webui-aria2/js/libs/dojo/data/ItemFileWriteStore.js.uncompressed.js

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//>>built
define("dojo/data/ItemFileWriteStore", ["../_base/lang", "../_base/declare", "../_base/array", "../_base/json", "../_base/window",
"./ItemFileReadStore", "../date/stamp"
], function(lang, declare, arrayUtil, jsonUtil, window, ItemFileReadStore, dateStamp) {
// module:
// dojo/data/ItemFileWriteStore
// summary:
// TODOC
/*===== var ItemFileReadStore = dojo.data.ItemFileReadStore; =====*/
return declare("dojo.data.ItemFileWriteStore", ItemFileReadStore, {
constructor: function(/* object */ keywordParameters){
// keywordParameters: {typeMap: object)
// The structure of the typeMap object is as follows:
// {
// type0: function || object,
// type1: function || object,
// ...
// typeN: function || object
// }
// Where if it is a function, it is assumed to be an object constructor that takes the
// value of _value as the initialization parameters. It is serialized assuming object.toString()
// serialization. If it is an object, then it is assumed
// to be an object of general form:
// {
// type: function, //constructor.
// deserialize: function(value) //The function that parses the value and constructs the object defined by type appropriately.
// serialize: function(object) //The function that converts the object back into the proper file format form.
// }
// ItemFileWriteStore extends ItemFileReadStore to implement these additional dojo.data APIs
this._features['dojo.data.api.Write'] = true;
this._features['dojo.data.api.Notification'] = true;
// For keeping track of changes so that we can implement isDirty and revert
this._pending = {
_newItems:{},
_modifiedItems:{},
_deletedItems:{}
};
if(!this._datatypeMap['Date'].serialize){
this._datatypeMap['Date'].serialize = function(obj){
return dateStamp.toISOString(obj, {zulu:true});
};
}
//Disable only if explicitly set to false.
if(keywordParameters && (keywordParameters.referenceIntegrity === false)){
this.referenceIntegrity = false;
}
// this._saveInProgress is set to true, briefly, from when save() is first called to when it completes
this._saveInProgress = false;
},
referenceIntegrity: true, //Flag that defaultly enabled reference integrity tracking. This way it can also be disabled pogrammatially or declaratively.
_assert: function(/* boolean */ condition){
if(!condition){
throw new Error("assertion failed in ItemFileWriteStore");
}
},
_getIdentifierAttribute: function(){
// this._assert((identifierAttribute === Number) || (dojo.isString(identifierAttribute)));
return this.getFeatures()['dojo.data.api.Identity'];
},
/* dojo.data.api.Write */
newItem: function(/* Object? */ keywordArgs, /* Object? */ parentInfo){
// summary: See dojo.data.api.Write.newItem()
this._assert(!this._saveInProgress);
if(!this._loadFinished){
// We need to do this here so that we'll be able to find out what
// identifierAttribute was specified in the data file.
this._forceLoad();
}
if(typeof keywordArgs != "object" && typeof keywordArgs != "undefined"){
throw new Error("newItem() was passed something other than an object");
}
var newIdentity = null;
var identifierAttribute = this._getIdentifierAttribute();
if(identifierAttribute === Number){
newIdentity = this._arrayOfAllItems.length;
}else{
newIdentity = keywordArgs[identifierAttribute];
if(typeof newIdentity === "undefined"){
throw new Error("newItem() was not passed an identity for the new item");
}
if(lang.isArray(newIdentity)){
throw new Error("newItem() was not passed an single-valued identity");
}
}
// make sure this identity is not already in use by another item, if identifiers were
// defined in the file. Otherwise it would be the item count,
// which should always be unique in this case.
if(this._itemsByIdentity){
this._assert(typeof this._itemsByIdentity[newIdentity] === "undefined");
}
this._assert(typeof this._pending._newItems[newIdentity] === "undefined");
this._assert(typeof this._pending._deletedItems[newIdentity] === "undefined");
var newItem = {};
newItem[this._storeRefPropName] = this;
newItem[this._itemNumPropName] = this._arrayOfAllItems.length;
if(this._itemsByIdentity){
this._itemsByIdentity[newIdentity] = newItem;
//We have to set the identifier now, otherwise we can't look it
//up at calls to setValueorValues in parentInfo handling.
newItem[identifierAttribute] = [newIdentity];
}
this._arrayOfAllItems.push(newItem);
//We need to construct some data for the onNew call too...
var pInfo = null;
// Now we need to check to see where we want to assign this thingm if any.
if(parentInfo && parentInfo.parent && parentInfo.attribute){
pInfo = {
item: parentInfo.parent,
attribute: parentInfo.attribute,
oldValue: undefined
};
//See if it is multi-valued or not and handle appropriately
//Generally, all attributes are multi-valued for this store
//So, we only need to append if there are already values present.
var values = this.getValues(parentInfo.parent, parentInfo.attribute);
if(values && values.length > 0){
var tempValues = values.slice(0, values.length);
if(values.length === 1){
pInfo.oldValue = values[0];
}else{
pInfo.oldValue = values.slice(0, values.length);
}
tempValues.push(newItem);
this._setValueOrValues(parentInfo.parent, parentInfo.attribute, tempValues, false);
pInfo.newValue = this.getValues(parentInfo.parent, parentInfo.attribute);
}else{
this._setValueOrValues(parentInfo.parent, parentInfo.attribute, newItem, false);
pInfo.newValue = newItem;
}
}else{
//Toplevel item, add to both top list as well as all list.
newItem[this._rootItemPropName]=true;
this._arrayOfTopLevelItems.push(newItem);
}
this._pending._newItems[newIdentity] = newItem;
//Clone over the properties to the new item
for(var key in keywordArgs){
if(key === this._storeRefPropName || key === this._itemNumPropName){
// Bummer, the user is trying to do something like
// newItem({_S:"foo"}). Unfortunately, our superclass,
// ItemFileReadStore, is already using _S in each of our items
// to hold private info. To avoid a naming collision, we
// need to move all our private info to some other property
// of all the items/objects. So, we need to iterate over all
// the items and do something like:
// item.__S = item._S;
// item._S = undefined;
// But first we have to make sure the new "__S" variable is
// not in use, which means we have to iterate over all the
// items checking for that.
throw new Error("encountered bug in ItemFileWriteStore.newItem");
}
var value = keywordArgs[key];
if(!lang.isArray(value)){
value = [value];
}
newItem[key] = value;
if(this.referenceIntegrity){
for(var i = 0; i < value.length; i++){
var val = value[i];
if(this.isItem(val)){
this._addReferenceToMap(val, newItem, key);
}
}
}
}
this.onNew(newItem, pInfo); // dojo.data.api.Notification call
return newItem; // item
},
_removeArrayElement: function(/* Array */ array, /* anything */ element){
var index = arrayUtil.indexOf(array, element);
if(index != -1){
array.splice(index, 1);
return true;
}
return false;
},
deleteItem: function(/* item */ item){
// summary: See dojo.data.api.Write.deleteItem()
this._assert(!this._saveInProgress);
this._assertIsItem(item);
// Remove this item from the _arrayOfAllItems, but leave a null value in place
// of the item, so as not to change the length of the array, so that in newItem()
// we can still safely do: newIdentity = this._arrayOfAllItems.length;
var indexInArrayOfAllItems = item[this._itemNumPropName];
var identity = this.getIdentity(item);
//If we have reference integrity on, we need to do reference cleanup for the deleted item
if(this.referenceIntegrity){
//First scan all the attributes of this items for references and clean them up in the map
//As this item is going away, no need to track its references anymore.
//Get the attributes list before we generate the backup so it
//doesn't pollute the attributes list.
var attributes = this.getAttributes(item);
//Backup the map, we'll have to restore it potentially, in a revert.
if(item[this._reverseRefMap]){
item["backup_" + this._reverseRefMap] = lang.clone(item[this._reverseRefMap]);
}
//TODO: This causes a reversion problem. This list won't be restored on revert since it is
//attached to the 'value'. item, not ours. Need to back tese up somehow too.
//Maybe build a map of the backup of the entries and attach it to the deleted item to be restored
//later. Or just record them and call _addReferenceToMap on them in revert.
arrayUtil.forEach(attributes, function(attribute){
arrayUtil.forEach(this.getValues(item, attribute), function(value){
if(this.isItem(value)){
//We have to back up all the references we had to others so they can be restored on a revert.
if(!item["backupRefs_" + this._reverseRefMap]){
item["backupRefs_" + this._reverseRefMap] = [];
}
item["backupRefs_" + this._reverseRefMap].push({id: this.getIdentity(value), attr: attribute});
this._removeReferenceFromMap(value, item, attribute);
}
}, this);
}, this);
//Next, see if we have references to this item, if we do, we have to clean them up too.
var references = item[this._reverseRefMap];
if(references){
//Look through all the items noted as references to clean them up.
for(var itemId in references){
var containingItem = null;
if(this._itemsByIdentity){
containingItem = this._itemsByIdentity[itemId];
}else{
containingItem = this._arrayOfAllItems[itemId];
}
//We have a reference to a containing item, now we have to process the
//attributes and clear all references to the item being deleted.
if(containingItem){
for(var attribute in references[itemId]){
var oldValues = this.getValues(containingItem, attribute) || [];
var newValues = arrayUtil.filter(oldValues, function(possibleItem){
return !(this.isItem(possibleItem) && this.getIdentity(possibleItem) == identity);
}, this);
//Remove the note of the reference to the item and set the values on the modified attribute.
this._removeReferenceFromMap(item, containingItem, attribute);
if(newValues.length < oldValues.length){
this._setValueOrValues(containingItem, attribute, newValues, true);
}
}
}
}
}
}
this._arrayOfAllItems[indexInArrayOfAllItems] = null;
item[this._storeRefPropName] = null;
if(this._itemsByIdentity){
delete this._itemsByIdentity[identity];
}
this._pending._deletedItems[identity] = item;
//Remove from the toplevel items, if necessary...
if(item[this._rootItemPropName]){
this._removeArrayElement(this._arrayOfTopLevelItems, item);
}
this.onDelete(item); // dojo.data.api.Notification call
return true;
},
setValue: function(/* item */ item, /* attribute-name-string */ attribute, /* almost anything */ value){
// summary: See dojo.data.api.Write.set()
return this._setValueOrValues(item, attribute, value, true); // boolean
},
setValues: function(/* item */ item, /* attribute-name-string */ attribute, /* array */ values){
// summary: See dojo.data.api.Write.setValues()
return this._setValueOrValues(item, attribute, values, true); // boolean
},
unsetAttribute: function(/* item */ item, /* attribute-name-string */ attribute){
// summary: See dojo.data.api.Write.unsetAttribute()
return this._setValueOrValues(item, attribute, [], true);
},
_setValueOrValues: function(/* item */ item, /* attribute-name-string */ attribute, /* anything */ newValueOrValues, /*boolean?*/ callOnSet){
this._assert(!this._saveInProgress);
// Check for valid arguments
this._assertIsItem(item);
this._assert(lang.isString(attribute));
this._assert(typeof newValueOrValues !== "undefined");
// Make sure the user isn't trying to change the item's identity
var identifierAttribute = this._getIdentifierAttribute();
if(attribute == identifierAttribute){
throw new Error("ItemFileWriteStore does not have support for changing the value of an item's identifier.");
}
// To implement the Notification API, we need to make a note of what
// the old attribute value was, so that we can pass that info when
// we call the onSet method.
var oldValueOrValues = this._getValueOrValues(item, attribute);
var identity = this.getIdentity(item);
if(!this._pending._modifiedItems[identity]){
// Before we actually change the item, we make a copy of it to
// record the original state, so that we'll be able to revert if
// the revert method gets called. If the item has already been
// modified then there's no need to do this now, since we already
// have a record of the original state.
var copyOfItemState = {};
for(var key in item){
if((key === this._storeRefPropName) || (key === this._itemNumPropName) || (key === this._rootItemPropName)){
copyOfItemState[key] = item[key];
}else if(key === this._reverseRefMap){
copyOfItemState[key] = lang.clone(item[key]);
}else{
copyOfItemState[key] = item[key].slice(0, item[key].length);
}
}
// Now mark the item as dirty, and save the copy of the original state
this._pending._modifiedItems[identity] = copyOfItemState;
}
// Okay, now we can actually change this attribute on the item
var success = false;
if(lang.isArray(newValueOrValues) && newValueOrValues.length === 0){
// If we were passed an empty array as the value, that counts
// as "unsetting" the attribute, so we need to remove this
// attribute from the item.
success = delete item[attribute];
newValueOrValues = undefined; // used in the onSet Notification call below
if(this.referenceIntegrity && oldValueOrValues){
var oldValues = oldValueOrValues;
if(!lang.isArray(oldValues)){
oldValues = [oldValues];
}
for(var i = 0; i < oldValues.length; i++){
var value = oldValues[i];
if(this.isItem(value)){
this._removeReferenceFromMap(value, item, attribute);
}
}
}
}else{
var newValueArray;
if(lang.isArray(newValueOrValues)){
// Unfortunately, it's not safe to just do this:
// newValueArray = newValueOrValues;
// Instead, we need to copy the array, which slice() does very nicely.
// This is so that our internal data structure won't
// get corrupted if the user mucks with the values array *after*
// calling setValues().
newValueArray = newValueOrValues.slice(0, newValueOrValues.length);
}else{
newValueArray = [newValueOrValues];
}
//We need to handle reference integrity if this is on.
//In the case of set, we need to see if references were added or removed
//and update the reference tracking map accordingly.
if(this.referenceIntegrity){
if(oldValueOrValues){
var oldValues = oldValueOrValues;
if(!lang.isArray(oldValues)){
oldValues = [oldValues];
}
//Use an associative map to determine what was added/removed from the list.
//Should be O(n) performant. First look at all the old values and make a list of them
//Then for any item not in the old list, we add it. If it was already present, we remove it.
//Then we pass over the map and any references left it it need to be removed (IE, no match in
//the new values list).
var map = {};
arrayUtil.forEach(oldValues, function(possibleItem){
if(this.isItem(possibleItem)){
var id = this.getIdentity(possibleItem);
map[id.toString()] = true;
}
}, this);
arrayUtil.forEach(newValueArray, function(possibleItem){
if(this.isItem(possibleItem)){
var id = this.getIdentity(possibleItem);
if(map[id.toString()]){
delete map[id.toString()];
}else{
this._addReferenceToMap(possibleItem, item, attribute);
}
}
}, this);
for(var rId in map){
var removedItem;
if(this._itemsByIdentity){
removedItem = this._itemsByIdentity[rId];
}else{
removedItem = this._arrayOfAllItems[rId];
}
this._removeReferenceFromMap(removedItem, item, attribute);
}
}else{
//Everything is new (no old values) so we have to just
//insert all the references, if any.
for(var i = 0; i < newValueArray.length; i++){
var value = newValueArray[i];
if(this.isItem(value)){
this._addReferenceToMap(value, item, attribute);
}
}
}
}
item[attribute] = newValueArray;
success = true;
}
// Now we make the dojo.data.api.Notification call
if(callOnSet){
this.onSet(item, attribute, oldValueOrValues, newValueOrValues);
}
return success; // boolean
},
_addReferenceToMap: function(/* item */ refItem, /* item */ parentItem, /* string */ attribute){
// summary:
// Method to add an reference map entry for an item and attribute.
// description:
// Method to add an reference map entry for an item and attribute. //
// refItem:
// The item that is referenced.
// parentItem:
// The item that holds the new reference to refItem.
// attribute:
// The attribute on parentItem that contains the new reference.
var parentId = this.getIdentity(parentItem);
var references = refItem[this._reverseRefMap];
if(!references){
references = refItem[this._reverseRefMap] = {};
}
var itemRef = references[parentId];
if(!itemRef){
itemRef = references[parentId] = {};
}
itemRef[attribute] = true;
},
_removeReferenceFromMap: function(/* item */ refItem, /* item */ parentItem, /* string */ attribute){
// summary:
// Method to remove an reference map entry for an item and attribute.
// description:
// Method to remove an reference map entry for an item and attribute. This will
// also perform cleanup on the map such that if there are no more references at all to
// the item, its reference object and entry are removed.
//
// refItem:
// The item that is referenced.
// parentItem:
// The item holding a reference to refItem.
// attribute:
// The attribute on parentItem that contains the reference.
var identity = this.getIdentity(parentItem);
var references = refItem[this._reverseRefMap];
var itemId;
if(references){
for(itemId in references){
if(itemId == identity){
delete references[itemId][attribute];
if(this._isEmpty(references[itemId])){
delete references[itemId];
}
}
}
if(this._isEmpty(references)){
delete refItem[this._reverseRefMap];
}
}
},
_dumpReferenceMap: function(){
// summary:
// Function to dump the reverse reference map of all items in the store for debug purposes.
// description:
// Function to dump the reverse reference map of all items in the store for debug purposes.
var i;
for(i = 0; i < this._arrayOfAllItems.length; i++){
var item = this._arrayOfAllItems[i];
if(item && item[this._reverseRefMap]){
console.log("Item: [" + this.getIdentity(item) + "] is referenced by: " + jsonUtil.toJson(item[this._reverseRefMap]));
}
}
},
_getValueOrValues: function(/* item */ item, /* attribute-name-string */ attribute){
var valueOrValues = undefined;
if(this.hasAttribute(item, attribute)){
var valueArray = this.getValues(item, attribute);
if(valueArray.length == 1){
valueOrValues = valueArray[0];
}else{
valueOrValues = valueArray;
}
}
return valueOrValues;
},
_flatten: function(/* anything */ value){
if(this.isItem(value)){
// Given an item, return an serializable object that provides a
// reference to the item.
// For example, given kermit:
// var kermit = store.newItem({id:2, name:"Kermit"});
// we want to return
// {_reference:2}
return {_reference: this.getIdentity(value)};
}else{
if(typeof value === "object"){
for(var type in this._datatypeMap){
var typeMap = this._datatypeMap[type];
if(lang.isObject(typeMap) && !lang.isFunction(typeMap)){
if(value instanceof typeMap.type){
if(!typeMap.serialize){
throw new Error("ItemFileWriteStore: No serializer defined for type mapping: [" + type + "]");
}
return {_type: type, _value: typeMap.serialize(value)};
}
} else if(value instanceof typeMap){
//SImple mapping, therefore, return as a toString serialization.
return {_type: type, _value: value.toString()};
}
}
}
return value;
}
},
_getNewFileContentString: function(){
// summary:
// Generate a string that can be saved to a file.
// The result should look similar to:
// http://trac.dojotoolkit.org/browser/dojo/trunk/tests/data/countries.json
var serializableStructure = {};
var identifierAttribute = this._getIdentifierAttribute();
if(identifierAttribute !== Number){
serializableStructure.identifier = identifierAttribute;
}
if(this._labelAttr){
serializableStructure.label = this._labelAttr;
}
serializableStructure.items = [];
for(var i = 0; i < this._arrayOfAllItems.length; ++i){
var item = this._arrayOfAllItems[i];
if(item !== null){
var serializableItem = {};
for(var key in item){
if(key !== this._storeRefPropName && key !== this._itemNumPropName && key !== this._reverseRefMap && key !== this._rootItemPropName){
var valueArray = this.getValues(item, key);
if(valueArray.length == 1){
serializableItem[key] = this._flatten(valueArray[0]);
}else{
var serializableArray = [];
for(var j = 0; j < valueArray.length; ++j){
serializableArray.push(this._flatten(valueArray[j]));
serializableItem[key] = serializableArray;
}
}
}
}
serializableStructure.items.push(serializableItem);
}
}
var prettyPrint = true;
return jsonUtil.toJson(serializableStructure, prettyPrint);
},
_isEmpty: function(something){
// summary:
// Function to determine if an array or object has no properties or values.
// something:
// The array or object to examine.
var empty = true;
if(lang.isObject(something)){
var i;
for(i in something){
empty = false;
break;
}
}else if(lang.isArray(something)){
if(something.length > 0){
empty = false;
}
}
return empty; //boolean
},
save: function(/* object */ keywordArgs){
// summary: See dojo.data.api.Write.save()
this._assert(!this._saveInProgress);
// this._saveInProgress is set to true, briefly, from when save is first called to when it completes
this._saveInProgress = true;
var self = this;
var saveCompleteCallback = function(){
self._pending = {
_newItems:{},
_modifiedItems:{},
_deletedItems:{}
};
self._saveInProgress = false; // must come after this._pending is cleared, but before any callbacks
if(keywordArgs && keywordArgs.onComplete){
var scope = keywordArgs.scope || window.global;
keywordArgs.onComplete.call(scope);
}
};
var saveFailedCallback = function(err){
self._saveInProgress = false;
if(keywordArgs && keywordArgs.onError){
var scope = keywordArgs.scope || window.global;
keywordArgs.onError.call(scope, err);
}
};
if(this._saveEverything){
var newFileContentString = this._getNewFileContentString();
this._saveEverything(saveCompleteCallback, saveFailedCallback, newFileContentString);
}
if(this._saveCustom){
this._saveCustom(saveCompleteCallback, saveFailedCallback);
}
if(!this._saveEverything && !this._saveCustom){
// Looks like there is no user-defined save-handler function.
// That's fine, it just means the datastore is acting as a "mock-write"
// store -- changes get saved in memory but don't get saved to disk.
saveCompleteCallback();
}
},
revert: function(){
// summary: See dojo.data.api.Write.revert()
this._assert(!this._saveInProgress);
var identity;
for(identity in this._pending._modifiedItems){
// find the original item and the modified item that replaced it
var copyOfItemState = this._pending._modifiedItems[identity];
var modifiedItem = null;
if(this._itemsByIdentity){
modifiedItem = this._itemsByIdentity[identity];
}else{
modifiedItem = this._arrayOfAllItems[identity];
}
// Restore the original item into a full-fledged item again, we want to try to
// keep the same object instance as if we don't it, causes bugs like #9022.
copyOfItemState[this._storeRefPropName] = this;
for(var key in modifiedItem){
delete modifiedItem[key];
}
lang.mixin(modifiedItem, copyOfItemState);
}
var deletedItem;
for(identity in this._pending._deletedItems){
deletedItem = this._pending._deletedItems[identity];
deletedItem[this._storeRefPropName] = this;
var index = deletedItem[this._itemNumPropName];
//Restore the reverse refererence map, if any.
if(deletedItem["backup_" + this._reverseRefMap]){
deletedItem[this._reverseRefMap] = deletedItem["backup_" + this._reverseRefMap];
delete deletedItem["backup_" + this._reverseRefMap];
}
this._arrayOfAllItems[index] = deletedItem;
if(this._itemsByIdentity){
this._itemsByIdentity[identity] = deletedItem;
}
if(deletedItem[this._rootItemPropName]){
this._arrayOfTopLevelItems.push(deletedItem);
}
}
//We have to pass through it again and restore the reference maps after all the
//undeletes have occurred.
for(identity in this._pending._deletedItems){
deletedItem = this._pending._deletedItems[identity];
if(deletedItem["backupRefs_" + this._reverseRefMap]){
arrayUtil.forEach(deletedItem["backupRefs_" + this._reverseRefMap], function(reference){
var refItem;
if(this._itemsByIdentity){
refItem = this._itemsByIdentity[reference.id];
}else{
refItem = this._arrayOfAllItems[reference.id];
}
this._addReferenceToMap(refItem, deletedItem, reference.attr);
}, this);
delete deletedItem["backupRefs_" + this._reverseRefMap];
}
}
for(identity in this._pending._newItems){
var newItem = this._pending._newItems[identity];
newItem[this._storeRefPropName] = null;
// null out the new item, but don't change the array index so
// so we can keep using _arrayOfAllItems.length.
this._arrayOfAllItems[newItem[this._itemNumPropName]] = null;
if(newItem[this._rootItemPropName]){
this._removeArrayElement(this._arrayOfTopLevelItems, newItem);
}
if(this._itemsByIdentity){
delete this._itemsByIdentity[identity];
}
}
this._pending = {
_newItems:{},
_modifiedItems:{},
_deletedItems:{}
};
return true; // boolean
},
isDirty: function(/* item? */ item){
// summary: See dojo.data.api.Write.isDirty()
if(item){
// return true if the item is dirty
var identity = this.getIdentity(item);
return new Boolean(this._pending._newItems[identity] ||
this._pending._modifiedItems[identity] ||
this._pending._deletedItems[identity]).valueOf(); // boolean
}else{
// return true if the store is dirty -- which means return true
// if there are any new items, dirty items, or modified items
return !this._isEmpty(this._pending._newItems) ||
!this._isEmpty(this._pending._modifiedItems) ||
!this._isEmpty(this._pending._deletedItems); // boolean
}
},
/* dojo.data.api.Notification */
onSet: function(/* item */ item,
/*attribute-name-string*/ attribute,
/*object|array*/ oldValue,
/*object|array*/ newValue){
// summary: See dojo.data.api.Notification.onSet()
// No need to do anything. This method is here just so that the
// client code can connect observers to it.
},
onNew: function(/* item */ newItem, /*object?*/ parentInfo){
// summary: See dojo.data.api.Notification.onNew()
// No need to do anything. This method is here just so that the
// client code can connect observers to it.
},
onDelete: function(/* item */ deletedItem){
// summary: See dojo.data.api.Notification.onDelete()
// No need to do anything. This method is here just so that the
// client code can connect observers to it.
},
close: function(/* object? */ request){
// summary:
// Over-ride of base close function of ItemFileReadStore to add in check for store state.
// description:
// Over-ride of base close function of ItemFileReadStore to add in check for store state.
// If the store is still dirty (unsaved changes), then an error will be thrown instead of
// clearing the internal state for reload from the url.
//Clear if not dirty ... or throw an error
if(this.clearOnClose){
if(!this.isDirty()){
this.inherited(arguments);
}else{
//Only throw an error if the store was dirty and we were loading from a url (cannot reload from url until state is saved).
throw new Error("dojo.data.ItemFileWriteStore: There are unsaved changes present in the store. Please save or revert the changes before invoking close.");
}
}
}
});
});