//>>built define("dojox/data/AndOrWriteStore", ["dojo/_base/declare","dojo/_base/lang","dojo/_base/array", "dojo/_base/json", "dojo/date/stamp", "dojo/_base/window", "./AndOrReadStore"], function(declare, lang, arrayUtil, json, dateStamp, winUtil, AndOrReadStore) { /*===== var AndOrReadStore = dojox.data.AndOrReadStore; =====*/ return declare("dojox.data.AndOrWriteStore", AndOrReadStore, { constructor: function(/* object */ keywordParameters){ // keywordParameters: {typeMap: object) // The structure of the typeMap object is as follows: // { // type0: function || object, // type1: function || object, // ... // typeN: function || object // } // Where if it is a function, it is assumed to be an object constructor that takes the // value of _value as the initialization parameters. It is serialized assuming object.toString() // serialization. If it is an object, then it is assumed // to be an object of general form: // { // type: function, //constructor. // deserialize: function(value) //The function that parses the value and constructs the object defined by type appropriately. // serialize: function(object) //The function that converts the object back into the proper file format form. // } // AndOrWriteStore duplicates ItemFileWriteStore, except extends AndOrReadStore, which offers complex queries. // ItemFileWriteStore extends ItemFileReadStore to implement these additional dojo.data APIs this._features['dojo.data.api.Write'] = true; this._features['dojo.data.api.Notification'] = true; // For keeping track of changes so that we can implement isDirty and revert this._pending = { _newItems:{}, _modifiedItems:{}, _deletedItems:{} }; if(!this._datatypeMap['Date'].serialize){ this._datatypeMap['Date'].serialize = function(obj){ return dateStamp.toISOString(obj, {zulu:true}); }; } //Disable only if explicitly set to false. if(keywordParameters && (keywordParameters.referenceIntegrity === false)){ this.referenceIntegrity = false; } // this._saveInProgress is set to true, briefly, from when save() is first called to when it completes this._saveInProgress = false; }, referenceIntegrity: true, //Flag that defaultly enabled reference integrity tracking. This way it can also be disabled pogrammatially or declaratively. _assert: function(/* boolean */ condition){ if(!condition){ throw new Error("assertion failed in ItemFileWriteStore"); } }, _getIdentifierAttribute: function(){ var identifierAttribute = this.getFeatures()['dojo.data.api.Identity']; // this._assert((identifierAttribute === Number) || (dojo.isString(identifierAttribute))); return identifierAttribute; }, /* dojo.data.api.Write */ newItem: function(/* Object? */ keywordArgs, /* Object? */ parentInfo){ // summary: See dojo.data.api.Write.newItem() this._assert(!this._saveInProgress); if(!this._loadFinished){ // We need to do this here so that we'll be able to find out what // identifierAttribute was specified in the data file. this._forceLoad(); } if(typeof keywordArgs != "object" && typeof keywordArgs != "undefined"){ throw new Error("newItem() was passed something other than an object"); } var newIdentity = null; var identifierAttribute = this._getIdentifierAttribute(); if(identifierAttribute === Number){ newIdentity = this._arrayOfAllItems.length; }else{ newIdentity = keywordArgs[identifierAttribute]; if(typeof newIdentity === "undefined"){ throw new Error("newItem() was not passed an identity for the new item"); } if(lang.isArray(newIdentity)){ throw new Error("newItem() was not passed an single-valued identity"); } } // make sure this identity is not already in use by another item, if identifiers were // defined in the file. Otherwise it would be the item count, // which should always be unique in this case. if(this._itemsByIdentity){ this._assert(typeof this._itemsByIdentity[newIdentity] === "undefined"); } this._assert(typeof this._pending._newItems[newIdentity] === "undefined"); this._assert(typeof this._pending._deletedItems[newIdentity] === "undefined"); var newItem = {}; newItem[this._storeRefPropName] = this; newItem[this._itemNumPropName] = this._arrayOfAllItems.length; if(this._itemsByIdentity){ this._itemsByIdentity[newIdentity] = newItem; //We have to set the identifier now, otherwise we can't look it //up at calls to setValueorValues in parentInfo handling. newItem[identifierAttribute] = [newIdentity]; } this._arrayOfAllItems.push(newItem); //We need to construct some data for the onNew call too... var pInfo = null; // Now we need to check to see where we want to assign this thingm if any. if(parentInfo && parentInfo.parent && parentInfo.attribute){ pInfo = { item: parentInfo.parent, attribute: parentInfo.attribute, oldValue: undefined }; //See if it is multi-valued or not and handle appropriately //Generally, all attributes are multi-valued for this store //So, we only need to append if there are already values present. var values = this.getValues(parentInfo.parent, parentInfo.attribute); if(values && values.length > 0){ var tempValues = values.slice(0, values.length); if(values.length === 1){ pInfo.oldValue = values[0]; }else{ pInfo.oldValue = values.slice(0, values.length); } tempValues.push(newItem); this._setValueOrValues(parentInfo.parent, parentInfo.attribute, tempValues, false); pInfo.newValue = this.getValues(parentInfo.parent, parentInfo.attribute); }else{ this._setValueOrValues(parentInfo.parent, parentInfo.attribute, newItem, false); pInfo.newValue = newItem; } }else{ //Toplevel item, add to both top list as well as all list. newItem[this._rootItemPropName]=true; this._arrayOfTopLevelItems.push(newItem); } this._pending._newItems[newIdentity] = newItem; //Clone over the properties to the new item for(var key in keywordArgs){ if(key === this._storeRefPropName || key === this._itemNumPropName){ // Bummer, the user is trying to do something like // newItem({_S:"foo"}). Unfortunately, our superclass, // ItemFileReadStore, is already using _S in each of our items // to hold private info. To avoid a naming collision, we // need to move all our private info to some other property // of all the items/objects. So, we need to iterate over all // the items and do something like: // item.__S = item._S; // item._S = undefined; // But first we have to make sure the new "__S" variable is // not in use, which means we have to iterate over all the // items checking for that. throw new Error("encountered bug in ItemFileWriteStore.newItem"); } var value = keywordArgs[key]; if(!lang.isArray(value)){ value = [value]; } newItem[key] = value; if(this.referenceIntegrity){ for(var i = 0; i < value.length; i++){ var val = value[i]; if(this.isItem(val)){ this._addReferenceToMap(val, newItem, key); } } } } this.onNew(newItem, pInfo); // dojo.data.api.Notification call return newItem; // item }, _removeArrayElement: function(/* Array */ array, /* anything */ element){ var index = arrayUtil.indexOf(array, element); if(index != -1){ array.splice(index, 1); return true; } return false; }, deleteItem: function(/* item */ item){ // summary: See dojo.data.api.Write.deleteItem() this._assert(!this._saveInProgress); this._assertIsItem(item); // Remove this item from the _arrayOfAllItems, but leave a null value in place // of the item, so as not to change the length of the array, so that in newItem() // we can still safely do: newIdentity = this._arrayOfAllItems.length; var indexInArrayOfAllItems = item[this._itemNumPropName]; var identity = this.getIdentity(item); //If we have reference integrity on, we need to do reference cleanup for the deleted item if(this.referenceIntegrity){ //First scan all the attributes of this items for references and clean them up in the map //As this item is going away, no need to track its references anymore. //Get the attributes list before we generate the backup so it //doesn't pollute the attributes list. var attributes = this.getAttributes(item); //Backup the map, we'll have to restore it potentially, in a revert. if(item[this._reverseRefMap]){ item["backup_" + this._reverseRefMap] = lang.clone(item[this._reverseRefMap]); } //TODO: This causes a reversion problem. This list won't be restored on revert since it is //attached to the 'value'. item, not ours. Need to back tese up somehow too. //Maybe build a map of the backup of the entries and attach it to the deleted item to be restored //later. Or just record them and call _addReferenceToMap on them in revert. arrayUtil.forEach(attributes, function(attribute){ arrayUtil.forEach(this.getValues(item, attribute), function(value){ if(this.isItem(value)){ //We have to back up all the references we had to others so they can be restored on a revert. if(!item["backupRefs_" + this._reverseRefMap]){ item["backupRefs_" + this._reverseRefMap] = []; } item["backupRefs_" + this._reverseRefMap].push({id: this.getIdentity(value), attr: attribute}); this._removeReferenceFromMap(value, item, attribute); } }, this); }, this); //Next, see if we have references to this item, if we do, we have to clean them up too. var references = item[this._reverseRefMap]; if(references){ //Look through all the items noted as references to clean them up. for(var itemId in references){ var containingItem = null; if(this._itemsByIdentity){ containingItem = this._itemsByIdentity[itemId]; }else{ containingItem = this._arrayOfAllItems[itemId]; } //We have a reference to a containing item, now we have to process the //attributes and clear all references to the item being deleted. if(containingItem){ for(var attribute in references[itemId]){ var oldValues = this.getValues(containingItem, attribute) || []; var newValues = arrayUtil.filter(oldValues, function(possibleItem){ return !(this.isItem(possibleItem) && this.getIdentity(possibleItem) == identity); }, this); //Remove the note of the reference to the item and set the values on the modified attribute. this._removeReferenceFromMap(item, containingItem, attribute); if(newValues.length < oldValues.length){ this._setValueOrValues(containingItem, attribute, newValues); } } } } } } this._arrayOfAllItems[indexInArrayOfAllItems] = null; item[this._storeRefPropName] = null; if(this._itemsByIdentity){ delete this._itemsByIdentity[identity]; } this._pending._deletedItems[identity] = item; //Remove from the toplevel items, if necessary... if(item[this._rootItemPropName]){ this._removeArrayElement(this._arrayOfTopLevelItems, item); } this.onDelete(item); // dojo.data.api.Notification call return true; }, setValue: function(/* item */ item, /* attribute-name-string */ attribute, /* almost anything */ value){ // summary: See dojo.data.api.Write.set() return this._setValueOrValues(item, attribute, value, true); // boolean }, setValues: function(/* item */ item, /* attribute-name-string */ attribute, /* array */ values){ // summary: See dojo.data.api.Write.setValues() return this._setValueOrValues(item, attribute, values, true); // boolean }, unsetAttribute: function(/* item */ item, /* attribute-name-string */ attribute){ // summary: See dojo.data.api.Write.unsetAttribute() return this._setValueOrValues(item, attribute, [], true); }, _setValueOrValues: function(/* item */ item, /* attribute-name-string */ attribute, /* anything */ newValueOrValues, /*boolean?*/ callOnSet){ this._assert(!this._saveInProgress); // Check for valid arguments this._assertIsItem(item); this._assert(lang.isString(attribute)); this._assert(typeof newValueOrValues !== "undefined"); // Make sure the user isn't trying to change the item's identity var identifierAttribute = this._getIdentifierAttribute(); if(attribute == identifierAttribute){ throw new Error("ItemFileWriteStore does not have support for changing the value of an item's identifier."); } // To implement the Notification API, we need to make a note of what // the old attribute value was, so that we can pass that info when // we call the onSet method. var oldValueOrValues = this._getValueOrValues(item, attribute); var identity = this.getIdentity(item); if(!this._pending._modifiedItems[identity]){ // Before we actually change the item, we make a copy of it to // record the original state, so that we'll be able to revert if // the revert method gets called. If the item has already been // modified then there's no need to do this now, since we already // have a record of the original state. var copyOfItemState = {}; for(var key in item){ if((key === this._storeRefPropName) || (key === this._itemNumPropName) || (key === this._rootItemPropName)){ copyOfItemState[key] = item[key]; }else if(key === this._reverseRefMap){ copyOfItemState[key] = lang.clone(item[key]); }else{ copyOfItemState[key] = item[key].slice(0, item[key].length); } } // Now mark the item as dirty, and save the copy of the original state this._pending._modifiedItems[identity] = copyOfItemState; } // Okay, now we can actually change this attribute on the item var success = false; if(lang.isArray(newValueOrValues) && newValueOrValues.length === 0){ // If we were passed an empty array as the value, that counts // as "unsetting" the attribute, so we need to remove this // attribute from the item. success = delete item[attribute]; newValueOrValues = undefined; // used in the onSet Notification call below if(this.referenceIntegrity && oldValueOrValues){ var oldValues = oldValueOrValues; if(!lang.isArray(oldValues)){ oldValues = [oldValues]; } for(var i = 0; i < oldValues.length; i++){ var value = oldValues[i]; if(this.isItem(value)){ this._removeReferenceFromMap(value, item, attribute); } } } }else{ var newValueArray; if(lang.isArray(newValueOrValues)){ var newValues = newValueOrValues; // Unfortunately, it's not safe to just do this: // newValueArray = newValues; // Instead, we need to copy the array, which slice() does very nicely. // This is so that our internal data structure won't // get corrupted if the user mucks with the values array *after* // calling setValues(). newValueArray = newValueOrValues.slice(0, newValueOrValues.length); }else{ newValueArray = [newValueOrValues]; } //We need to handle reference integrity if this is on. //In the case of set, we need to see if references were added or removed //and update the reference tracking map accordingly. if(this.referenceIntegrity){ if(oldValueOrValues){ var oldValues = oldValueOrValues; if(!lang.isArray(oldValues)){ oldValues = [oldValues]; } //Use an associative map to determine what was added/removed from the list. //Should be O(n) performant. First look at all the old values and make a list of them //Then for any item not in the old list, we add it. If it was already present, we remove it. //Then we pass over the map and any references left it it need to be removed (IE, no match in //the new values list). var map = {}; arrayUtil.forEach(oldValues, function(possibleItem){ if(this.isItem(possibleItem)){ var id = this.getIdentity(possibleItem); map[id.toString()] = true; } }, this); arrayUtil.forEach(newValueArray, function(possibleItem){ if(this.isItem(possibleItem)){ var id = this.getIdentity(possibleItem); if(map[id.toString()]){ delete map[id.toString()]; }else{ this._addReferenceToMap(possibleItem, item, attribute); } } }, this); for(var rId in map){ var removedItem; if(this._itemsByIdentity){ removedItem = this._itemsByIdentity[rId]; }else{ removedItem = this._arrayOfAllItems[rId]; } this._removeReferenceFromMap(removedItem, item, attribute); } }else{ //Everything is new (no old values) so we have to just //insert all the references, if any. for(var i = 0; i < newValueArray.length; i++){ var value = newValueArray[i]; if(this.isItem(value)){ this._addReferenceToMap(value, item, attribute); } } } } item[attribute] = newValueArray; success = true; } // Now we make the dojo.data.api.Notification call if(callOnSet){ this.onSet(item, attribute, oldValueOrValues, newValueOrValues); } return success; // boolean }, _addReferenceToMap: function(/*item*/ refItem, /*item*/ parentItem, /*string*/ attribute){ // summary: // Method to add an reference map entry for an item and attribute. // description: // Method to add an reference map entry for an item and attribute. // // refItem: // The item that is referenced. // parentItem: // The item that holds the new reference to refItem. // attribute: // The attribute on parentItem that contains the new reference. var parentId = this.getIdentity(parentItem); var references = refItem[this._reverseRefMap]; if(!references){ references = refItem[this._reverseRefMap] = {}; } var itemRef = references[parentId]; if(!itemRef){ itemRef = references[parentId] = {}; } itemRef[attribute] = true; }, _removeReferenceFromMap: function(/* item */ refItem, /* item */ parentItem, /*strin*/ attribute){ // summary: // Method to remove an reference map entry for an item and attribute. // description: // Method to remove an reference map entry for an item and attribute. This will // also perform cleanup on the map such that if there are no more references at all to // the item, its reference object and entry are removed. // // refItem: // The item that is referenced. // parentItem: // The item holding a reference to refItem. // attribute: // The attribute on parentItem that contains the reference. var identity = this.getIdentity(parentItem); var references = refItem[this._reverseRefMap]; var itemId; if(references){ for(itemId in references){ if(itemId == identity){ delete references[itemId][attribute]; if(this._isEmpty(references[itemId])){ delete references[itemId]; } } } if(this._isEmpty(references)){ delete refItem[this._reverseRefMap]; } } }, _dumpReferenceMap: function(){ // summary: // Function to dump the reverse reference map of all items in the store for debug purposes. // description: // Function to dump the reverse reference map of all items in the store for debug purposes. var i; for(i = 0; i < this._arrayOfAllItems.length; i++){ var item = this._arrayOfAllItems[i]; if(item && item[this._reverseRefMap]){ console.log("Item: [" + this.getIdentity(item) + "] is referenced by: " + json.toJson(item[this._reverseRefMap])); } } }, _getValueOrValues: function(/* item */ item, /* attribute-name-string */ attribute){ var valueOrValues = undefined; if(this.hasAttribute(item, attribute)){ var valueArray = this.getValues(item, attribute); if(valueArray.length == 1){ valueOrValues = valueArray[0]; }else{ valueOrValues = valueArray; } } return valueOrValues; }, _flatten: function(/* anything */ value){ if(this.isItem(value)){ var item = value; // Given an item, return an serializable object that provides a // reference to the item. // For example, given kermit: // var kermit = store.newItem({id:2, name:"Kermit"}); // we want to return // {_reference:2} var identity = this.getIdentity(item); var referenceObject = {_reference: identity}; return referenceObject; }else{ if(typeof value === "object"){ for(var type in this._datatypeMap){ var typeMap = this._datatypeMap[type]; if(lang.isObject(typeMap) && !lang.isFunction(typeMap)){ if(value instanceof typeMap.type){ if(!typeMap.serialize){ throw new Error("ItemFileWriteStore: No serializer defined for type mapping: [" + type + "]"); } return {_type: type, _value: typeMap.serialize(value)}; } } else if(value instanceof typeMap){ //SImple mapping, therefore, return as a toString serialization. return {_type: type, _value: value.toString()}; } } } return value; } }, _getNewFileContentString: function(){ // summary: // Generate a string that can be saved to a file. // The result should look similar to: // http://trac.dojotoolkit.org/browser/dojo/trunk/tests/data/countries.json var serializableStructure = {}; var identifierAttribute = this._getIdentifierAttribute(); if(identifierAttribute !== Number){ serializableStructure.identifier = identifierAttribute; } if(this._labelAttr){ serializableStructure.label = this._labelAttr; } serializableStructure.items = []; for(var i = 0; i < this._arrayOfAllItems.length; ++i){ var item = this._arrayOfAllItems[i]; if(item !== null){ var serializableItem = {}; for(var key in item){ if(key !== this._storeRefPropName && key !== this._itemNumPropName && key !== this._reverseRefMap && key !== this._rootItemPropName){ var attribute = key; var valueArray = this.getValues(item, attribute); if(valueArray.length == 1){ serializableItem[attribute] = this._flatten(valueArray[0]); }else{ var serializableArray = []; for(var j = 0; j < valueArray.length; ++j){ serializableArray.push(this._flatten(valueArray[j])); serializableItem[attribute] = serializableArray; } } } } serializableStructure.items.push(serializableItem); } } var prettyPrint = true; return json.toJson(serializableStructure, prettyPrint); }, _isEmpty: function(something){ // summary: // Function to determine if an array or object has no properties or values. // something: // The array or object to examine. var empty = true; if(lang.isObject(something)){ var i; for(i in something){ empty = false; break; } }else if(lang.isArray(something)){ if(something.length > 0){ empty = false; } } return empty; //boolean }, save: function(/* object */ keywordArgs){ // summary: See dojo.data.api.Write.save() this._assert(!this._saveInProgress); // this._saveInProgress is set to true, briefly, from when save is first called to when it completes this._saveInProgress = true; var self = this; var saveCompleteCallback = function(){ self._pending = { _newItems:{}, _modifiedItems:{}, _deletedItems:{} }; self._saveInProgress = false; // must come after this._pending is cleared, but before any callbacks if(keywordArgs && keywordArgs.onComplete){ var scope = keywordArgs.scope || winUtil.global; keywordArgs.onComplete.call(scope); } }; var saveFailedCallback = function(){ self._saveInProgress = false; if(keywordArgs && keywordArgs.onError){ var scope = keywordArgs.scope || winUtil.global; keywordArgs.onError.call(scope); } }; if(this._saveEverything){ var newFileContentString = this._getNewFileContentString(); this._saveEverything(saveCompleteCallback, saveFailedCallback, newFileContentString); } if(this._saveCustom){ this._saveCustom(saveCompleteCallback, saveFailedCallback); } if(!this._saveEverything && !this._saveCustom){ // Looks like there is no user-defined save-handler function. // That's fine, it just means the datastore is acting as a "mock-write" // store -- changes get saved in memory but don't get saved to disk. saveCompleteCallback(); } }, revert: function(){ // summary: See dojo.data.api.Write.revert() this._assert(!this._saveInProgress); var identity; for(identity in this._pending._modifiedItems){ // find the original item and the modified item that replaced it var copyOfItemState = this._pending._modifiedItems[identity]; var modifiedItem = null; if(this._itemsByIdentity){ modifiedItem = this._itemsByIdentity[identity]; }else{ modifiedItem = this._arrayOfAllItems[identity]; } // Restore the original item into a full-fledged item again, we want to try to // keep the same object instance as if we don't it, causes bugs like #9022. copyOfItemState[this._storeRefPropName] = this; for(key in modifiedItem){ delete modifiedItem[key]; } lang.mixin(modifiedItem, copyOfItemState); } var deletedItem; for(identity in this._pending._deletedItems){ deletedItem = this._pending._deletedItems[identity]; deletedItem[this._storeRefPropName] = this; var index = deletedItem[this._itemNumPropName]; //Restore the reverse refererence map, if any. if(deletedItem["backup_" + this._reverseRefMap]){ deletedItem[this._reverseRefMap] = deletedItem["backup_" + this._reverseRefMap]; delete deletedItem["backup_" + this._reverseRefMap]; } this._arrayOfAllItems[index] = deletedItem; if(this._itemsByIdentity){ this._itemsByIdentity[identity] = deletedItem; } if(deletedItem[this._rootItemPropName]){ this._arrayOfTopLevelItems.push(deletedItem); } } //We have to pass through it again and restore the reference maps after all the //undeletes have occurred. for(identity in this._pending._deletedItems){ deletedItem = this._pending._deletedItems[identity]; if(deletedItem["backupRefs_" + this._reverseRefMap]){ arrayUtil.forEach(deletedItem["backupRefs_" + this._reverseRefMap], function(reference){ var refItem; if(this._itemsByIdentity){ refItem = this._itemsByIdentity[reference.id]; }else{ refItem = this._arrayOfAllItems[reference.id]; } this._addReferenceToMap(refItem, deletedItem, reference.attr); }, this); delete deletedItem["backupRefs_" + this._reverseRefMap]; } } for(identity in this._pending._newItems){ var newItem = this._pending._newItems[identity]; newItem[this._storeRefPropName] = null; // null out the new item, but don't change the array index so // so we can keep using _arrayOfAllItems.length. this._arrayOfAllItems[newItem[this._itemNumPropName]] = null; if(newItem[this._rootItemPropName]){ this._removeArrayElement(this._arrayOfTopLevelItems, newItem); } if(this._itemsByIdentity){ delete this._itemsByIdentity[identity]; } } this._pending = { _newItems:{}, _modifiedItems:{}, _deletedItems:{} }; return true; // boolean }, isDirty: function(/* item? */ item){ // summary: See dojo.data.api.Write.isDirty() if(item){ // return true if the item is dirty var identity = this.getIdentity(item); return new Boolean(this._pending._newItems[identity] || this._pending._modifiedItems[identity] || this._pending._deletedItems[identity]).valueOf(); // boolean }else{ // return true if the store is dirty -- which means return true // if there are any new items, dirty items, or modified items if(!this._isEmpty(this._pending._newItems) || !this._isEmpty(this._pending._modifiedItems) || !this._isEmpty(this._pending._deletedItems)){ return true; } return false; // boolean } }, /* dojo.data.api.Notification */ onSet: function(/* item */ item, /*attribute-name-string*/ attribute, /*object | array*/ oldValue, /*object | array*/ newValue){ // summary: See dojo.data.api.Notification.onSet() // No need to do anything. This method is here just so that the // client code can connect observers to it. }, onNew: function(/* item */ newItem, /*object?*/ parentInfo){ // summary: See dojo.data.api.Notification.onNew() // No need to do anything. This method is here just so that the // client code can connect observers to it. }, onDelete: function(/* item */ deletedItem){ // summary: See dojo.data.api.Notification.onDelete() // No need to do anything. This method is here just so that the // client code can connect observers to it. }, close: function(/* object? */ request){ // summary: // Over-ride of base close function of ItemFileReadStore to add in check for store state. // description: // Over-ride of base close function of ItemFileReadStore to add in check for store state. // If the store is still dirty (unsaved changes), then an error will be thrown instead of // clearing the internal state for reload from the url. //Clear if not dirty ... or throw an error if(this.clearOnClose){ if(!this.isDirty()){ this.inherited(arguments); }else{ //Only throw an error if the store was dirty and we were loading from a url (cannot reload from url until state is saved). throw new Error("dojox.data.AndOrWriteStore: There are unsaved changes present in the store. Please save or revert the changes before invoking close."); } } } }); });