//>>built
define("dojox/form/FileUploader", [
"dojo/_base/kernel",
"dojo/_base/declare",
"dojo/_base/lang",
"dojo/_base/array",
"dojo/_base/connect",
"dojo/_base/window",
"dojo/_base/sniff",
"dojo/query",
"dojo/dom-style",
"dojo/dom-geometry",
"dojo/dom-attr",
"dojo/dom-class",
"dojo/dom-construct",
"dojo/dom-form",
"dojo/_base/config",
"dijit/_base/manager",
"dojo/io/iframe",
"dojo/_base/Color",
"dojo/_base/unload",
"dijit/_Widget",
"dijit/_TemplatedMixin",
"dijit/_Contained",
"dojox/embed/Flash",
"dojox/embed/flashVars",
"dojox/html/styles"
],function(kernel, declare, lang, array, connect, win, has, query, domStyle, domGeometry, domAttr, domClass, domConstruct, domForm, config, manager, ioIframe, Color, unloadUtils, Widget, TemplatedMixin, Contained, embedFlash, embedFlashVars, htmlStyles){
kernel.deprecated("dojox.form.FileUploader", "Use dojox.form.Uploader", "2.0");
// Usage Notes:
// To center text vertically, use vertical-align:middle;
// which emulates a boxModel button. Using line-height to center text
// can cause height problems in IE6
/*=====
Widget = dijit._Widget;
TemplatedMixin = dijit._TemplatedMixin;
Contained = dijit._Contained;
=====*/
declare("dojox.form.FileUploader", [Widget, TemplatedMixin, Contained], {
// version:
// 1.5 (deprecated)
// summary:
// Handles File Uploading to a server (PHP script included for testing)
//
// FileUploader is now a WIDGET. You do not have to pass a button
// in. Passing a button is still supported until version 1.5 to maintain
// backwards compatibility, but it is not reccomended. Just create your
// uploader like any other widget.
//
// description:
// If the correct version of Flash Player is available (> 9.0) , a SWF
// is used. If Flash Player is not installed or is outdated, a typical
// html fileInput is used. This process can be overridden with
// force:"flash" or force:"html".
//
// FileUploader works with Flash 10.
//
// The button styles are now recreated in Flash, so there is no longer
// using an invisible Flash movie with wmode=transparent. This way the Flash button
// is actually placed inline with the DOM, not floating above it and constantly
// resetting its position. The "Windows Firefox clickable bug" should be fixed (and
// hopefully some Linux problems).
//
// The HTML button is created in a new way and it is now inline as is the
// FLash button. Styling is much easier and more versatile.
//
// Dependencies:
// FileUploader no longer uses FileInput.css. It now uses FileUploader.css
// See requires for JavaScript dependencies.
//
// NEW FEATURES -
// There are a ton of features and fixes in this version.
// Disabled: Can be toggled with widget.attr("disable", true|false)
// Submit: A convenience method has been added for if the uploader is in a form.
// Instead of submitting the form, call uploader.submit(theForm), and the
// Uploader will handle all of the form values and post the data.
// Selected List: If passing the ID of a container, the Uploaders will populate it
// with the selected files.
// Deleting Files: You can now delete pending files.
// Progress Built in: showProgress:true will change the button to a progress
// bar on upload.
// Progress Attach: Passing progressWidgetId will tell the Uploader of a progress
// widget. If the Progress widget is initially hidden, it will change to
// visible and then restored after upload.
// A11Y: The Flash button can be accessed with the TAB key. (The HTML cannot due
// to browser limtations)
// Deferred Uploading: (Flash only) throttles the upload to one file at a time
//
//
// CDN USERS -
// FileUpload now works with the CDN but with limitations. The SWF must
// be from the same domain as the HTML page. 'swfPath' has been exposed
// so that you may link to that file (could of course be the same SWF in
// dojox resource folder). The SWF will *NOT* work from the
// CDN server. This would require a special XML file that would allow
// access to your server, and the logistics to that is impossible.
//
// LIMITATIONS
// - This is not designed to be a part of a form, it contains its own. (See submit())
// - Currently does not in a Dialog box or a Tab where it is not initially visible,
// - The default style inherits font sizes - but a parent container should have a font size
// set somewhere of the results could be inconsistent.
//
// OPERA USERS -
// It works better than the 1.3 version. fileInputs apperantly can't have opacity
// set to zero. The Flash uploader works but files are auto-uploaded. Must be a
// flashVar problem.
//
// Safari Bug note:
// The bug is in the way Safari handles the connection:
// https://bugs.webkit.org/show_bug.cgi?id=5760
// I added this to the virtual host in the Apache conf file, and now it
// works like a charm:
// BrowserMatch Safari nokeepalive
//
swfPath: config.uploaderPath || require.toUrl("dojox/form/resources/fileuploader.swf"),
templateString:'
',
// uploadUrl: String
// The url targeted for upload. An absolute URL is preferred. Relative URLs are
// changed to absolute.
uploadUrl: "",
//
// isDebug: Boolean
// If true, outputs traces from the SWF to console. What exactly gets passed
// is very relative, and depends upon what traces have been left in the DEFT SWF.
isDebug:false,
//
// devMode: Boolean.
// Re-implemented. devMode increases the logging, adding style tracing from the SWF.
devMode:false,
//
// id: String
// The object id, just like any other widget in Dojo. However, this id
// is also used as a reference for the SWF
// id: "",
//
// baseClass: String
// The name of the class that will style the button in a "normal" state.
// If baseClass is not defined, 'class' will be used.
// NOTE: By default the uploader will be styled like a dijit buttons and
// adhere to the the themes. Tundra, Soria, and Nihilo are supported.
// You can cascade the existing style by using 'class' or 'style'. If you
// overwrite baseClass, you should overwrite the remaing state classes
// that follow) as well.
baseClass:"dojoxUploaderNorm",
//
// hoverClass: String
// The name of the class that will style the button in a "hover" state. A specific
// class should be made to do this. Do not rely on a target like button:hover{...}
hoverClass:"dojoxUploaderHover",
//
// activeClass: String
// The name of the class that will style the button in a "press" state. A specific
// class should be made to do this. Do not rely on a target like button:active{...}
activeClass:"dojoxUploaderActive",
//
// disabledClass: String
// The name of the class that will style the button when its disabled.
disabledClass:"dojoxUploaderDisabled",
//
// force: String
// Use "flash" to always use Flash (and hopefully force the user to download the plugin
// if they don't have it). Use "html" to always use the HTML uploader. An empty string
// (default) will check for the right version of Flash and use HTML if not available.
force:"",
//
// uploaderType: [readonly] String
// Internal. What type of uploader is being used: "flash" or "html"
uploaderType:"",
//
// flashObject: [readonly] dojox.embed.Flash
// The object that creates the SWF embed object. Mostly Internal.
flashObject: null,
//
// flashMovie: [readonly] Function
// The SWF. Mostly Internal.
flashMovie: null,
//
// insideNode: [readonly] HTMLNode
// The div that holds the SWF and form/fileInput
insideNode: null,
//
// deferredUploading: Number (1 - X)
// (Flash only) throttles the upload to a certain amount of files at a time.
// By default, Flash uploads file one at a time to the server, but in parallel.
// Firefox will try to queue all files at once, leading to problems. Set this
// to the amount to upload in parallel at a time.
// Generally, 1 should work fine, but you can experiment with queuing more than
// one at a time.
// This is of course ignored if selectMultipleFiles equals false.
deferredUploading:1,
//
// fileListId: String
// The id of a dom node to be used as a container for the pending file list.
fileListId:"",
//
// uploadOnChange: Boolean
// If true, uploads imediately after a file has been selected. If false,
// waits for upload() to be called.
uploadOnChange: false,
//
// selectMultipleFiles: Boolean
// If true and flash mode, multiple files may be selected from the dialog.
// If html mode, files are not uploaded until upload() is called. The references
// to each file is incremented:uploadedfile0, uploadedfile1, uploadedfile2... etc.
selectMultipleFiles: true,
//
// htmlFieldName: String
// The name of the field of the fileInput that the server is expecting
htmlFieldName:"uploadedfile",
//
// flashFieldName: String
// The name of the field of the flash uploaded files that the server is expecting
flashFieldName:"flashUploadFiles",
//
// fileMask: Array[ Array[Description, FileTypes], Array[...]...]
// (an array, or an array of arrays)
// Restrict file selection to certain file types
// Empty array defaults to "All Files"
// example:
// fileMask = ["Images", "*.jpg;*.jpeg;*.gif;*.png"]
// or
// fileMask = [
// ["Jpeg File", "*.jpg;*.jpeg"],
// ["GIF File", "*.gif"],
// ["PNG File", "*.png"],
// ["All Images", "*.jpg;*.jpeg;*.gif;*.png"],
// ]
// NOTE: MacType is not supported, as it does not work very well.
// fileMask will work on a Mac, but differently than
// Windows.
fileMask: null,
//
// minFlashVersion: Number
// The minimum of version of Flash player to target. 0 would always install Flash, 100
// would never install it. The Flash Player has supported multiple uploads since
// version 8, so it could go as low as that safely.
minFlashVersion:9,
//
// tabIndex: Number|String
// The tab order in the DOM. Only supported by Flash. HTML Uploaders have security
// protection to prevent you from tabbing to the uploader. Stupid.
tabIndex:-1,
//
// showProgress: Boolean
// If true, the button changes to a progress bar during upload.
showProgress:false,
//
// progressMessage: String
// The message shown while the button is changed to a progress bar
progressMessage:"Loading",
//
// progressBackgroundUrl: String|Uri
// The background image to use for the button-progress
progressBackgroundUrl:require.toUrl("dijit/themes/tundra/images/buttonActive.png"),
//
// progressBackgroundColor: String|Number
// The background color to use for the button-progress
progressBackgroundColor:"#ededed",
//
// progressWidgetId:String
// The widget id of a Dijit Progress bar. The Uploader will bind to it and update it
// automatically.
progressWidgetId:"",
//
// skipServerCheck: Boolean
// If true, will not verify that the server was sent the correct format.
// This can be safely set to true. The purpose of the server side check
// is mainly to show the dev if they've implemented the different returns
// correctly.
skipServerCheck:false,
//
// serverTimeout:Number (milliseconds)
// The amount of time given to the uploaded file
// to wait for a server response. After this amount
// of time, the onComplete is fired but with a 'server timeout'
// error in the returned item.
serverTimeout: 5000,
log: function(){
// summary:
// Due to the excessive logging necessary to make this code happen,
// It's easier to turn it on and off here in one place.
// Also helpful if there are multiple uploaders on one page.
if(this.isDebug){
console["log"](Array.prototype.slice.call(arguments).join(" "));
}
},
constructor: function(){
this._subs = [];
},
postMixInProperties: function(){
// internal stuff:
this.fileList = [];
this._cons = [];
this.fileMask = this.fileMask || [];
this.fileInputs = [];
this.fileCount = 0;
this.flashReady = false;
this._disabled = false;
this.force = this.force.toLowerCase(); // Pete FTW.
this.uploaderType = ((embedFlash.available >= this.minFlashVersion || this.force=="flash") && this.force != "html") ? "flash" : "html";
this.deferredUploading = this.deferredUploading===true ? 1 : this.deferredUploading;
this._refNode = this.srcNodeRef;
this.getButtonStyle();
},
startup: function(){
},
postCreate: function(){
this.inherited(arguments);
// internal stuff:
this.setButtonStyle();
var createMethod;
if(this.uploaderType == "flash"){
createMethod = "createFlashUploader";
}else{
this.uploaderType = "html";
createMethod = "createHtmlUploader";
}
this[createMethod]();
if(this.fileListId){
this.connect(dom.byId(this.fileListId), "click", function(evt){
var p = evt.target.parentNode.parentNode.parentNode; // in a table
if(p.id && p.id.indexOf("file_")>-1){
this.removeFile(p.id.split("file_")[1]);
}
});
}
// cleaning up solves memory leak issues in the HTML version
unloadUtils.addOnUnload(this, this.destroy);
},
getHiddenNode: function(/*DomNode*/ node){
// summary:
// Internal.
// If a parent node is styled as display:none,
// returns that node. This node will be temporarilly
// changed to display:block. Note if the node is in
// a widget that has an onShow event, this is
// overridden.
//
if(!node){ return null; }
var hidden = null;
var p = node.parentNode;
while(p && p.tagName.toLowerCase() != "body"){
var d = domStyle.get(p, "display");
if(d == "none"){
hidden = p;
break;
}
p = p.parentNode;
}
return hidden;
},
getButtonStyle: function(){
// summary:
// Internal.
// Get necessary style information from srcRefNode and
// assigned styles
//
// TODO:
// To call this from postCreate....
// could do the style stuff initially, but if hidden they will be bad sizes
// could then redo the sizes
// alt is to create a genuine button and copy THAT instead of how doing now
var refNode = this.srcNodeRef;
this._hiddenNode = this.getHiddenNode(refNode);
if(this._hiddenNode){
domStyle.set(this._hiddenNode, "display", "block");
}
if(!refNode && this.button && this.button.domNode){
// backwards compat for a Dijit button
var isDijitButton = true;
var cls = this.button.domNode.className + " dijitButtonNode";
var txt = this.getText(query(".dijitButtonText", this.button.domNode)[0]);
var domTxt = '';
refNode = domConstruct.place(domTxt, this.button.domNode, "after"); /// Pete doesn't like this?
this.srcNodeRef = refNode;
this.button.destroy();
this.baseClass = "dijitButton";
this.hoverClass = "dijitButtonHover";
this.pressClass = "dijitButtonActive";
this.disabledClass = "dijitButtonDisabled";
}else if(!this.srcNodeRef && this.button){
refNode = this.button;
}
if(domAttr.get(refNode, "class")){
this.baseClass += " " + domAttr.get(refNode, "class");
}
domAttr.set(refNode, "class", this.baseClass);
this.norm = this.getStyle(refNode);
this.width = this.norm.w;
this.height = this.norm.h;
if(this.uploaderType == "flash"){
this.over = this.getTempNodeStyle(refNode, this.baseClass+" "+this.hoverClass, isDijitButton);
this.down = this.getTempNodeStyle(refNode, this.baseClass+" "+this.activeClass, isDijitButton);
this.dsbl = this.getTempNodeStyle(refNode, this.baseClass+" "+this.disabledClass, isDijitButton);
this.fhtml = {
cn:this.getText(refNode),
nr:this.norm,
ov:this.over,
dn:this.down,
ds:this.dsbl
};
}else{
this.fhtml = {
cn:this.getText(refNode),
nr:this.norm
}
if(this.norm.va == "middle"){
this.norm.lh = this.norm.h;
}
}
if(this.devMode){
this.log("classes - base:", this.baseClass, " hover:", this.hoverClass, "active:", this.activeClass);
this.log("fhtml:", this.fhtml)
this.log("norm:", this.norm)
this.log("over:", this.over)
this.log("down:", this.down)
}
},
setButtonStyle: function(){
// summary:
// Internal.
// Set up internal dom nodes for button construction.
//
domStyle.set(this.domNode, {
width:this.fhtml.nr.w+"px",
height:(this.fhtml.nr.h)+"px",
padding:"0px",
lineHeight: "normal",
position:"relative"
});
if(this.uploaderType == "html" && this.norm.va == "middle"){
domStyle.set(this.domNode, "lineHeight", this.norm.lh + "px");
}
if(this.showProgress){
this.progTextNode.innerHTML = this.progressMessage;
domStyle.set(this.progTextNode, {
width:this.fhtml.nr.w+"px",
height:(this.fhtml.nr.h+0)+"px",
padding:"0px",
margin:"0px",
left:"0px",
lineHeight:(this.fhtml.nr.h+0)+"px",
position:"absolute"
});
domStyle.set(this.progNode, {
width:this.fhtml.nr.w+"px",
height:(this.fhtml.nr.h+0)+"px",
padding:"0px",
margin:"0px",
left:"0px",
position:"absolute",
display:"none",
backgroundImage:"url("+this.progressBackgroundUrl+")",
backgroundPosition:"bottom",
backgroundRepeat:"repeat-x",
backgroundColor:this.progressBackgroundColor
});
}else{
domConstruct.destroy(this.progNode);
}
domStyle.set(this.insideNode,{
position:"absolute",
top:"0px",
left:"0px",
display:""
});
domClass.add(this.domNode, this.srcNodeRef.className);
if(this.fhtml.nr.d.indexOf("inline")>-1){
domClass.add(this.domNode, "dijitInline");
}
try{
this.insideNode.innerHTML = this.fhtml.cn;
}catch(e){
// You have got to be kidding me. IE does us he favor of checking that
// we aren't inserting the improper type of content with innerHTML into
// an inline element. Alert us with an "Unknown Runtime Error". You can't
// MAKE this stuff up.
//
if(this.uploaderType == "flash"){
this.insideNode = this.insideNode.parentNode.removeChild(this.insideNode);
win.body().appendChild(this.insideNode);
this.insideNode.innerHTML = this.fhtml.cn;
var c = connect.connect(this, "onReady", this, function(){ connect.disconnect(c);
this.insideNode = this.insideNode.parentNode.removeChild(this.insideNode);
this.domNode.appendChild(this.insideNode);
});
}else{
this.insideNode.appendChild(document.createTextNode(this.fhtml.cn));
}
}
if(this._hiddenNode){
domStyle.set(this._hiddenNode, "display", "none");
}
},
/*************************
* Public Events *
*************************/
// The following events are inherited from _Widget and still may be connected:
// onClick
// onMouseUp
// onMouseDown
// onMouseOver
// onMouseOut
onChange: function(dataArray){
// summary:
// stub to connect
// Fires when files are selected
// Event is an array of last files selected
},
onProgress: function(dataArray){
// summary:
// Stub to connect
// Fires as progress returns from SWF
// Event is an array of all files uploading
// Can be connected to for HTML uploader,
// but will not return anything.
},
onComplete: function(dataArray){
// summary:
// stub to connect
// Fires when all files have uploaded
// Event is an array of all files
},
onCancel: function(){
// summary:
// Stub to connect
// Fires when dialog box has been closed
// without a file selection
},
onError: function(/* Object or String */evtObject){
// summary:
// Fires on errors
//
//FIXME: Unsure of a standard form for receiving errors
},
onReady: function(/* dojox.form.FileUploader */ uploader){
// summary:
// Stub - Fired when embedFlash has created the
// Flash object, but it has not necessarilly finished
// downloading, and is ready to be communicated with.
},
onLoad: function(/* dojox.form.FileUploader */ uploader){
// summary:
// Stub - SWF has been downloaded 100%.
},
/*************************
* Public Methods *
*************************/
submit: function(/* form node ? */form){
// summary:
// If FileUploader is in a form, and other data should be sent
// along with the files, use this instead of form submit.
//
var data = form ? domForm.toObject(form) : null;
this.upload(data);
return false; // Boolean
},
upload: function(/*Object ? */data){
// summary:
// When called, begins file upload
// data: Object
// postData to be sent to server
//
if(!this.fileList.length){
return false;
}
if(!this.uploadUrl){
console.warn("uploadUrl not provided. Aborting.");
return false;
}
if(!this.showProgress){
this.set("disabled", true);
}
if(this.progressWidgetId){
var node = manager.byId(this.progressWidgetId).domNode;
if(domStyle.get(node, "display") == "none"){
this.restoreProgDisplay = "none";
domStyle.set(node, "display", "block");
}
if(domStyle.get(node, "visibility") == "hidden"){
this.restoreProgDisplay = "hidden";
domStyle.set(node, "visibility", "visible");
}
}
if(data && !data.target){
this.postData = data;
}
this.log("upload type:", this.uploaderType, " - postData:", this.postData);
for(var i = 0; i < this.fileList.length; i++){
var f = this.fileList[i];
f.bytesLoaded = 0;
f.bytesTotal = f.size || 100000;
f.percent = 0;
}
if(this.uploaderType == "flash"){
this.uploadFlash();
}else{
this.uploadHTML();
}
// prevent form submit
return false;
},
removeFile: function(/*String*/name, /*Boolean*/noListEdit){
// summary:
// Removes a file from the pending file list.
// Removes pending data from the Flash movie
// and fileInputes from the HTML uploader.
// If a file container node is bound, the file
// will also be removed.
// name:String
// The name of the file to be removed. Typically the file name,
// such as: picture01.png
// noListEdit:Boolean
// Internal. If true don't remove files from list.
//
var i;
for(i = 0; i < this.fileList.length; i++){
if(this.fileList[i].name == name){
if(!noListEdit){ // if onComplete, don't do this
this.fileList.splice(i,1);
}
break;
}
}
if(this.uploaderType == "flash"){
this.flashMovie.removeFile(name);
}else if(!noListEdit){
domConstruct.destroy(this.fileInputs[i]);
this.fileInputs.splice(i,1);
this._renumberInputs();
}
if(this.fileListId){
domConstruct.destroy("file_"+name);
}
},
destroy: function(){
// summary:
// Destroys uploader button
if(this.uploaderType == "flash" && !this.flashMovie){
this._cons.push(connect.connect(this, "onLoad", this, "destroy"));
return;
}
array.forEach(this._subs, connect.unsubscribe, dojo);
array.forEach(this._cons, connect.disconnect, dojo);
if(this.scrollConnect){
connect.disconnect(this.scrollConnect);
}
if(this.uploaderType == "flash"){
this.flashObject.destroy();
delete this.flashObject;
}else{
domConstruct.destroy(this._fileInput);
domConstruct.destroy(this._formNode);
}
this.inherited(arguments);
},
/*************************
* Private Events *
*************************/
_displayProgress: function(/*Boolean or Number */display){
// summary:
// Shows and updates the built-in progress bar.
//
if(display === true){
if(this.uploaderType == "flash"){
domStyle.set(this.insideNode,"top", "-2500px");
}else{
domStyle.set(this.insideNode,"display", "none");
}
domStyle.set(this.progNode,"display","");
}else if(display === false){
domStyle.set(this.insideNode,{
display: "",
top: "0"
});
domStyle.set(this.progNode,"display","none");
}else{
var w = display * this.fhtml.nr.w;
domStyle.set(this.progNode, "width", w + "px");
}
},
_animateProgress: function(){
// summary:
// Internal. Animated the built-in progress bar
this._displayProgress(true);
var _uploadDone = false;
var c = connect.connect(this, "_complete", function(){
connect.disconnect(c);
_uploadDone = true;
});
var w = 0;
var interval = setInterval(lang.hitch(this, function(){
w+=5;
if(w>this.fhtml.nr.w){
w = 0;
_uploadDone = true;
}
this._displayProgress(w/this.fhtml.nr.w);
if(_uploadDone){
clearInterval(interval);
setTimeout(lang.hitch(this, function(){
this._displayProgress(false);
}), 500);
}
}),50);
},
_error: function(evt){
//var type = evtObject.type ? evtObject.type.toUpperCase() : "ERROR";
//var msg = evtObject.msg ? evtObject.msg : evtObject;
if(typeof(evt)=="string"){
evt = new Error(evt);
}
this.onError(evt);
},
_addToFileList: function(){
// summary:
// Internal only. If there is a file list, adds a file to it.
// If you need to use a function such as this, connect to
// onChange and update outside of this widget.
//
if(this.fileListId){
var str = '';
array.forEach(this.fileList, function(d){
// have to use tables because of IE. Grumble.
str += '
'+d.name+'
'+(d.size ? Math.ceil(d.size*.001) +"kb" : "")+'
'
}, this);
dom.byId(this.fileListId).innerHTML = str;
}
},
_change: function(dataArray){
// summary:
// Internal. Updates uploader selection
if(has("ie")){
//IE6 uses the entire path in the name, which isn't terrible, but much different
// than everything else
array.forEach(dataArray, function(f){
f.name = f.name.split("\\")[f.name.split("\\").length-1];
});
}
if(this.selectMultipleFiles){
this.fileList = this.fileList.concat(dataArray);
}else{
if(this.fileList[0]){
this.removeFile(this.fileList[0].name, true);
}
this.fileList = dataArray;
}
this._addToFileList();
this.onChange(dataArray);
if(this.uploadOnChange){
if(this.uploaderType == "html"){
this._buildFileInput();
}
this.upload();
}else if(this.uploaderType == "html" && this.selectMultipleFiles){
this._buildFileInput();
this._connectInput();
}
},
_complete: function(dataArray){
// summary:
// Internal. Handles tasks after files have finished uploading
//
dataArray = lang.isArray(dataArray) ? dataArray : [dataArray];
// Yes. Yes I do have to do three loops here. ugh.
//
// Check if one of the files had an error
array.forEach(dataArray, function(f){
if(f.ERROR){ this._error(f.ERROR); }
}, this);
// Have to be set them all too 100%, because
// onProgress does not always fire
array.forEach(this.fileList, function(f){
f.bytesLoaded = 1;
f.bytesTotal = 1;
f.percent = 100;
this._progress(f);
}, this);
// we're done. remove files.
array.forEach(this.fileList, function(f){
this.removeFile(f.name, true);
}, this);
this.onComplete(dataArray);
this.fileList = [];
this._resetHTML();
this.set("disabled", false);
if(this.restoreProgDisplay){
// using timeout so prog shows on screen for at least a short time
setTimeout(lang.hitch(this, function(){
domStyle.set(manager.byId(this.progressWidgetId).domNode,
this.restoreProgDisplay == "none" ? "display" : "visibility",
this.restoreProgDisplay
);
}), 500);
}
},
_progress: function(dataObject){
// summary:
// Internal. Calculate progress
var total = 0;
var loaded = 0;
for(var i = 0; i < this.fileList.length; i++){
var f = this.fileList[i];
if(f.name == dataObject.name){
f.bytesLoaded = dataObject.bytesLoaded;
f.bytesTotal = dataObject.bytesTotal;
f.percent = Math.ceil(f.bytesLoaded / f.bytesTotal * 100);
this.log(f.name, "percent:", f.percent)
}
loaded += Math.ceil(.001 * f.bytesLoaded);
total += Math.ceil(.001 * f.bytesTotal);
}
var percent = Math.ceil(loaded / total * 100);
if(this.progressWidgetId){
manager.byId(this.progressWidgetId).update({progress:percent+"%"});
}
if(this.showProgress){
this._displayProgress(percent * .01);
}
this.onProgress(this.fileList);
},
_getDisabledAttr: function(){
// summary:
// Internal. To get disabled use: widget.get("disabled");
return this._disabled;
},
_setDisabledAttr: function(disabled){
// summary:
// Internal. To set disabled use: widget.set("disabled", true | false);
if(this._disabled == disabled){ return; }
if(this.uploaderType == "flash"){
if(!this.flashReady){
var _fc = connect.connect(this, "onLoad", this, function(){
connect.disconnect(_fc);
this._setDisabledAttr(disabled);
});
return;
}
this._disabled = disabled;
this.flashMovie.doDisable(disabled);
}else{
this._disabled = disabled;
domStyle.set(this._fileInput, "display", this._disabled ? "none" : "");
}
domClass.toggle(this.domNode, this.disabledClass, disabled);
},
_onFlashBlur: function(){
// summary:
// Internal. Detects when Flash movies reliquishes focus.
// We have to find all the tabIndexes in the doc and figure
// out whom to give focus to next.
this.flashMovie.blur();
if(!this.nextFocusObject && this.tabIndex){
var nodes = query("[tabIndex]");
for(var i = 0; i= Number(this.tabIndex)+1){
this.nextFocusObject = nodes[i];
break;
}
}
}
this.nextFocusObject.focus();
},
_disconnect: function(){
// summary:
// Internal. Disconnects fileInput in favor of new one.
array.forEach(this._cons, connect.disconnect, dojo);
},
/*************************
* HTML *
*************************/
uploadHTML: function(){
// summary:
// Internal. You could use this, but you should use upload() or submit();
// which can also handle the post data.
//
// NOTE on deferredUploading:
// This is not enabled for HTML. Workaround would be to force
// singleFile uploads.
// TODO:
// Investigate removing fileInputs and resending form
// multiple times adding each fileInput
//
if(this.selectMultipleFiles){
domConstruct.destroy(this._fileInput);
}
this._setHtmlPostData();
if(this.showProgress){
this._animateProgress();
}
var dfd = ioIframe.send({
url: this.uploadUrl.toString(),
form: this._formNode,
handleAs: "json",
error: lang.hitch(this, function(err){
this._error("HTML Upload Error:" + err.message);
}),
load: lang.hitch(this, function(data, ioArgs, widgetRef){
this._complete(data);
})
});
},
createHtmlUploader: function(){
// summary:
// Internal. Fires of methods to build HTML Uploader.
this._buildForm();
this._setFormStyle();
this._buildFileInput();
this._connectInput();
this._styleContent();
domStyle.set(this.insideNode, "visibility", "visible");
this.onReady();
},
_connectInput: function(){
// summary:
// Internal. HTML Uploader connections. These get disconnected
// after upload or if multi upload.
this._disconnect();
this._cons.push(connect.connect(this._fileInput, "mouseover", this, function(evt){
domClass.add(this.domNode, this.hoverClass);
this.onMouseOver(evt);
}));
this._cons.push(connect.connect(this._fileInput, "mouseout", this, function(evt){
setTimeout(lang.hitch(this, function(){
domClass.remove(this.domNode, this.activeClass);
domClass.remove(this.domNode, this.hoverClass);
this.onMouseOut(evt);
this._checkHtmlCancel("off");
}), 0);
}));
this._cons.push(connect.connect(this._fileInput, "mousedown", this, function(evt){
domClass.add(this.domNode, this.activeClass);
domClass.remove(this.domNode, this.hoverClass);
this.onMouseDown(evt);
}));
this._cons.push(connect.connect(this._fileInput, "mouseup", this, function(evt){
domClass.remove(this.domNode, this.activeClass);
this.onMouseUp(evt);
this.onClick(evt);
this._checkHtmlCancel("up");
}));
this._cons.push(connect.connect(this._fileInput, "change", this, function(){
this._checkHtmlCancel("change");
this._change([{
name: this._fileInput.value,
type: "",
size: 0
}]);
}));
if(this.tabIndex>=0){
domAttr.set(this.domNode, "tabIndex", this.tabIndex);
}
},
_checkHtmlCancel: function(mouseType){
// summary:
// Internal. Check if the dialog was opened and canceled without file selection.
if(mouseType == "change"){
this.dialogIsOpen = false;
}
if(mouseType == "up"){
this.dialogIsOpen = true;
}
if(mouseType == "off"){
if(this.dialogIsOpen){
this.onCancel();
}
this.dialogIsOpen = false;
}
},
_styleContent: function(){
// summary:
// Internal.Apply style to node
var o = this.fhtml.nr;
domStyle.set(this.insideNode, {
width:o.w+"px",
height:o.va == "middle"?o.h+"px":"auto",
textAlign:o.ta,
paddingTop:o.p[0]+"px",
paddingRight:o.p[1]+"px",
paddingBottom:o.p[2]+"px",
paddingLeft:o.p[3]+"px"
});
try{
domStyle.set(this.insideNode, "lineHeight", "inherit");
}catch(e){
// There are certain cases where IE refuses to set lineHeight.
// For the life of me I cannot figure out the combination of
// styles that IE doesn't like. Steaming... Pile...
}
},
_resetHTML: function(){
// summary:
// Internal. After upload, this is called to clear the form and build a new
// fileInput.
if(this.uploaderType == "html" && this._formNode){
this.fileInputs = [];
query("*", this._formNode).forEach(function(n){
domConstruct.destroy(n);
});
this.fileCount = 0;
this._buildFileInput();
this._connectInput();
}
},
_buildForm: function(){
// summary:
// Build the form that holds the fileInput
//
if(this._formNode){ return; }
if(has("ie") < 9 || (has("ie") && has("quirks"))){
this._formNode = document.createElement('