618 lines
28 KiB
Plaintext
Executable File
618 lines
28 KiB
Plaintext
Executable File
================================================================================
|
|
Voodoo Stats by myrddin & react
|
|
================================================================================
|
|
|
|
Voodoo Stats is a log analyzer for quake III arena. It can analyze both
|
|
client side (qconsole.log) logs as well as server side (games.log) logs.
|
|
It reads the log files generated by quake III and displays various game stats
|
|
in html format.
|
|
|
|
Credits:
|
|
---------
|
|
|
|
Lead Programming/Design : myrddin (myrdd1n@hotmail.com)
|
|
Programming : react (r3act@hotmail.com)
|
|
Additional coding/suggestions/advise : phred (greg@price.org)
|
|
Additional testing/suggestions/p.r. : gouki (gouki9@yahoo.com)
|
|
|
|
Website : http://www.clanavl.com/voodoo/
|
|
http://www.clanavl.com
|
|
Irc : #avalanche, #voodoopeople, #^oo^
|
|
on irc.enterthegame.com
|
|
|
|
Thanks to:
|
|
----------
|
|
rhea and the osp team : For creating the best competition mod for quake3.
|
|
n8dawg : For helping us out with ummm... stuff/code ;)
|
|
grunge : For setting us up with a test server in linux.
|
|
lunk : For providing a linux shell account with mysql/php/www.
|
|
fia & hifi : For helping me sort out browser compatiblities on macs.
|
|
all the peeps in avl : Default Pimpage.
|
|
|
|
and anyone else i forgot to mention...
|
|
|
|
________________________________________________________________________________
|
|
|
|
|
|
|
|
================================================================================
|
|
Pimpage:
|
|
================================================================================
|
|
|
|
Clan Avalanche : http://www.clanavl.com
|
|
#avalanche on irc.enterthegame.com
|
|
Orange Smoothie Productions (OSP) : http://www.orangesmoothie.com
|
|
#osp on irc.enterthegame.com
|
|
Server Config Generator for OSP : http://www.clanavl.com/OSPConfig
|
|
Brought to you by phred ( greg@price.org )
|
|
Coderz : #coderz on irc.enterthegame.com
|
|
|
|
________________________________________________________________________________
|
|
|
|
|
|
|
|
================================================================================
|
|
About this document:
|
|
================================================================================
|
|
|
|
This ReadME is a generic document and contains information on all the different
|
|
releases of voodoostats (linux and windows), so ignore the information that does
|
|
not refer to the release that you have downloaded.
|
|
|
|
This document is written from a windows/dos perspective, so linux users should
|
|
use the equivalent commands/methods if its not the same.
|
|
ex: In windows directories are delimited by \
|
|
In linux directories are delimited by /
|
|
|
|
voodoostats(xx)-c and voodoostats(xx)-s
|
|
---------------------------------------
|
|
The (xx) here refers to the current version of voodoostats.
|
|
Ex: If you have downloaded voodoostats version 4.0, then
|
|
voodoostats(xx)-c means voodoostats40-c and
|
|
voodoostats(xx)-s means voodoostats40-s
|
|
|
|
voodoostats(xx)-c = analyzes log files and generates html stats.
|
|
voodoostats(xx)-s = analyzes log files and updates mysql database with stats.
|
|
|
|
________________________________________________________________________________
|
|
|
|
|
|
|
|
================================================================================
|
|
Installation and Usage Instructions:
|
|
================================================================================
|
|
|
|
|
|
Client Side version
|
|
-------------------
|
|
This version is mainly for players who just want to see stats of the games
|
|
they play online. The stats are generated from qconsole.log
|
|
|
|
1. Extract the downloaded .zip file into a directory of your choice.
|
|
Linux specific: You may have to do a "chmod u+x" on the following files:
|
|
|
|
voodoostats(xx)-c
|
|
vs-preparse
|
|
|
|
2. To analyze a log file and generate html stats:
|
|
Lets say your qconsole.log file is in c:\games\quake iii arena\baseq3\
|
|
To analyze this file, go to the dir where you unzipped voodoostats and
|
|
type:
|
|
|
|
voodoostats(xx)-c "c:\games\quake iii arena\baseq3\qconsole.log" <mycfg.cfg>
|
|
|
|
NOTE: mycfg.cfg is optional. If you do not specify a cfg file then
|
|
voodoostats will read all the info from c-default.cfg. You can make
|
|
several different cfg files with different settings etc, and
|
|
tell voodoostats to read your preference from that cfg file.
|
|
A description of what each setting mean in the cfg can be found
|
|
in c-default.cfg
|
|
Also, the config file must have .cfg as its extension.
|
|
You need the double quotes if the directory path has spaces in it.
|
|
|
|
|
|
Server Side version (includes client side as well)
|
|
-------------------
|
|
This version is mainly for q3 server admins who wants to generate stats
|
|
for all the players that join their server and keep a cumulative record
|
|
of the stats stored in a database. The stats are generated from games.log
|
|
|
|
The server side version uses mysql and php to store and retrieve the stats,
|
|
so you need to install both mysql and php on your server/system.
|
|
You may also need a webserver that is compatible with php if you dont
|
|
already have one.
|
|
Both mysql and php can be downloaded and used for free.
|
|
Download the latest version of the webserver, mysql and php.
|
|
You can get a free webserver from http://www.xitami.com
|
|
mysql can be downloaded from http://www.mysql.com
|
|
php can be downloaded from http://www.php.net
|
|
Install the webserver first. In windows, PHP can automatically detect the
|
|
webserver and configure it accordingly.
|
|
Install mysql and php on your system.
|
|
Check the installation instructions that comes with mysql and php.
|
|
|
|
|
|
1. mysql setup
|
|
-----------
|
|
|
|
a. Add the mysql command path (c:\mysql\bin\ is the default) to your
|
|
evironment variable PATH.
|
|
In windows 2000 you can specify the PATH in
|
|
start->
|
|
settings->
|
|
control panel->
|
|
system->
|
|
advanced->
|
|
environment variables->
|
|
user variables->
|
|
PATH
|
|
In win9x versions, you can specify the PATH in autoexec.bat:
|
|
Path=C:\Windows;C:\Windows\Command;c:\mysql\bin
|
|
|
|
i.e, when you type mysql from the command prompt (from any directory), it
|
|
should go to the mysql> prompt.
|
|
Test it! Open up a dos window and from C:\ or any other directory, type
|
|
mysql and press enter. It should go to the mysql> prompt. type QUIT in the
|
|
mysql> prompt to return to the command prompt.
|
|
|
|
b. Read the section (section 4?) that deals with MySQL Database
|
|
Administration from the mysql manual which can be found C:\mysql\Docs
|
|
This section deals with user priveleges and tells you how to make mysql
|
|
more secure and add a new user etc.
|
|
|
|
You need to setup a user AND a password in mysql. If you are planning
|
|
to run mysql as user 'root' then you have to set up a password for user
|
|
'root' if it isnt already setup.
|
|
|
|
The following is from the mysql documentation,
|
|
|
|
The default privileges on Windows give all local users full
|
|
privileges to all databases. To make MySQL more secure, you should
|
|
set a password for all users and remove the row in the mysql.user
|
|
table that has Host='localhost' and User=''.
|
|
|
|
You should also add a password for the root user.
|
|
(The following example starts by removing the anonymous user, that
|
|
allows anyone to access the 'test' database.):
|
|
|
|
C:\mysql\bin> mysql mysql
|
|
mysql> DELETE FROM user WHERE Host='localhost' AND User='';
|
|
mysql> QUIT
|
|
C:\mysql\bin> mysqladmin reload
|
|
C:\mysql\bin> mysqladmin -u root password your_password
|
|
|
|
If you are running mysql as root, you *MUST* have a root password set up
|
|
as indicated above, otherwise voodoostats will stall when updating
|
|
the mysql database.
|
|
|
|
Test to see if you can load up mysql with the username and the password
|
|
you have set up as following:
|
|
|
|
mysql -u Username -pPassword
|
|
|
|
Note: Username = your username
|
|
Password = your password
|
|
There is no space between the -p and your password
|
|
|
|
If it goes to the mysql> prompt, mysql is properly set up on your system.
|
|
Quit mysql by typing QUIT in the mysql> prompt and that should return to the
|
|
command prompt.
|
|
|
|
mysql> QUIT
|
|
|
|
Close the dos window.
|
|
|
|
2. php setup
|
|
---------
|
|
|
|
a. Make sure you have configured your webserver to intercept .php files.
|
|
This should automatically be done by the php installation program. Read
|
|
the ReadMe file that comes with php. You may have to configure some things
|
|
manually depending on the webserver you have on your system.
|
|
*WARNING* If php is not set up properly, your username/password for mysql
|
|
may be compromised!
|
|
There is a file called test.php in this distribution under the html
|
|
sub-folder. After setting up php, start your webserver and configure it
|
|
to give public access to the html folder. Then load up the test.php file
|
|
using your internet browser. If php is set up properly, you should see
|
|
a whole lot of tables with variables and its values. If instead you see a
|
|
line saying that "php is not set up properly" followed by "phpinfo();",
|
|
then php is not set up properly!
|
|
|
|
3. voodoostats setup
|
|
-----------------
|
|
|
|
If you installed mysql, php or a webserver or made any changes to your
|
|
system configuration, its a good idea to reboot your system before you
|
|
continue any further.
|
|
|
|
a. Extract the downloaded .zip file to a directory of your choice.
|
|
Linux specific: You may have to do a "chmod u+x" on the following files:
|
|
|
|
voodoostats(xx)-s
|
|
voodoostats(xx)-c
|
|
vs-preparse
|
|
DetectTags
|
|
|
|
b. Open up the s-default.cfg file using a text editor and specify your
|
|
mysql database username, password and other preferences.
|
|
Further decription of what each setting in the cfg file mean, can be
|
|
found in s-default.cfg itself. These settings are used by voodoostats
|
|
to update the mysql database.
|
|
|
|
c. Open up cfg-default.php under the html sub-folder using a text editor and
|
|
specify your mysql database username, password and other preferences.
|
|
Further decription of what each setting in the config file mean, can
|
|
be found in cfg-default.php itself. These settings are used by php to
|
|
retrieve the data from the mysql database.
|
|
|
|
d. To analyze a log file and generate html stats:
|
|
Lets say your games.log file is in c:\games\quake iii arena\osp\
|
|
To analyze this file, go to the dir where you unzipped voodoostats
|
|
and type:
|
|
|
|
voodoostats(xx)-s "c:\games\quake iii arena\osp\games.log" <mycfg.cfg>
|
|
|
|
NOTE: mycfg.cfg is optional. If you do not specify a cfg file then
|
|
voodoostats will read all the info from s-default.cfg. You can make
|
|
several different cfg files with different database settings etc,
|
|
and tell voodoostats to read your preference from that cfg file.
|
|
Also, the config file must have .cfg as its extension.
|
|
You need the double quotes if the directory path has spaces in it.
|
|
|
|
e. If you want to access your stats from the www, give public access to the
|
|
html subfolder including its sub-directories using your webserver.
|
|
index.php is the main stats webpage. If no config file is specified,
|
|
index.php reads cfg-default.php and uses the information in that to access
|
|
the mysql stats database. You can make several different php config files
|
|
with different database settings and other preferences and tell index.php
|
|
to read your preferences from the specified config file.
|
|
ex: If you have a config file called cfg-myconfig.php with your
|
|
preferences, then you can tell index.php to read from that config
|
|
file by accessing:
|
|
|
|
index.php?config=cfg-myconfig.php
|
|
|
|
________________________________________________________________________________
|
|
|
|
|
|
|
|
================================================================================
|
|
Frequently Asked Questions (F.A.Q.)
|
|
================================================================================
|
|
Q. Where the can i find this so called "qconsole.log" file
|
|
|
|
Quake III does not generate this file by default. You have to type
|
|
"set logfile 1" in the quake III console inorder to get this file. It is a good
|
|
idea to add that command to you "autoexec.cfg" file in "./baseq3/".
|
|
The "qconsole.log" file is created in the ./baseq3/ folder by default.
|
|
If its not there, check the ./OSP/ folder
|
|
--------------------------------------------------------------------------------
|
|
Q. Where are all the html files generated by Voodoo Stats
|
|
|
|
All the html files generated by Voodoo Stats can be found in the "html"
|
|
sub-folder.
|
|
--------------------------------------------------------------------------------
|
|
Q. Will the html files get over-written everytime the program runs?
|
|
|
|
No. The html files generated will always have a unique filename based on the
|
|
current time and date, so you dont have to worry about it getting over-written
|
|
or deleted. This also means that you will be incharge of manually deleting the
|
|
html files if you dont need them.
|
|
--------------------------------------------------------------------------------
|
|
Q. How come the accuracy stats dont display properly on client logs?
|
|
|
|
You have to enable dumping of accuracy stats by OSP. You can do this by setting
|
|
cg_autoaction "16" or adding 16 to your already existing cg_autoaction value.
|
|
This will enable automatic "/statsall" after the game ends.
|
|
--------------------------------------------------------------------------------
|
|
Q. How can I setup a shortcut for easy access to generate the stats?
|
|
|
|
Edit the voodoostats-c.bat file provided with voodoostats to match your settings.
|
|
and create a shortcut on your desktop to voodoostats-c.bat
|
|
|
|
Alternatively, You can create a batch file with the extension .bat with the
|
|
voodoostats command in it.
|
|
Lets say your games.log file is in c:\games\quake iii arena\baseq3\
|
|
Open up any text editor (notepad etc.) and type the following:
|
|
|
|
voodoostats(xx)-c "c:\games\quake iii arena\baseq3\qconsole.log" c-default.cfg
|
|
|
|
Save the file now as voodoostats.bat in the directory where you extracted
|
|
voodoostats into.
|
|
Now create a shortcut on your desktop to point to voodoostats.bat
|
|
Now you can generate the stats by just clicking on the shortcut you made.
|
|
|
|
Obviously, you may have to replace c:\games\quake iii arena\baseq3\qconsole.log
|
|
with the pathname of where your qconsole.log is located and replace
|
|
c-default.cfg with the custom cfg file name you are using.
|
|
--------------------------------------------------------------------------------
|
|
Q. Anything else ?
|
|
|
|
A neat way of generating the stats is to create a batch file with the
|
|
quake3 command followed by the VoodooStats command. This way, once you exit
|
|
quake III, the html stats will be created from your latest "qconsole.log"
|
|
--------------------------------------------------------------------------------
|
|
|
|
" feel da jungle vibe bebe! "
|
|
|
|
The Prodigy ownz all!
|
|
________________________________________________________________________________
|
|
|
|
|
|
|
|
================================================================================
|
|
History:
|
|
================================================================================
|
|
|
|
01 Oct 2001 - 4.0
|
|
-------------------
|
|
|
|
- Add: Server side stats using mysql/php! This ownz ;)
|
|
If you use server side stats on your q3 server, let me know!
|
|
I will put up a list of servers running voodoo stats on the webpage.
|
|
- Add: Support for Threewave mod. Full support will be added later with the
|
|
release of the next Threewave patch, hopefully.
|
|
- Add: More awards on the client side.
|
|
- Add: Displays weapon accuracy info and total damage given/recvd for all
|
|
players on the client side . This is only possible in OSP 0.99v4 and up.
|
|
You have to add the /statsall command to the cg_autoaction bitmask
|
|
cvar to enable this feature in OSP. cg_autoaction "16" should enable
|
|
this or add 16 to your existing cg_autoaction value.
|
|
- Add: Support for client side (qconsole.log) CA games.
|
|
- Add: TDM games are now supported.
|
|
- Add: A whole lot of map images.
|
|
- Add: Html is now generated using style sheets, so it should be
|
|
much more customizable now. Modify c-voodoo.css (default) to customize.
|
|
- Add: Random quotes for players (limited to 60 characters max for now).
|
|
- Add: Config file support for the html generator. You can specify certain
|
|
options in a .cfg file like file extension for the generated html,
|
|
the stylesheet to be used for the generated html, enable/disable
|
|
weapon stats generation, etc.
|
|
- Add: Header/Footer support for the generated html.
|
|
|
|
- Fix: Fixed selector names in css to conform to standard naming format.
|
|
i.e., no underscodes are used in the selectors anymore.
|
|
- Fix: Score calculations were wrong if there were any team kills.
|
|
TeleFragging your own team-mate in CTF can cause this.
|
|
Hopefully it is fixed now with OSP 0.99v1 and later since
|
|
it adds team join messages to the console so teams are now
|
|
detected in the beginning of the game itself rather than
|
|
waiting till a ctf event occurs.
|
|
- Fix: Fixed assist award to count capture assists rather than FC defends.
|
|
- Fix: Fixed lots of html formatting errors.
|
|
- Fix: Erroneous calculations due to a variable that was not
|
|
initialized.
|
|
- Fix: Fixed up some suicides being missed because of a period in it.
|
|
killed itself. melted itself. etc.
|
|
- Fix: Fixed up some MAJOR memory leaks which eluded me in all the
|
|
previous releases. gg me!. Anyways, the program shouldn't be
|
|
much of a resource hog anymore and should run much faster.
|
|
- Fix: A whole lot of other crap i dont remember.
|
|
|
|
- Mod: The generated files are named using only alphanumeric characters
|
|
and underscode(_). This is to ensure compatibility over database
|
|
apps since some of them may have trouble with non-alphanumeric
|
|
characters.
|
|
- Mod: For team games, players on unknown teams are not displayed by
|
|
default. You can enable this in the .cfg file.
|
|
- Mod: Removed full names of maps. The reason for this was that the
|
|
full map names were hard-coded and it meant that everytime a
|
|
new map was added, i had to update the code with the name of the map.
|
|
I know a better way to support this by having a text file with
|
|
map names and its full name and reading from that. I may implement
|
|
this some time in the future if i have time.
|
|
Now its also possible to add other custom map images yourself.
|
|
Just save a .jpg file with the short map name in ./html/images/maps/
|
|
and it will load the map image for that map.
|
|
ex: If there is a new map with short name q3ctf8, you can save a
|
|
screenshot of the map as q3ctf8.jpg in ./html/images/maps/
|
|
- Mod: Removed every trace of the map guessing feature (based on location).
|
|
|
|
|
|
09 Jun 2001 - 3.5
|
|
------------------
|
|
|
|
- Fix: Fixed a nasty bug that happened when using certain logs files.
|
|
It was caused by CARRIAGE RETURN characters.
|
|
Thanks to React for finding it!
|
|
ASIDE: React is busy workin on server logs!
|
|
I'm trying to get the database going.
|
|
So what does that mean?
|
|
Voodoo Stats server side is in the works!
|
|
- Fix: Now detects suicides strings based on drowning under water.
|
|
'sank like a rock.'
|
|
- Fix: Now detects suicides strings based on deaths in the slime.
|
|
'melted.'
|
|
- Fix: Fixed OSP warmup detection bug when player is ready! and is kicked
|
|
out of server before game starts.
|
|
|
|
- Mod: Skill point for flag hold kills has been reduced from 2.0 to 1.8
|
|
- Mod: Map guessing has been disabled.
|
|
|
|
|
|
02 Jun 2001 - 3.4
|
|
-------------------
|
|
|
|
- Add: Support for regular id dm and tourney maps, and threewave compilation
|
|
pack 1 maps.
|
|
- Add: OSP map detection. OSP version 0.99u and later prints out the map
|
|
names onto the console so detection is trivial now. Thanks to Rhea!
|
|
|
|
- Fix: Fixed printing of map name without an image for that map.
|
|
- Fix: Score calculation is finally accurate! Hopefully...
|
|
|
|
- Mod: Changed the map image dimensions.
|
|
|
|
|
|
19 May 2001 - 3.3
|
|
-------------------
|
|
|
|
- Fix: Certain Player-name merges that was missed in the previous releases
|
|
is fixed now.
|
|
- Fix: Fixed tag detection bug that occured when player-names were merged.
|
|
|
|
|
|
14 May 2001 - 3.2
|
|
-------------------
|
|
|
|
- Add: Detects player disconnects that happens when 'Lost reliable commands'
|
|
|
|
- Fix: Fixed Player merges and Player disconnect issues that was broken
|
|
in the 3.1 release.
|
|
- Fix: Fixed image for crewctf map which was missing in previous releases.
|
|
- Fix: Fixed erroneous 'Flag Hold Kills'.
|
|
|
|
- Mod: Players are now added based on their color coded name. So for example,
|
|
A playername in RED color is now different from the same playername in
|
|
a different color.
|
|
|
|
|
|
13 May 2001 - 3.1
|
|
-------------------
|
|
|
|
- Add: "Guess-timates" teams for left-over players in CTF games.
|
|
Players who are assigned teams in this way are marked with a '~'
|
|
|
|
- Fix: Fixed problem when log file had the ascii character 27 (one of the
|
|
fun name characters). Woo this was one annoying bug!
|
|
Thanks to KI|N8_Dawg!
|
|
- Fix: Clicking on the main player name in the weapon stats goes back to the
|
|
main stats properly now. The link was broken in the previous release.
|
|
- Fix: Bugs in the markers (Disconnects, Team Changes and Playername Merges)
|
|
are fixed now, hopefully.
|
|
- Fix: Multiple games in the same log file which are incomplete games are
|
|
detected properly now.
|
|
- Fix: Server changes/reconnects are detected now. If a server change is
|
|
detected, the stats will be generated upto the point where server
|
|
was changed.
|
|
- Fix: Score calculation has been fixed a little bit, still not 100% accurate.
|
|
- Fix: Fixed OSP warm-up detection bug when player readys up, disconnects,
|
|
reconnects and then readys up again, before game starts.
|
|
- Fix: Fixed display of player names that ended with '^'.
|
|
- Fix: Player names with just spaces or invisible characters in them are
|
|
clickable now. The player names of such "k3wl" people are marked with
|
|
a '_' to make them "unk3wl" like the rest of us.
|
|
|
|
- Mod: 'Frags' is replaced with 'Score'
|
|
- Mod: 'Score' is now displayed on the main player listing in CTF games.
|
|
Its still not 100% accurate, but close enough?.
|
|
- Mod: Made the BLUE color a little brighter so its easier to read.
|
|
|
|
|
|
03 May 2001 - 3.0
|
|
-------------------
|
|
|
|
- Add: Complete stats for DM games. Lookin good!
|
|
- Add: Bloodlust award given to the player with most kill streak.
|
|
For da horde!
|
|
- Add: Clan tag detection! The html files will now be named according to the
|
|
clan tags in the player names.
|
|
- Add: Markers.
|
|
Players that disconnected before the game ended are marked with x
|
|
Players that were merged due to identical names are marked with +
|
|
Players that rejoined a game are marked with a number beside name
|
|
- Add: Error warning for improper termination of program due to the fun-name
|
|
ascii character 27 (Dont use that fun-name character!) in player name.
|
|
If you need to generate the stats for a log file with this fun-name,
|
|
then open the log file using a decent text editor and do a 'replace all'
|
|
on that player name with something else, and run voodoo stats again.
|
|
|
|
- Fix: The last character in certain player names is displayed properly now.
|
|
- Fix: Map played is properly detected now.
|
|
- Fix: Better team detection for players in CTF.
|
|
- Fix: Fixed player name detection issues that occured in certain lines.
|
|
- Fix: Fixed points that were not calculated properly before due to suicides.
|
|
- Fix: Fixed errors that occured when total number of players exceeded MAX.
|
|
- Fix: Detects "was squished." and "does a back flip into the lava." as
|
|
suicides now.
|
|
|
|
- Mod: The stats filename format has been changed to include date, time,
|
|
game-id, mod-type, team-name, game-type.
|
|
- Mod: The executable name now includes the version number.
|
|
- Mod: Initial assumption of easiest prey and worst enemy is the player
|
|
itself rather than the first player.
|
|
- Mod: Merged players with almost identical names.
|
|
This is really an issue with the q3 log file, qconsole.log.
|
|
This is a partial work-around which seems to be working so far.
|
|
- Mod: Stats are now generated in two seperate files. The weapon stats
|
|
tends to get considerably large for big pub games and dm games.
|
|
Now the main stats is generated in a seperate html to reduce
|
|
download time. Weapon stats are still available on demand.
|
|
This also introduces a problem. If you decide to rename the html
|
|
stat files, then the links within the main stats html that point
|
|
to the weapon stats html, will get broken. Hrms...
|
|
If you do decide to rename the html files then you have to update
|
|
the html links manually to point to the renamed files.
|
|
|
|
|
|
24 Apr 2001 - 2.2
|
|
-------------------
|
|
|
|
- Fix: Kill Streak and Death Streak is fixed now, hopefully.
|
|
|
|
- Add: Alternate Stats for DM games (alpha).
|
|
|
|
- Mod: Generate html only if there are at least 2 players in game.
|
|
- Mod: Deadliness Points System tweaked.
|
|
|
|
|
|
22 Apr 2001 - 2.1
|
|
-------------------
|
|
|
|
- Bug: If a player name uses the 'fun-name' ascii character 27 (escape key),
|
|
then the log file cannot be read properly.
|
|
|
|
- Fix: Better OSP Warm-up time detection.
|
|
- Fix: Fixed a bug that occured when player name had the letters "ate" in it.
|
|
- Fix: detects BFG lines properly now. This was a bug that was introduced in
|
|
the 2.0 release when i did a 'search and replace'.
|
|
|
|
- Mod: Skill Points System tweaked.
|
|
|
|
|
|
17 Apr 2001 - 2.0
|
|
-------------------
|
|
|
|
- Bug: Frags are still not calculated accurately.
|
|
The problem might be that Q3/OSP does not log all the defense/assist
|
|
points in client log.
|
|
|
|
- Fix: Various bugs in version 1.0
|
|
|
|
- Add: Map Detection based on player team chat messages.
|
|
Supported maps - id ctf, threewave ctf, threewave compilation (selected
|
|
maps)
|
|
|
|
- Mod: Skill Points System tweaked.
|
|
- Mod: Ignore Stats Generation during OSP warm-up.
|
|
- Mod: Force Stats Generation for incomplete games.
|
|
|
|
|
|
13 Apr 2001 - 1.0
|
|
-------------------
|
|
|
|
- Initial Public Release
|
|
|
|
|
|
30 Mar 2001 - beta
|
|
-------------------
|
|
|
|
- Initial Public Beta
|
|
|
|
________________________________________________________________________________
|
|
|
|
|
|
|
|
================================================================================
|
|
Disclaimer/Legal mumbo jumbo:
|
|
================================================================================
|
|
|
|
Use this program at your own risk. Absolutely no warranty what-so-ever.
|
|
This program is free as long as its not for commercial use.
|
|
If you use this program for a sponsored/commercial event/website, you have to
|
|
get consent from the author (myrdd1n@hotmail.com). Just let me know that you
|
|
are going to use it, it should still be free ;).
|
|
|
|
________________________________________________________________________________
|