webui-aria2/js/libs/dijit/Menu.js.uncompressed.js

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//>>built
define("dijit/Menu", [
"require",
"dojo/_base/array", // array.forEach
"dojo/_base/declare", // declare
"dojo/_base/event", // event.stop
"dojo/dom", // dom.byId dom.isDescendant
"dojo/dom-attr", // domAttr.get domAttr.set domAttr.has domAttr.remove
"dojo/dom-geometry", // domStyle.getComputedStyle domGeometry.position
"dojo/dom-style", // domStyle.getComputedStyle
"dojo/_base/kernel",
"dojo/keys", // keys.F10
"dojo/_base/lang", // lang.hitch
"dojo/on",
"dojo/_base/sniff", // has("ie"), has("quirks")
"dojo/_base/window", // win.body win.doc.documentElement win.doc.frames win.withGlobal
"dojo/window", // winUtils.get
"./popup",
"./DropDownMenu",
"dojo/ready"
], function(require, array, declare, event, dom, domAttr, domGeometry, domStyle, kernel, keys, lang, on,
has, win, winUtils, pm, DropDownMenu, ready){
/*=====
var DropDownMenu = dijit.DropDownMenu;
=====*/
// module:
// dijit/Menu
// summary:
// Includes dijit.Menu widget and base class dijit._MenuBase
// Back compat w/1.6, remove for 2.0
if(!kernel.isAsync){
ready(0, function(){
var requires = ["dijit/MenuItem", "dijit/PopupMenuItem", "dijit/CheckedMenuItem", "dijit/MenuSeparator"];
require(requires); // use indirection so modules not rolled into a build
});
}
return declare("dijit.Menu", DropDownMenu, {
// summary:
// A context menu you can assign to multiple elements
constructor: function(){
this._bindings = [];
},
// targetNodeIds: [const] String[]
// Array of dom node ids of nodes to attach to.
// Fill this with nodeIds upon widget creation and it becomes context menu for those nodes.
targetNodeIds: [],
// contextMenuForWindow: [const] Boolean
// If true, right clicking anywhere on the window will cause this context menu to open.
// If false, must specify targetNodeIds.
contextMenuForWindow: false,
// leftClickToOpen: [const] Boolean
// If true, menu will open on left click instead of right click, similar to a file menu.
leftClickToOpen: false,
// refocus: Boolean
// When this menu closes, re-focus the element which had focus before it was opened.
refocus: true,
postCreate: function(){
if(this.contextMenuForWindow){
this.bindDomNode(win.body());
}else{
// TODO: should have _setTargetNodeIds() method to handle initialization and a possible
// later set('targetNodeIds', ...) call. There's also a problem that targetNodeIds[]
// gets stale after calls to bindDomNode()/unBindDomNode() as it still is just the original list (see #9610)
array.forEach(this.targetNodeIds, this.bindDomNode, this);
}
this.inherited(arguments);
},
// thanks burstlib!
_iframeContentWindow: function(/* HTMLIFrameElement */iframe_el){
// summary:
// Returns the window reference of the passed iframe
// tags:
// private
return winUtils.get(this._iframeContentDocument(iframe_el)) ||
// Moz. TODO: is this available when defaultView isn't?
this._iframeContentDocument(iframe_el)['__parent__'] ||
(iframe_el.name && win.doc.frames[iframe_el.name]) || null; // Window
},
_iframeContentDocument: function(/* HTMLIFrameElement */iframe_el){
// summary:
// Returns a reference to the document object inside iframe_el
// tags:
// protected
return iframe_el.contentDocument // W3
|| (iframe_el.contentWindow && iframe_el.contentWindow.document) // IE
|| (iframe_el.name && win.doc.frames[iframe_el.name] && win.doc.frames[iframe_el.name].document)
|| null; // HTMLDocument
},
bindDomNode: function(/*String|DomNode*/ node){
// summary:
// Attach menu to given node
node = dom.byId(node);
var cn; // Connect node
// Support context menus on iframes. Rather than binding to the iframe itself we need
// to bind to the <body> node inside the iframe.
if(node.tagName.toLowerCase() == "iframe"){
var iframe = node,
window = this._iframeContentWindow(iframe);
cn = win.withGlobal(window, win.body);
}else{
// To capture these events at the top level, attach to <html>, not <body>.
// Otherwise right-click context menu just doesn't work.
cn = (node == win.body() ? win.doc.documentElement : node);
}
// "binding" is the object to track our connection to the node (ie, the parameter to bindDomNode())
var binding = {
node: node,
iframe: iframe
};
// Save info about binding in _bindings[], and make node itself record index(+1) into
// _bindings[] array. Prefix w/_dijitMenu to avoid setting an attribute that may
// start with a number, which fails on FF/safari.
domAttr.set(node, "_dijitMenu" + this.id, this._bindings.push(binding));
// Setup the connections to monitor click etc., unless we are connecting to an iframe which hasn't finished
// loading yet, in which case we need to wait for the onload event first, and then connect
// On linux Shift-F10 produces the oncontextmenu event, but on Windows it doesn't, so
// we need to monitor keyboard events in addition to the oncontextmenu event.
var doConnects = lang.hitch(this, function(cn){
return [
// TODO: when leftClickToOpen is true then shouldn't space/enter key trigger the menu,
// rather than shift-F10?
on(cn, this.leftClickToOpen ? "click" : "contextmenu", lang.hitch(this, function(evt){
// Schedule context menu to be opened unless it's already been scheduled from onkeydown handler
event.stop(evt);
this._scheduleOpen(evt.target, iframe, {x: evt.pageX, y: evt.pageY});
})),
on(cn, "keydown", lang.hitch(this, function(evt){
if(evt.shiftKey && evt.keyCode == keys.F10){
event.stop(evt);
this._scheduleOpen(evt.target, iframe); // no coords - open near target node
}
}))
];
});
binding.connects = cn ? doConnects(cn) : [];
if(iframe){
// Setup handler to [re]bind to the iframe when the contents are initially loaded,
// and every time the contents change.
// Need to do this b/c we are actually binding to the iframe's <body> node.
// Note: can't use connect.connect(), see #9609.
binding.onloadHandler = lang.hitch(this, function(){
// want to remove old connections, but IE throws exceptions when trying to
// access the <body> node because it's already gone, or at least in a state of limbo
var window = this._iframeContentWindow(iframe);
cn = win.withGlobal(window, win.body);
binding.connects = doConnects(cn);
});
if(iframe.addEventListener){
iframe.addEventListener("load", binding.onloadHandler, false);
}else{
iframe.attachEvent("onload", binding.onloadHandler);
}
}
},
unBindDomNode: function(/*String|DomNode*/ nodeName){
// summary:
// Detach menu from given node
var node;
try{
node = dom.byId(nodeName);
}catch(e){
// On IE the dom.byId() call will get an exception if the attach point was
// the <body> node of an <iframe> that has since been reloaded (and thus the
// <body> node is in a limbo state of destruction.
return;
}
// node["_dijitMenu" + this.id] contains index(+1) into my _bindings[] array
var attrName = "_dijitMenu" + this.id;
if(node && domAttr.has(node, attrName)){
var bid = domAttr.get(node, attrName)-1, b = this._bindings[bid], h;
while(h = b.connects.pop()){
h.remove();
}
// Remove listener for iframe onload events
var iframe = b.iframe;
if(iframe){
if(iframe.removeEventListener){
iframe.removeEventListener("load", b.onloadHandler, false);
}else{
iframe.detachEvent("onload", b.onloadHandler);
}
}
domAttr.remove(node, attrName);
delete this._bindings[bid];
}
},
_scheduleOpen: function(/*DomNode?*/ target, /*DomNode?*/ iframe, /*Object?*/ coords){
// summary:
// Set timer to display myself. Using a timer rather than displaying immediately solves
// two problems:
//
// 1. IE: without the delay, focus work in "open" causes the system
// context menu to appear in spite of stopEvent.
//
// 2. Avoid double-shows on linux, where shift-F10 generates an oncontextmenu event
// even after a event.stop(e). (Shift-F10 on windows doesn't generate the
// oncontextmenu event.)
if(!this._openTimer){
this._openTimer = setTimeout(lang.hitch(this, function(){
delete this._openTimer;
this._openMyself({
target: target,
iframe: iframe,
coords: coords
});
}), 1);
}
},
_openMyself: function(args){
// summary:
// Internal function for opening myself when the user does a right-click or something similar.
// args:
// This is an Object containing:
// * target:
// The node that is being clicked
// * iframe:
// If an <iframe> is being clicked, iframe points to that iframe
// * coords:
// Put menu at specified x/y position in viewport, or if iframe is
// specified, then relative to iframe.
//
// _openMyself() formerly took the event object, and since various code references
// evt.target (after connecting to _openMyself()), using an Object for parameters
// (so that old code still works).
var target = args.target,
iframe = args.iframe,
coords = args.coords;
// Get coordinates to open menu, either at specified (mouse) position or (if triggered via keyboard)
// then near the node the menu is assigned to.
if(coords){
if(iframe){
// Specified coordinates are on <body> node of an <iframe>, convert to match main document
var ifc = domGeometry.position(iframe, true),
window = this._iframeContentWindow(iframe),
scroll = win.withGlobal(window, "_docScroll", dojo);
var cs = domStyle.getComputedStyle(iframe),
tp = domStyle.toPixelValue,
left = (has("ie") && has("quirks") ? 0 : tp(iframe, cs.paddingLeft)) + (has("ie") && has("quirks") ? tp(iframe, cs.borderLeftWidth) : 0),
top = (has("ie") && has("quirks") ? 0 : tp(iframe, cs.paddingTop)) + (has("ie") && has("quirks") ? tp(iframe, cs.borderTopWidth) : 0);
coords.x += ifc.x + left - scroll.x;
coords.y += ifc.y + top - scroll.y;
}
}else{
coords = domGeometry.position(target, true);
coords.x += 10;
coords.y += 10;
}
var self=this;
var prevFocusNode = this._focusManager.get("prevNode");
var curFocusNode = this._focusManager.get("curNode");
var savedFocusNode = !curFocusNode || (dom.isDescendant(curFocusNode, this.domNode)) ? prevFocusNode : curFocusNode;
function closeAndRestoreFocus(){
// user has clicked on a menu or popup
if(self.refocus && savedFocusNode){
savedFocusNode.focus();
}
pm.close(self);
}
pm.open({
popup: this,
x: coords.x,
y: coords.y,
onExecute: closeAndRestoreFocus,
onCancel: closeAndRestoreFocus,
orient: this.isLeftToRight() ? 'L' : 'R'
});
this.focus();
this._onBlur = function(){
this.inherited('_onBlur', arguments);
// Usually the parent closes the child widget but if this is a context
// menu then there is no parent
pm.close(this);
// don't try to restore focus; user has clicked another part of the screen
// and set focus there
};
},
uninitialize: function(){
array.forEach(this._bindings, function(b){ if(b){ this.unBindDomNode(b.node); } }, this);
this.inherited(arguments);
}
});
});