88 lines
2.0 KiB
JavaScript
88 lines
2.0 KiB
JavaScript
//>>built
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// wrapped by build app
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define("dojox/drawing/tools/Pencil", ["dijit","dojo","dojox"], function(dijit,dojo,dojox){
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dojo.provide("dojox.drawing.tools.Pencil");
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dojox.drawing.tools.Pencil = dojox.drawing.util.oo.declare(
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// summary:
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// Class for a drawable, continous Path
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//
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dojox.drawing.stencil.Path,
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function(){
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// summary: constructor
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this._started = false;
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},
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{
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draws:true,
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// minDist: Number
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// The distance the mouse must travel before rendering
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// a path segment. Lower number is a higher definition
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// path but more points.
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minDist: 15, // how to make this more dynamic? Settable?
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onDown: function(obj){
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this._started = true;
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var p = {
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x:obj.x,
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y:obj.y
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};
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this.points = [p];
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this.lastPoint = p;
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this.revertRenderHit = this.renderHit;
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this.renderHit = false;
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this.closePath = false;
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},
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onDrag: function(obj){
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if(
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!this._started
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|| this.minDist > this.util.distance(obj.x, obj.y, this.lastPoint.x, this.lastPoint.y)
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){ return; }
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var p = {
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x:obj.x,
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y:obj.y
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};
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this.points.push(p);
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this.render();
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this.checkClosePoint(this.points[0], obj);
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this.lastPoint = p;
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},
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onUp: function(obj){
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if(!this._started){ return; }
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if(!this.points || this.points.length<2){
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this._started = false;
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this.points = [];
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return;
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}
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var box = this.getBounds();
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if(box.w<this.minimumSize && box.h<this.minimumSize){
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this.remove(this.hit, this.shape, this.closeGuide);
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this._started = false;
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this.setPoints([]);
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return;
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}
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if(this.checkClosePoint(this.points[0], obj, true)){
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this.closePath = true;
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}
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this.renderHit = this.revertRenderHit;
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this.renderedOnce = true;
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this.render();
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this.onRender(this);
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}
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}
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);
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dojox.drawing.tools.Pencil.setup = {
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// summary: See Base ToolsSetup
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//
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name:"dojox.drawing.tools.Pencil",
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tooltip:"Pencil Tool",
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iconClass:"iconLine"
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};
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dojox.drawing.register(dojox.drawing.tools.Pencil.setup, "tool");
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});
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