ // older Flash install than version 6r65
|
|
alert("This content requires a more recent version of the Macromedia "
|
|
+" Flash Player.");
|
|
window.location.href = + dojox.flash.Embed.protocol() +
|
|
"://www.macromedia.com/go/getflashplayer";
|
|
}
|
|
},
|
|
|
|
// Called when the Express Install is either finished, failed, or was
|
|
// rejected by the user.
|
|
_onInstallStatus: function(msg){
|
|
if (msg == "Download.Complete"){
|
|
// Installation is complete.
|
|
dojox.flash._initialize();
|
|
}else if(msg == "Download.Cancelled"){
|
|
alert("This content requires a more recent version of the Macromedia "
|
|
+" Flash Player.");
|
|
window.location.href = dojox.flash.Embed.protocol() +
|
|
"://www.macromedia.com/go/getflashplayer";
|
|
}else if (msg == "Download.Failed"){
|
|
// The end user failed to download the installer due to a network failure
|
|
alert("There was an error downloading the Flash Player update. "
|
|
+ "Please try again later, or visit macromedia.com to download "
|
|
+ "the latest version of the Flash plugin.");
|
|
}
|
|
}
|
|
}
|
|
|
|
// find out if Flash is installed
|
|
dojox.flash.info = new dojox.flash.Info();
|
|
|
|
// vim:ts=4:noet:tw=0:
|
|
|
|
});
|