85 lines
2.5 KiB
Plaintext
Executable File
85 lines
2.5 KiB
Plaintext
Executable File
CQ3 (Challenge Quake3) Information:
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-----------------------------------
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28 January 2002
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Note: This is not necessarily the final version of the settings.
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CQ3 is an update to the core Quake3 settings in an attempt to "de-newbietize"
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some of the fundamental aspects of competitive Q3 gameplay. The appropriate
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term in referring to this format is "Chocolate Quake3" :)
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Without further ado, here is the list of changes:
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Strategic:
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==========
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- Hit tones:
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o Four tones, each with a 25-damage range
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o Lower pitches indicate higher damage
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- Player spawns:
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o 100 health;
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o 50 bullets for the MG
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o Player respawn times are reduced:
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. Minimum limbo time is 1 second
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. Maximum limbo time is 10 seconds
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- Weapon respawns:
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o FFA - 5 seconds
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o 1v1 - 15 seconds
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o TDM - 30 seconds
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o CTF - 5 seconds
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- Item respawns:
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o Ammo boxes - 30 seconds
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o Health - 30 seconds
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o DM MegaHealth - 20 seconds after it "runs out"
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- Powerups:
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o Initial powerup spawns: 15-30 seconds into the game, 2min there-after
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o Powerup factors:
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. Quad is "true", i.e. 4x damage
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. BattleSuit protects at 75%
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- Armor system:
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o No "decay" over time
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o Green Armor (GA) - protects 1:1, first pickup 50, second adds 50 (max 100)
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o Yellow Armor (YA) - protects 2:1, first pickup 100, second adds 50 (max 150)
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o Red Armor (RA) - protects 3:1, first pickup 150, second adds 50 (max 200)
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- Machinegun settings:
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o FFA/1v1: 5 damage per shot
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o TDM/CA: 4 damage per shot
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o CTF: 7 damage per shot
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o 30 bullets per ammo box
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- Railgun settings:
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o Railgun ammo boxes give 5 slugs
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- Maximum ammo counts:
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o SG 100; GL 100; RL 100; RG 100
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- Item "sizes":
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o Items can be picked up while strafejumping
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- Water speeds:
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o Faster wading and swimming
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Fixes:
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======
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- Damage from the "world":
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o Lava and slime cause a steady flow of damage
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- Shotgun:
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o Pattern is more evenly spread and more predictable
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o 16 shots at 6 damage each (max damage now only 96)
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***********************************************************************************
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****
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**** Note: If its not listed here, then whatever setting in question follows normal
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**** baseq3 rules.
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****
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***********************************************************************************
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