845 lines
25 KiB
JavaScript
845 lines
25 KiB
JavaScript
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//>>built
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define("dojox/gfx/canvas", ["./_base", "dojo/_base/lang", "dojo/_base/array", "dojo/_base/declare", "dojo/_base/window", "dojo/dom-geometry",
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"dojo/dom", "./_base", "./shape", "./path", "./arc", "./matrix", "./decompose"],
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function(g, lang, arr, declare, win, domGeom, dom, gfxBase, gs, pathLib, ga, m, decompose ){
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/*=====
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dojox.gfx.canvas = {
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// module:
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// dojox/gfx/canvas
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// summary:
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// This the graphics rendering bridge for W3C Canvas compliant browsers.
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// Since Canvas is an immediate mode graphics api, with no object graph or
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// eventing capabilities, use of this module alone will only add in drawing support.
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// The additional module, canvasWithEvents extends this module with additional support
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// for handling events on Canvas. By default, the support for events is now included
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// however, if only drawing capabilities are needed, canvas event module can be disabled
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// using the dojoConfig option, canvasEvents:true|false.
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// The id of the Canvas renderer is 'canvas'. This id can be used when switch Dojo's
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// graphics context between renderer implementations. See dojox.gfx._base switchRenderer
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// API.
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};
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g = dojox.gfx;
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gs = dojox.gfx.shape;
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pathLib.Path = dojox.gfx.path.Path;
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pathLib.TextPath = dojox.gfx.path.TextPath;
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canvas = dojox.gfx.canvas;
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canvas.Shape = dojox.gfx.canvas.Shape;
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gs.Shape = dojox.gfx.shape.Shape;
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gs.Rect = dojox.gfx.shape.Rect;
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gs.Ellipse = dojox.gfx.shape.Ellipse;
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gs.Circle = dojox.gfx.shape.Circle;
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gs.Line = dojox.gfx.shape.Line;
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gs.PolyLine = dojox.gfx.shape.PolyLine;
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gs.Image = dojox.gfx.shape.Image;
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gs.Text = dojox.gfx.shape.Text;
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gs.Surface = dojox.gfx.shape.Surface;
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=====*/
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var canvas = g.canvas = {};
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var pattrnbuffer = null,
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mp = m.multiplyPoint,
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pi = Math.PI,
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twoPI = 2 * pi,
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halfPI = pi /2,
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extend = lang.extend;
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declare("dojox.gfx.canvas.Shape", gs.Shape, {
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_render: function(/* Object */ ctx){
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// summary: render the shape
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ctx.save();
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this._renderTransform(ctx);
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this._renderShape(ctx);
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this._renderFill(ctx, true);
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this._renderStroke(ctx, true);
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ctx.restore();
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},
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_renderTransform: function(/* Object */ ctx){
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if("canvasTransform" in this){
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var t = this.canvasTransform;
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ctx.translate(t.dx, t.dy);
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ctx.rotate(t.angle2);
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ctx.scale(t.sx, t.sy);
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ctx.rotate(t.angle1);
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// The future implementation when vendors catch up with the spec:
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// var t = this.matrix;
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// ctx.transform(t.xx, t.yx, t.xy, t.yy, t.dx, t.dy);
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}
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},
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_renderShape: function(/* Object */ ctx){
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// nothing
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},
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_renderFill: function(/* Object */ ctx, /* Boolean */ apply){
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if("canvasFill" in this){
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var fs = this.fillStyle;
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if("canvasFillImage" in this){
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var w = fs.width, h = fs.height,
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iw = this.canvasFillImage.width, ih = this.canvasFillImage.height,
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// let's match the svg default behavior wrt. aspect ratio: xMidYMid meet
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sx = w == iw ? 1 : w / iw,
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sy = h == ih ? 1 : h / ih,
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s = Math.min(sx,sy), //meet->math.min , slice->math.max
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dx = (w - s * iw)/2,
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dy = (h - s * ih)/2;
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// the buffer used to scaled the image
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pattrnbuffer.width = w; pattrnbuffer.height = h;
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var copyctx = pattrnbuffer.getContext("2d");
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copyctx.clearRect(0, 0, w, h);
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copyctx.drawImage(this.canvasFillImage, 0, 0, iw, ih, dx, dy, s*iw, s*ih);
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this.canvasFill = ctx.createPattern(pattrnbuffer, "repeat");
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delete this.canvasFillImage;
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}
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ctx.fillStyle = this.canvasFill;
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if(apply){
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// offset the pattern
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if (fs.type==="pattern" && (fs.x !== 0 || fs.y !== 0)) {
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ctx.translate(fs.x,fs.y);
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}
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ctx.fill();
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}
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}else{
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ctx.fillStyle = "rgba(0,0,0,0.0)";
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}
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},
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_renderStroke: function(/* Object */ ctx, /* Boolean */ apply){
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var s = this.strokeStyle;
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if(s){
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ctx.strokeStyle = s.color.toString();
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ctx.lineWidth = s.width;
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ctx.lineCap = s.cap;
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if(typeof s.join == "number"){
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ctx.lineJoin = "miter";
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ctx.miterLimit = s.join;
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}else{
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ctx.lineJoin = s.join;
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}
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if(apply){ ctx.stroke(); }
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}else if(!apply){
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ctx.strokeStyle = "rgba(0,0,0,0.0)";
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}
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},
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// events are not implemented
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getEventSource: function(){ return null; },
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connect: function(){},
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disconnect: function(){}
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});
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var modifyMethod = function(shape, method, extra){
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var old = shape.prototype[method];
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shape.prototype[method] = extra ?
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function(){
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this.surface.makeDirty();
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old.apply(this, arguments);
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extra.call(this);
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return this;
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} :
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function(){
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this.surface.makeDirty();
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return old.apply(this, arguments);
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};
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};
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modifyMethod(canvas.Shape, "setTransform",
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function(){
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// prepare Canvas-specific structures
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if(this.matrix){
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this.canvasTransform = g.decompose(this.matrix);
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}else{
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delete this.canvasTransform;
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}
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});
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modifyMethod(canvas.Shape, "setFill",
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function(){
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// prepare Canvas-specific structures
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var fs = this.fillStyle, f;
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if(fs){
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if(typeof(fs) == "object" && "type" in fs){
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var ctx = this.surface.rawNode.getContext("2d");
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switch(fs.type){
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case "linear":
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case "radial":
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f = fs.type == "linear" ?
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ctx.createLinearGradient(fs.x1, fs.y1, fs.x2, fs.y2) :
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ctx.createRadialGradient(fs.cx, fs.cy, 0, fs.cx, fs.cy, fs.r);
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arr.forEach(fs.colors, function(step){
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f.addColorStop(step.offset, g.normalizeColor(step.color).toString());
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});
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break;
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case "pattern":
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if (!pattrnbuffer) {
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pattrnbuffer = document.createElement("canvas");
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}
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// no need to scale the image since the canvas.createPattern uses
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// the original image data and not the scaled ones (see spec.)
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// the scaling needs to be done at rendering time in a context buffer
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var img =new Image();
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this.surface.downloadImage(img, fs.src);
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this.canvasFillImage = img;
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}
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}else{
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// Set fill color using CSS RGBA func style
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f = fs.toString();
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}
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this.canvasFill = f;
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}else{
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delete this.canvasFill;
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}
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});
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modifyMethod(canvas.Shape, "setStroke");
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modifyMethod(canvas.Shape, "setShape");
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declare("dojox.gfx.canvas.Group", canvas.Shape, {
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// summary: a group shape (Canvas), which can be used
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// to logically group shapes (e.g, to propagate matricies)
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constructor: function(){
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gs.Container._init.call(this);
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},
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_render: function(/* Object */ ctx){
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// summary: render the group
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ctx.save();
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this._renderTransform(ctx);
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for(var i = 0; i < this.children.length; ++i){
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this.children[i]._render(ctx);
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}
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ctx.restore();
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}
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});
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declare("dojox.gfx.canvas.Rect", [canvas.Shape, gs.Rect], {
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// summary: a rectangle shape (Canvas)
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_renderShape: function(/* Object */ ctx){
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var s = this.shape, r = Math.min(s.r, s.height / 2, s.width / 2),
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xl = s.x, xr = xl + s.width, yt = s.y, yb = yt + s.height,
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xl2 = xl + r, xr2 = xr - r, yt2 = yt + r, yb2 = yb - r;
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ctx.beginPath();
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ctx.moveTo(xl2, yt);
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if(r){
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ctx.arc(xr2, yt2, r, -halfPI, 0, false);
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ctx.arc(xr2, yb2, r, 0, halfPI, false);
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ctx.arc(xl2, yb2, r, halfPI, pi, false);
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ctx.arc(xl2, yt2, r, pi, pi + halfPI, false);
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}else{
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ctx.lineTo(xr2, yt);
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ctx.lineTo(xr, yb2);
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ctx.lineTo(xl2, yb);
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ctx.lineTo(xl, yt2);
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}
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ctx.closePath();
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}
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});
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var bezierCircle = [];
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(function(){
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var u = ga.curvePI4;
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bezierCircle.push(u.s, u.c1, u.c2, u.e);
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for(var a = 45; a < 360; a += 45){
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var r = m.rotateg(a);
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bezierCircle.push(mp(r, u.c1), mp(r, u.c2), mp(r, u.e));
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}
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})();
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declare("dojox.gfx.canvas.Ellipse", [canvas.Shape, gs.Ellipse], {
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// summary: an ellipse shape (Canvas)
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setShape: function(){
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this.inherited(arguments);
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// prepare Canvas-specific structures
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var s = this.shape, t, c1, c2, r = [],
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M = m.normalize([m.translate(s.cx, s.cy), m.scale(s.rx, s.ry)]);
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t = mp(M, bezierCircle[0]);
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r.push([t.x, t.y]);
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for(var i = 1; i < bezierCircle.length; i += 3){
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c1 = mp(M, bezierCircle[i]);
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c2 = mp(M, bezierCircle[i + 1]);
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t = mp(M, bezierCircle[i + 2]);
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r.push([c1.x, c1.y, c2.x, c2.y, t.x, t.y]);
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}
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this.canvasEllipse = r;
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return this;
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},
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_renderShape: function(/* Object */ ctx){
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var r = this.canvasEllipse;
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ctx.beginPath();
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ctx.moveTo.apply(ctx, r[0]);
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for(var i = 1; i < r.length; ++i){
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ctx.bezierCurveTo.apply(ctx, r[i]);
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}
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ctx.closePath();
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}
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});
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declare("dojox.gfx.canvas.Circle", [canvas.Shape, gs.Circle], {
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// summary: a circle shape (Canvas)
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_renderShape: function(/* Object */ ctx){
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var s = this.shape;
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ctx.beginPath();
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ctx.arc(s.cx, s.cy, s.r, 0, twoPI, 1);
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}
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});
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declare("dojox.gfx.canvas.Line", [canvas.Shape, gs.Line], {
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// summary: a line shape (Canvas)
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_renderShape: function(/* Object */ ctx){
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var s = this.shape;
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ctx.beginPath();
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ctx.moveTo(s.x1, s.y1);
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ctx.lineTo(s.x2, s.y2);
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}
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});
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declare("dojox.gfx.canvas.Polyline", [canvas.Shape, gs.Polyline], {
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// summary: a polyline/polygon shape (Canvas)
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setShape: function(){
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this.inherited(arguments);
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var p = this.shape.points, f = p[0], r, c, i;
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this.bbox = null;
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// normalize this.shape.points as array of points: [{x,y}, {x,y}, ...]
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this._normalizePoints();
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// after _normalizePoints, if shape.points was [x1,y1,x2,y2,..], shape.points references a new array
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// and p references the original points array
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// prepare Canvas-specific structures, if needed
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if(p.length){
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if(typeof f == "number"){ // already in the canvas format [x1,y1,x2,y2,...]
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r = p;
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}else{ // convert into canvas-specific format
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r = [];
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for(i=0; i < p.length; ++i){
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c = p[i];
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r.push(c.x, c.y);
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}
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}
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}else{
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r = [];
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}
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this.canvasPolyline = r;
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return this;
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},
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_renderShape: function(/* Object */ ctx){
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var p = this.canvasPolyline;
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if(p.length){
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ctx.beginPath();
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ctx.moveTo(p[0], p[1]);
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for(var i = 2; i < p.length; i += 2){
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ctx.lineTo(p[i], p[i + 1]);
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}
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}
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}
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});
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declare("dojox.gfx.canvas.Image", [canvas.Shape, gs.Image], {
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// summary: an image shape (Canvas)
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setShape: function(){
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this.inherited(arguments);
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// prepare Canvas-specific structures
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var img = new Image();
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this.surface.downloadImage(img, this.shape.src);
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this.canvasImage = img;
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return this;
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},
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_renderShape: function(/* Object */ ctx){
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var s = this.shape;
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ctx.drawImage(this.canvasImage, s.x, s.y, s.width, s.height);
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}
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});
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declare("dojox.gfx.canvas.Text", [canvas.Shape, gs.Text], {
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_setFont:function(){
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if (this.fontStyle){
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this.canvasFont = g.makeFontString(this.fontStyle);
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} else {
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delete this.canvasFont;
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}
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},
|
||
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getTextWidth: function(){
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||
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// summary: get the text width in pixels
|
||
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var s = this.shape, w = 0, ctx;
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if(s.text && s.text.length > 0){
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ctx = this.surface.rawNode.getContext("2d");
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ctx.save();
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this._renderTransform(ctx);
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this._renderFill(ctx, false);
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this._renderStroke(ctx, false);
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if (this.canvasFont)
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ctx.font = this.canvasFont;
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||
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w = ctx.measureText(s.text).width;
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||
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ctx.restore();
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||
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}
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||
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return w;
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||
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},
|
||
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||
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// override to apply first fill and stroke (
|
||
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// the base implementation is for path-based shape that needs to first define the path then to fill/stroke it.
|
||
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// Here, we need the fillstyle or strokestyle to be set before calling fillText/strokeText.
|
||
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_render: function(/* Object */ctx){
|
||
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// summary: render the shape
|
||
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// ctx : Object: the drawing context.
|
||
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ctx.save();
|
||
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this._renderTransform(ctx);
|
||
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this._renderFill(ctx, false);
|
||
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this._renderStroke(ctx, false);
|
||
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this._renderShape(ctx);
|
||
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ctx.restore();
|
||
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},
|
||
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|
||
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_renderShape: function(ctx){
|
||
|
// summary: a text shape (Canvas)
|
||
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// ctx : Object: the drawing context.
|
||
|
var ta, s = this.shape;
|
||
|
if(!s.text || s.text.length == 0){
|
||
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return;
|
||
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}
|
||
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// text align
|
||
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ta = s.align === 'middle' ? 'center' : s.align;
|
||
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ctx.textAlign = ta;
|
||
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if(this.canvasFont){
|
||
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ctx.font = this.canvasFont;
|
||
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}
|
||
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if(this.canvasFill){
|
||
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ctx.fillText(s.text, s.x, s.y);
|
||
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}
|
||
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if(this.strokeStyle){
|
||
|
ctx.beginPath(); // fix bug in FF3.6. Fixed in FF4b8
|
||
|
ctx.strokeText(s.text, s.x, s.y);
|
||
|
ctx.closePath();
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
modifyMethod(canvas.Text, "setFont");
|
||
|
|
||
|
// the next test is from https://github.com/phiggins42/has.js
|
||
|
if(win.global.CanvasRenderingContext2D){
|
||
|
// need to doublecheck canvas is supported since module can be loaded if building layers (ticket 14288)
|
||
|
var ctx2d = win.doc.createElement("canvas").getContext("2d");
|
||
|
if(ctx2d && typeof ctx2d.fillText != "function"){
|
||
|
canvas.Text.extend({
|
||
|
getTextWidth: function(){
|
||
|
return 0;
|
||
|
},
|
||
|
_renderShape: function(){
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
var pathRenderers = {
|
||
|
M: "_moveToA", m: "_moveToR",
|
||
|
L: "_lineToA", l: "_lineToR",
|
||
|
H: "_hLineToA", h: "_hLineToR",
|
||
|
V: "_vLineToA", v: "_vLineToR",
|
||
|
C: "_curveToA", c: "_curveToR",
|
||
|
S: "_smoothCurveToA", s: "_smoothCurveToR",
|
||
|
Q: "_qCurveToA", q: "_qCurveToR",
|
||
|
T: "_qSmoothCurveToA", t: "_qSmoothCurveToR",
|
||
|
A: "_arcTo", a: "_arcTo",
|
||
|
Z: "_closePath", z: "_closePath"
|
||
|
};
|
||
|
|
||
|
declare("dojox.gfx.canvas.Path", [canvas.Shape, pathLib.Path], {
|
||
|
// summary: a path shape (Canvas)
|
||
|
constructor: function(){
|
||
|
this.lastControl = {};
|
||
|
},
|
||
|
setShape: function(){
|
||
|
this.canvasPath = [];
|
||
|
return this.inherited(arguments);
|
||
|
},
|
||
|
_updateWithSegment: function(segment){
|
||
|
var last = lang.clone(this.last);
|
||
|
this[pathRenderers[segment.action]](this.canvasPath, segment.action, segment.args);
|
||
|
this.last = last;
|
||
|
this.inherited(arguments);
|
||
|
},
|
||
|
_renderShape: function(/* Object */ ctx){
|
||
|
var r = this.canvasPath;
|
||
|
ctx.beginPath();
|
||
|
for(var i = 0; i < r.length; i += 2){
|
||
|
ctx[r[i]].apply(ctx, r[i + 1]);
|
||
|
}
|
||
|
},
|
||
|
_moveToA: function(result, action, args){
|
||
|
result.push("moveTo", [args[0], args[1]]);
|
||
|
for(var i = 2; i < args.length; i += 2){
|
||
|
result.push("lineTo", [args[i], args[i + 1]]);
|
||
|
}
|
||
|
this.last.x = args[args.length - 2];
|
||
|
this.last.y = args[args.length - 1];
|
||
|
this.lastControl = {};
|
||
|
},
|
||
|
_moveToR: function(result, action, args){
|
||
|
if("x" in this.last){
|
||
|
result.push("moveTo", [this.last.x += args[0], this.last.y += args[1]]);
|
||
|
}else{
|
||
|
result.push("moveTo", [this.last.x = args[0], this.last.y = args[1]]);
|
||
|
}
|
||
|
for(var i = 2; i < args.length; i += 2){
|
||
|
result.push("lineTo", [this.last.x += args[i], this.last.y += args[i + 1]]);
|
||
|
}
|
||
|
this.lastControl = {};
|
||
|
},
|
||
|
_lineToA: function(result, action, args){
|
||
|
for(var i = 0; i < args.length; i += 2){
|
||
|
result.push("lineTo", [args[i], args[i + 1]]);
|
||
|
}
|
||
|
this.last.x = args[args.length - 2];
|
||
|
this.last.y = args[args.length - 1];
|
||
|
this.lastControl = {};
|
||
|
},
|
||
|
_lineToR: function(result, action, args){
|
||
|
for(var i = 0; i < args.length; i += 2){
|
||
|
result.push("lineTo", [this.last.x += args[i], this.last.y += args[i + 1]]);
|
||
|
}
|
||
|
this.lastControl = {};
|
||
|
},
|
||
|
_hLineToA: function(result, action, args){
|
||
|
for(var i = 0; i < args.length; ++i){
|
||
|
result.push("lineTo", [args[i], this.last.y]);
|
||
|
}
|
||
|
this.last.x = args[args.length - 1];
|
||
|
this.lastControl = {};
|
||
|
},
|
||
|
_hLineToR: function(result, action, args){
|
||
|
for(var i = 0; i < args.length; ++i){
|
||
|
result.push("lineTo", [this.last.x += args[i], this.last.y]);
|
||
|
}
|
||
|
this.lastControl = {};
|
||
|
},
|
||
|
_vLineToA: function(result, action, args){
|
||
|
for(var i = 0; i < args.length; ++i){
|
||
|
result.push("lineTo", [this.last.x, args[i]]);
|
||
|
}
|
||
|
this.last.y = args[args.length - 1];
|
||
|
this.lastControl = {};
|
||
|
},
|
||
|
_vLineToR: function(result, action, args){
|
||
|
for(var i = 0; i < args.length; ++i){
|
||
|
result.push("lineTo", [this.last.x, this.last.y += args[i]]);
|
||
|
}
|
||
|
this.lastControl = {};
|
||
|
},
|
||
|
_curveToA: function(result, action, args){
|
||
|
for(var i = 0; i < args.length; i += 6){
|
||
|
result.push("bezierCurveTo", args.slice(i, i + 6));
|
||
|
}
|
||
|
this.last.x = args[args.length - 2];
|
||
|
this.last.y = args[args.length - 1];
|
||
|
this.lastControl.x = args[args.length - 4];
|
||
|
this.lastControl.y = args[args.length - 3];
|
||
|
this.lastControl.type = "C";
|
||
|
},
|
||
|
_curveToR: function(result, action, args){
|
||
|
for(var i = 0; i < args.length; i += 6){
|
||
|
result.push("bezierCurveTo", [
|
||
|
this.last.x + args[i],
|
||
|
this.last.y + args[i + 1],
|
||
|
this.lastControl.x = this.last.x + args[i + 2],
|
||
|
this.lastControl.y = this.last.y + args[i + 3],
|
||
|
this.last.x + args[i + 4],
|
||
|
this.last.y + args[i + 5]
|
||
|
]);
|
||
|
this.last.x += args[i + 4];
|
||
|
this.last.y += args[i + 5];
|
||
|
}
|
||
|
this.lastControl.type = "C";
|
||
|
},
|
||
|
_smoothCurveToA: function(result, action, args){
|
||
|
for(var i = 0; i < args.length; i += 4){
|
||
|
var valid = this.lastControl.type == "C";
|
||
|
result.push("bezierCurveTo", [
|
||
|
valid ? 2 * this.last.x - this.lastControl.x : this.last.x,
|
||
|
valid ? 2 * this.last.y - this.lastControl.y : this.last.y,
|
||
|
args[i],
|
||
|
args[i + 1],
|
||
|
args[i + 2],
|
||
|
args[i + 3]
|
||
|
]);
|
||
|
this.lastControl.x = args[i];
|
||
|
this.lastControl.y = args[i + 1];
|
||
|
this.lastControl.type = "C";
|
||
|
}
|
||
|
this.last.x = args[args.length - 2];
|
||
|
this.last.y = args[args.length - 1];
|
||
|
},
|
||
|
_smoothCurveToR: function(result, action, args){
|
||
|
for(var i = 0; i < args.length; i += 4){
|
||
|
var valid = this.lastControl.type == "C";
|
||
|
result.push("bezierCurveTo", [
|
||
|
valid ? 2 * this.last.x - this.lastControl.x : this.last.x,
|
||
|
valid ? 2 * this.last.y - this.lastControl.y : this.last.y,
|
||
|
this.last.x + args[i],
|
||
|
this.last.y + args[i + 1],
|
||
|
this.last.x + args[i + 2],
|
||
|
this.last.y + args[i + 3]
|
||
|
]);
|
||
|
this.lastControl.x = this.last.x + args[i];
|
||
|
this.lastControl.y = this.last.y + args[i + 1];
|
||
|
this.lastControl.type = "C";
|
||
|
this.last.x += args[i + 2];
|
||
|
this.last.y += args[i + 3];
|
||
|
}
|
||
|
},
|
||
|
_qCurveToA: function(result, action, args){
|
||
|
for(var i = 0; i < args.length; i += 4){
|
||
|
result.push("quadraticCurveTo", args.slice(i, i + 4));
|
||
|
}
|
||
|
this.last.x = args[args.length - 2];
|
||
|
this.last.y = args[args.length - 1];
|
||
|
this.lastControl.x = args[args.length - 4];
|
||
|
this.lastControl.y = args[args.length - 3];
|
||
|
this.lastControl.type = "Q";
|
||
|
},
|
||
|
_qCurveToR: function(result, action, args){
|
||
|
for(var i = 0; i < args.length; i += 4){
|
||
|
result.push("quadraticCurveTo", [
|
||
|
this.lastControl.x = this.last.x + args[i],
|
||
|
this.lastControl.y = this.last.y + args[i + 1],
|
||
|
this.last.x + args[i + 2],
|
||
|
this.last.y + args[i + 3]
|
||
|
]);
|
||
|
this.last.x += args[i + 2];
|
||
|
this.last.y += args[i + 3];
|
||
|
}
|
||
|
this.lastControl.type = "Q";
|
||
|
},
|
||
|
_qSmoothCurveToA: function(result, action, args){
|
||
|
for(var i = 0; i < args.length; i += 2){
|
||
|
var valid = this.lastControl.type == "Q";
|
||
|
result.push("quadraticCurveTo", [
|
||
|
this.lastControl.x = valid ? 2 * this.last.x - this.lastControl.x : this.last.x,
|
||
|
this.lastControl.y = valid ? 2 * this.last.y - this.lastControl.y : this.last.y,
|
||
|
args[i],
|
||
|
args[i + 1]
|
||
|
]);
|
||
|
this.lastControl.type = "Q";
|
||
|
}
|
||
|
this.last.x = args[args.length - 2];
|
||
|
this.last.y = args[args.length - 1];
|
||
|
},
|
||
|
_qSmoothCurveToR: function(result, action, args){
|
||
|
for(var i = 0; i < args.length; i += 2){
|
||
|
var valid = this.lastControl.type == "Q";
|
||
|
result.push("quadraticCurveTo", [
|
||
|
this.lastControl.x = valid ? 2 * this.last.x - this.lastControl.x : this.last.x,
|
||
|
this.lastControl.y = valid ? 2 * this.last.y - this.lastControl.y : this.last.y,
|
||
|
this.last.x + args[i],
|
||
|
this.last.y + args[i + 1]
|
||
|
]);
|
||
|
this.lastControl.type = "Q";
|
||
|
this.last.x += args[i];
|
||
|
this.last.y += args[i + 1];
|
||
|
}
|
||
|
},
|
||
|
_arcTo: function(result, action, args){
|
||
|
var relative = action == "a";
|
||
|
for(var i = 0; i < args.length; i += 7){
|
||
|
var x1 = args[i + 5], y1 = args[i + 6];
|
||
|
if(relative){
|
||
|
x1 += this.last.x;
|
||
|
y1 += this.last.y;
|
||
|
}
|
||
|
var arcs = ga.arcAsBezier(
|
||
|
this.last, args[i], args[i + 1], args[i + 2],
|
||
|
args[i + 3] ? 1 : 0, args[i + 4] ? 1 : 0,
|
||
|
x1, y1
|
||
|
);
|
||
|
arr.forEach(arcs, function(p){
|
||
|
result.push("bezierCurveTo", p);
|
||
|
});
|
||
|
this.last.x = x1;
|
||
|
this.last.y = y1;
|
||
|
}
|
||
|
this.lastControl = {};
|
||
|
},
|
||
|
_closePath: function(result, action, args){
|
||
|
result.push("closePath", []);
|
||
|
this.lastControl = {};
|
||
|
}
|
||
|
});
|
||
|
arr.forEach(["moveTo", "lineTo", "hLineTo", "vLineTo", "curveTo",
|
||
|
"smoothCurveTo", "qCurveTo", "qSmoothCurveTo", "arcTo", "closePath"],
|
||
|
function(method){ modifyMethod(canvas.Path, method); }
|
||
|
);
|
||
|
|
||
|
declare("dojox.gfx.canvas.TextPath", [canvas.Shape, pathLib.TextPath], {
|
||
|
// summary: a text shape (Canvas)
|
||
|
_renderShape: function(/* Object */ ctx){
|
||
|
var s = this.shape;
|
||
|
// nothing for the moment
|
||
|
},
|
||
|
_setText: function(){
|
||
|
// not implemented
|
||
|
},
|
||
|
_setFont: function(){
|
||
|
// not implemented
|
||
|
}
|
||
|
});
|
||
|
|
||
|
declare("dojox.gfx.canvas.Surface", gs.Surface, {
|
||
|
// summary: a surface object to be used for drawings (Canvas)
|
||
|
constructor: function(){
|
||
|
gs.Container._init.call(this);
|
||
|
this.pendingImageCount = 0;
|
||
|
this.makeDirty();
|
||
|
},
|
||
|
setDimensions: function(width, height){
|
||
|
// summary: sets the width and height of the rawNode
|
||
|
// width: String: width of surface, e.g., "100px"
|
||
|
// height: String: height of surface, e.g., "100px"
|
||
|
this.width = g.normalizedLength(width); // in pixels
|
||
|
this.height = g.normalizedLength(height); // in pixels
|
||
|
if(!this.rawNode) return this;
|
||
|
var dirty = false;
|
||
|
if (this.rawNode.width != this.width){
|
||
|
this.rawNode.width = this.width;
|
||
|
dirty = true;
|
||
|
}
|
||
|
if (this.rawNode.height != this.height){
|
||
|
this.rawNode.height = this.height;
|
||
|
dirty = true;
|
||
|
}
|
||
|
if (dirty)
|
||
|
this.makeDirty();
|
||
|
return this; // self
|
||
|
},
|
||
|
getDimensions: function(){
|
||
|
// summary: returns an object with properties "width" and "height"
|
||
|
return this.rawNode ? {width: this.rawNode.width, height: this.rawNode.height} : null; // Object
|
||
|
},
|
||
|
_render: function(){
|
||
|
// summary: render the all shapes
|
||
|
if(this.pendingImageCount){ return; }
|
||
|
var ctx = this.rawNode.getContext("2d");
|
||
|
ctx.save();
|
||
|
ctx.clearRect(0, 0, this.rawNode.width, this.rawNode.height);
|
||
|
for(var i = 0; i < this.children.length; ++i){
|
||
|
this.children[i]._render(ctx);
|
||
|
}
|
||
|
ctx.restore();
|
||
|
if("pendingRender" in this){
|
||
|
clearTimeout(this.pendingRender);
|
||
|
delete this.pendingRender;
|
||
|
}
|
||
|
},
|
||
|
makeDirty: function(){
|
||
|
// summary: internal method, which is called when we may need to redraw
|
||
|
if(!this.pendingImagesCount && !("pendingRender" in this)){
|
||
|
this.pendingRender = setTimeout(lang.hitch(this, this._render), 0);
|
||
|
}
|
||
|
},
|
||
|
downloadImage: function(img, url){
|
||
|
// summary:
|
||
|
// internal method, which starts an image download and renders, when it is ready
|
||
|
// img: Image:
|
||
|
// the image object
|
||
|
// url: String:
|
||
|
// the url of the image
|
||
|
var handler = lang.hitch(this, this.onImageLoad);
|
||
|
if(!this.pendingImageCount++ && "pendingRender" in this){
|
||
|
clearTimeout(this.pendingRender);
|
||
|
delete this.pendingRender;
|
||
|
}
|
||
|
img.onload = handler;
|
||
|
img.onerror = handler;
|
||
|
img.onabort = handler;
|
||
|
img.src = url;
|
||
|
},
|
||
|
onImageLoad: function(){
|
||
|
if(!--this.pendingImageCount){ this._render(); }
|
||
|
},
|
||
|
|
||
|
// events are not implemented
|
||
|
getEventSource: function(){ return null; },
|
||
|
connect: function(){},
|
||
|
disconnect: function(){}
|
||
|
});
|
||
|
|
||
|
canvas.createSurface = function(parentNode, width, height){
|
||
|
// summary: creates a surface (Canvas)
|
||
|
// parentNode: Node: a parent node
|
||
|
// width: String: width of surface, e.g., "100px"
|
||
|
// height: String: height of surface, e.g., "100px"
|
||
|
|
||
|
if(!width && !height){
|
||
|
var pos = domGeom.position(parentNode);
|
||
|
width = width || pos.w;
|
||
|
height = height || pos.h;
|
||
|
}
|
||
|
if(typeof width == "number"){
|
||
|
width = width + "px";
|
||
|
}
|
||
|
if(typeof height == "number"){
|
||
|
height = height + "px";
|
||
|
}
|
||
|
|
||
|
var s = new canvas.Surface(),
|
||
|
p = dom.byId(parentNode),
|
||
|
c = p.ownerDocument.createElement("canvas");
|
||
|
|
||
|
c.width = g.normalizedLength(width); // in pixels
|
||
|
c.height = g.normalizedLength(height); // in pixels
|
||
|
|
||
|
p.appendChild(c);
|
||
|
s.rawNode = c;
|
||
|
s._parent = p;
|
||
|
s.surface = s;
|
||
|
return s; // dojox.gfx.Surface
|
||
|
};
|
||
|
|
||
|
// Extenders
|
||
|
|
||
|
var C = gs.Container, Container = {
|
||
|
add: function(shape){
|
||
|
this.surface.makeDirty();
|
||
|
return C.add.apply(this, arguments);
|
||
|
},
|
||
|
remove: function(shape, silently){
|
||
|
this.surface.makeDirty();
|
||
|
return C.remove.apply(this, arguments);
|
||
|
},
|
||
|
clear: function(){
|
||
|
this.surface.makeDirty();
|
||
|
return C.clear.apply(this, arguments);
|
||
|
},
|
||
|
_moveChildToFront: function(shape){
|
||
|
this.surface.makeDirty();
|
||
|
return C._moveChildToFront.apply(this, arguments);
|
||
|
},
|
||
|
_moveChildToBack: function(shape){
|
||
|
this.surface.makeDirty();
|
||
|
return C._moveChildToBack.apply(this, arguments);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
var Creator = {
|
||
|
// summary: Canvas shape creators
|
||
|
createObject: function(shapeType, rawShape) {
|
||
|
// summary: creates an instance of the passed shapeType class
|
||
|
// shapeType: Function: a class constructor to create an instance of
|
||
|
// rawShape: Object: properties to be passed in to the classes "setShape" method
|
||
|
// overrideSize: Boolean: set the size explicitly, if true
|
||
|
var shape = new shapeType();
|
||
|
shape.surface = this.surface;
|
||
|
shape.setShape(rawShape);
|
||
|
this.add(shape);
|
||
|
return shape; // dojox.gfx.Shape
|
||
|
}
|
||
|
};
|
||
|
|
||
|
extend(canvas.Group, Container);
|
||
|
extend(canvas.Group, gs.Creator);
|
||
|
extend(canvas.Group, Creator);
|
||
|
|
||
|
extend(canvas.Surface, Container);
|
||
|
extend(canvas.Surface, gs.Creator);
|
||
|
extend(canvas.Surface, Creator);
|
||
|
|
||
|
// no event support -> nothing to fix.
|
||
|
canvas.fixTarget = function(event, gfxElement){
|
||
|
return true;
|
||
|
};
|
||
|
|
||
|
return canvas;
|
||
|
});
|