//>>built define("dojox/fx/scroll", ["dojo/_base/kernel","dojo/_base/lang", "dojo/_base/fx", "dojox/fx/_base","dojox/fx/_core","dojo/dom-geometry","dojo/_base/sniff"], function (kernel, lang, baseFx, fxExt, Line, domGeom, has){ kernel.experimental("dojox.fx.scroll"); var fx = lang.getObject("dojox.fx",true); fxExt.smoothScroll = function(/* Object */args){ // summary: Returns an animation that will smooth-scroll to a node // description: This implementation support either horizontal or vertical scroll, as well as // both. In addition, element in iframe can be scrolled to correctly. // offset: {x: int, y: int} this will be added to the target position // duration: Duration of the animation in milliseconds. // win: a node or window object to scroll if(!args.target){ args.target = domGeom.position(args.node); } var isWindow = lang[(has("ie") ? "isObject" : "isFunction")](args["win"].scrollTo), delta = { x: args.target.x, y: args.target.y } ; if(!isWindow){ var winPos = domGeom.position(args.win); delta.x -= winPos.x; delta.y -= winPos.y; } var _anim = (isWindow) ? (function(val){ args.win.scrollTo(val[0],val[1]); }) : (function(val){ args.win.scrollLeft = val[0]; args.win.scrollTop = val[1]; }); var anim = new baseFx.Animation(lang.mixin({ beforeBegin: function(){ if(this.curve){ delete this.curve; } var current = isWindow ? dojo._docScroll() : {x: args.win.scrollLeft, y: args.win.scrollTop}; anim.curve = new Line([current.x,current.y],[current.x + delta.x, current.y + delta.y]); }, onAnimate: _anim },args)); return anim; // dojo.Animation }; fx.smoothScroll = fxExt.smoothScroll; return fxExt.smoothScroll; });