webui-aria2/js/libs/dijit/_editor/_Plugin.js.uncompressed.js
2012-05-01 19:52:07 +08:00

296 lines
8.8 KiB
JavaScript

//>>built
define("dijit/_editor/_Plugin", [
"dojo/_base/connect", // connect.connect
"dojo/_base/declare", // declare
"dojo/_base/lang", // lang.mixin, lang.hitch
"../form/Button"
], function(connect, declare, lang, Button){
// module:
// dijit/_editor/_Plugin
// summary:
// Base class for a "plugin" to the editor, which is usually
// a single button on the Toolbar and some associated code
var _Plugin = declare("dijit._editor._Plugin", null, {
// summary:
// Base class for a "plugin" to the editor, which is usually
// a single button on the Toolbar and some associated code
constructor: function(/*Object?*/args){
this.params = args || {};
lang.mixin(this, this.params);
this._connects=[];
this._attrPairNames = {};
},
// editor: [const] dijit.Editor
// Points to the parent editor
editor: null,
// iconClassPrefix: [const] String
// The CSS class name for the button node is formed from `iconClassPrefix` and `command`
iconClassPrefix: "dijitEditorIcon",
// button: dijit._Widget?
// Pointer to `dijit.form.Button` or other widget (ex: `dijit.form.FilteringSelect`)
// that is added to the toolbar to control this plugin.
// If not specified, will be created on initialization according to `buttonClass`
button: null,
// command: String
// String like "insertUnorderedList", "outdent", "justifyCenter", etc. that represents an editor command.
// Passed to editor.execCommand() if `useDefaultCommand` is true.
command: "",
// useDefaultCommand: Boolean
// If true, this plugin executes by calling Editor.execCommand() with the argument specified in `command`.
useDefaultCommand: true,
// buttonClass: Widget Class
// Class of widget (ex: dijit.form.Button or dijit.form.FilteringSelect)
// that is added to the toolbar to control this plugin.
// This is used to instantiate the button, unless `button` itself is specified directly.
buttonClass: Button,
// disabled: Boolean
// Flag to indicate if this plugin has been disabled and should do nothing
// helps control button state, among other things. Set via the setter api.
disabled: false,
getLabel: function(/*String*/key){
// summary:
// Returns the label to use for the button
// tags:
// private
return this.editor.commands[key]; // String
},
_initButton: function(){
// summary:
// Initialize the button or other widget that will control this plugin.
// This code only works for plugins controlling built-in commands in the editor.
// tags:
// protected extension
if(this.command.length){
var label = this.getLabel(this.command),
editor = this.editor,
className = this.iconClassPrefix+" "+this.iconClassPrefix + this.command.charAt(0).toUpperCase() + this.command.substr(1);
if(!this.button){
var props = lang.mixin({
label: label,
dir: editor.dir,
lang: editor.lang,
showLabel: false,
iconClass: className,
dropDown: this.dropDown,
tabIndex: "-1"
}, this.params || {});
this.button = new this.buttonClass(props);
}
}
if(this.get("disabled") && this.button){
this.button.set("disabled", this.get("disabled"));
}
},
destroy: function(){
// summary:
// Destroy this plugin
var h;
while(h = this._connects.pop()){ h.remove(); }
if(this.dropDown){
this.dropDown.destroyRecursive();
}
},
connect: function(o, f, tf){
// summary:
// Make a connect.connect() that is automatically disconnected when this plugin is destroyed.
// Similar to `dijit._Widget.connect`.
// tags:
// protected
this._connects.push(connect.connect(o, f, this, tf));
},
updateState: function(){
// summary:
// Change state of the plugin to respond to events in the editor.
// description:
// This is called on meaningful events in the editor, such as change of selection
// or caret position (but not simple typing of alphanumeric keys). It gives the
// plugin a chance to update the CSS of its button.
//
// For example, the "bold" plugin will highlight/unhighlight the bold button depending on whether the
// characters next to the caret are bold or not.
//
// Only makes sense when `useDefaultCommand` is true, as it calls Editor.queryCommandEnabled(`command`).
var e = this.editor,
c = this.command,
checked, enabled;
if(!e || !e.isLoaded || !c.length){ return; }
var disabled = this.get("disabled");
if(this.button){
try{
enabled = !disabled && e.queryCommandEnabled(c);
if(this.enabled !== enabled){
this.enabled = enabled;
this.button.set('disabled', !enabled);
}
if(typeof this.button.checked == 'boolean'){
checked = e.queryCommandState(c);
if(this.checked !== checked){
this.checked = checked;
this.button.set('checked', e.queryCommandState(c));
}
}
}catch(e){
console.log(e); // FIXME: we shouldn't have debug statements in our code. Log as an error?
}
}
},
setEditor: function(/*dijit.Editor*/ editor){
// summary:
// Tell the plugin which Editor it is associated with.
// TODO: refactor code to just pass editor to constructor.
// FIXME: detach from previous editor!!
this.editor = editor;
// FIXME: prevent creating this if we don't need to (i.e., editor can't handle our command)
this._initButton();
// Processing for buttons that execute by calling editor.execCommand()
if(this.button && this.useDefaultCommand){
if(this.editor.queryCommandAvailable(this.command)){
this.connect(this.button, "onClick",
lang.hitch(this.editor, "execCommand", this.command, this.commandArg)
);
}else{
// hide button because editor doesn't support command (due to browser limitations)
this.button.domNode.style.display = "none";
}
}
this.connect(this.editor, "onNormalizedDisplayChanged", "updateState");
},
setToolbar: function(/*dijit.Toolbar*/ toolbar){
// summary:
// Tell the plugin to add it's controller widget (often a button)
// to the toolbar. Does nothing if there is no controller widget.
// TODO: refactor code to just pass toolbar to constructor.
if(this.button){
toolbar.addChild(this.button);
}
// console.debug("adding", this.button, "to:", toolbar);
},
set: function(/* attribute */ name, /* anything */ value){
// summary:
// Set a property on a plugin
// name:
// The property to set.
// value:
// The value to set in the property.
// description:
// Sets named properties on a plugin which may potentially be handled by a
// setter in the plugin.
// For example, if the plugin has a properties "foo"
// and "bar" and a method named "_setFooAttr", calling:
// | plugin.set("foo", "Howdy!");
// would be equivalent to writing:
// | plugin._setFooAttr("Howdy!");
// and:
// | plugin.set("bar", 3);
// would be equivalent to writing:
// | plugin.bar = 3;
//
// set() may also be called with a hash of name/value pairs, ex:
// | plugin.set({
// | foo: "Howdy",
// | bar: 3
// | })
// This is equivalent to calling set(foo, "Howdy") and set(bar, 3)
if(typeof name === "object"){
for(var x in name){
this.set(x, name[x]);
}
return this;
}
var names = this._getAttrNames(name);
if(this[names.s]){
// use the explicit setter
var result = this[names.s].apply(this, Array.prototype.slice.call(arguments, 1));
}else{
this._set(name, value);
}
return result || this;
},
get: function(name){
// summary:
// Get a property from a plugin.
// name:
// The property to get.
// description:
// Get a named property from a plugin. The property may
// potentially be retrieved via a getter method. If no getter is defined, this
// just retrieves the object's property.
// For example, if the plugin has a properties "foo"
// and "bar" and a method named "_getFooAttr", calling:
// | plugin.get("foo");
// would be equivalent to writing:
// | plugin._getFooAttr();
// and:
// | plugin.get("bar");
// would be equivalent to writing:
// | plugin.bar;
var names = this._getAttrNames(name);
return this[names.g] ? this[names.g]() : this[name];
},
_setDisabledAttr: function(disabled){
// summary:
// Function to set the plugin state and call updateState to make sure the
// button is updated appropriately.
this.disabled = disabled;
this.updateState();
},
_getAttrNames: function(name){
// summary:
// Helper function for get() and set().
// Caches attribute name values so we don't do the string ops every time.
// tags:
// private
var apn = this._attrPairNames;
if(apn[name]){ return apn[name]; }
var uc = name.charAt(0).toUpperCase() + name.substr(1);
return (apn[name] = {
s: "_set"+uc+"Attr",
g: "_get"+uc+"Attr"
});
},
_set: function(/*String*/ name, /*anything*/ value){
// summary:
// Helper function to set new value for specified attribute
this[name] = value;
}
});
// Hash mapping plugin name to factory, used for registering plugins
_Plugin.registry = {};
return _Plugin;
});