105 lines
2.9 KiB
JavaScript
105 lines
2.9 KiB
JavaScript
//>>built
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define("dojo/fx/Toggler", ["../_base/lang","../_base/declare","../_base/fx", "../_base/connect"],
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function(lang, declare, baseFx, connectUtil) {
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// module:
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// dojo/fx/Toggler
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// summary:
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// TODOC
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return declare("dojo.fx.Toggler", null, {
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// summary:
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// A simple `dojo.Animation` toggler API.
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//
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// description:
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// class constructor for an animation toggler. It accepts a packed
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// set of arguments about what type of animation to use in each
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// direction, duration, etc. All available members are mixed into
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// these animations from the constructor (for example, `node`,
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// `showDuration`, `hideDuration`).
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//
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// example:
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// | var t = new dojo.fx.Toggler({
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// | node: "nodeId",
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// | showDuration: 500,
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// | // hideDuration will default to "200"
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// | showFunc: dojo.fx.wipeIn,
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// | // hideFunc will default to "fadeOut"
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// | });
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// | t.show(100); // delay showing for 100ms
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// | // ...time passes...
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// | t.hide();
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// node: DomNode
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// the node to target for the showing and hiding animations
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node: null,
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// showFunc: Function
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// The function that returns the `dojo.Animation` to show the node
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showFunc: baseFx.fadeIn,
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// hideFunc: Function
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// The function that returns the `dojo.Animation` to hide the node
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hideFunc: baseFx.fadeOut,
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// showDuration:
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// Time in milliseconds to run the show Animation
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showDuration: 200,
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// hideDuration:
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// Time in milliseconds to run the hide Animation
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hideDuration: 200,
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// FIXME: need a policy for where the toggler should "be" the next
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// time show/hide are called if we're stopped somewhere in the
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// middle.
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// FIXME: also would be nice to specify individual showArgs/hideArgs mixed into
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// each animation individually.
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// FIXME: also would be nice to have events from the animations exposed/bridged
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/*=====
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_showArgs: null,
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_showAnim: null,
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_hideArgs: null,
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_hideAnim: null,
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_isShowing: false,
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_isHiding: false,
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=====*/
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constructor: function(args){
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var _t = this;
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lang.mixin(_t, args);
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_t.node = args.node;
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_t._showArgs = lang.mixin({}, args);
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_t._showArgs.node = _t.node;
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_t._showArgs.duration = _t.showDuration;
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_t.showAnim = _t.showFunc(_t._showArgs);
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_t._hideArgs = lang.mixin({}, args);
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_t._hideArgs.node = _t.node;
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_t._hideArgs.duration = _t.hideDuration;
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_t.hideAnim = _t.hideFunc(_t._hideArgs);
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connectUtil.connect(_t.showAnim, "beforeBegin", lang.hitch(_t.hideAnim, "stop", true));
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connectUtil.connect(_t.hideAnim, "beforeBegin", lang.hitch(_t.showAnim, "stop", true));
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},
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show: function(delay){
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// summary: Toggle the node to showing
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// delay: Integer?
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// Ammount of time to stall playing the show animation
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return this.showAnim.play(delay || 0);
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},
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hide: function(delay){
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// summary: Toggle the node to hidden
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// delay: Integer?
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// Ammount of time to stall playing the hide animation
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return this.hideAnim.play(delay || 0);
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}
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});
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});
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