#!/bin/bash # -------------------------------------------- # Quake 3 Server Script | # Created by q3aql (q3aql@protonmail.ch) | # Licensed by GPL v2.0 | # Last update: 13-03-2021 | # -------------------------------------------- VERSION="4.3" # Path with binary and game files RUN_PATH="/opt/Games/quake3" cd ${RUN_PATH} # Binary of server RUN_BINARY="ioq3ded.x86_64" # Baseq3 folder path BASEQ3_PATH="${HOME}/.q3a/baseq3" mkdir -p ${HOME}/.q3a/baseq3 # Basic configs BOTS_LEVEL="2" MIN_PLAYERS="5" TIME_LIMIT="25" FLAGS_LIMIT="10" FRAGS_LIMIT="150" TOU_FRAGS_LIMIT="50" RCON_PASSWORD='"secret"' # Status of server STATUS_PATH=/var/www/html/quake3/status.txt # Note: Change to '/dev/null' if you want disable it. # Map selection expr ${2} + 1 &> /dev/null mapSelection=$? if [ -z "${2}" ] ; then MAP_SELECT=$(expr ${RANDOM} % 5 + 1) else if [ ${mapSelection} -ne 0 ] ; then echo "" echo "<<[Error: Map-selection only must be numbers between 1 and 5]>>" echo "" exit elif [ ${2} -lt 1 ] || [ ${2} -gt 5 ] ; then echo "" echo "<<[Error: Map-selection must be between 1 and 5]>>" echo "" exit else MAP_SELECT=${2} fi fi # Function to stop a previous server and # remove the config. files function clear_server() { killall -9 ${RUN_BINARY} 2> /dev/null rm -rf ${BASEQ3_PATH}/basic.cfg rm -rf ${BASEQ3_PATH}/server*.cfg rm -rf ${BASEQ3_PATH}/bots*.cfg rm -rf ${BASEQ3_PATH}/levels*.cfg } # Function to remove the server logs. function clear_server_logs() { echo > ${BASEQ3_PATH}/qconsole.log echo > ${BASEQ3_PATH}/server.log } # Function to show correct syntax in # custom game. function custom_game_menu() { echo "" echo "Syntax: q3aServ.sh CG [map-selection] [gametype] [minplayers] [bot-level] [time-limit] [flags/frags-limit]" echo "" echo "Available options:" echo "" echo "* map-selection -> 1-5" echo "* gametype -> CTF/FFA/TD/TOU/FT/CTFI/TDI/FFAI/CA/CAI" echo "* minplayers -> 0-10" echo "* bot-level -> 1-5" echo "* time-limit -> 0-999" echo "* flags/frags-limit -> 0-999" echo "" echo "Abbreviations:" echo "" echo "- CTF = Capture The Flag" echo "- FFA = Free For All" echo "- TD = Team Deathmatch" echo "- TOU = Tournament" echo "- FT = Freeze Tag TD (OSP)" echo "- CFTI = Capture The Flag Instagib (OSP)" echo "- TDI = Team Deatchmatch Instagib (OSP)" echo "- FFAI = Free For All Instagib (OSP)" echo "- CA = Clan Arena (OSP)" echo "- CAI = Clan Arena Instagib (OSP)" echo "" } # Function to check correct gametypes. function check_gametype() { if [ "${1}" == "CTF" ] ; then echo "Gametype selected = CTF" elif [ "${1}" == "FFA" ] ; then echo "Gametype selected = FFA" elif [ "${1}" == "TD" ] ; then echo "Gametype selected = TD" elif [ "${1}" == "TOU" ] ; then echo "Gametype selected = TOU" elif [ "${1}" == "FT" ] ; then echo "Gametype selected = FT" elif [ "${1}" == "CTFI" ] ; then echo "Gametype selected = CTFI" elif [ "${1}" == "TDI" ] ; then echo "Gametype selected = TDI" elif [ "${1}" == "FFAI" ] ; then echo "Gametype selected = FFAI" elif [ "${1}" == "CA" ] ; then echo "Gametype selected = CA" elif [ "${1}" == "CAI" ] ; then echo "Gametype selected = CAI" elif [ -z "${1}" ] ; then echo "Empty" > /dev/null else echo "" echo "<<[Error: Gametype invalid]>>" custom_game_menu exit fi } # Available options case ${1} in CTF|ctf) # Initialize "Capture The Flag" session clear_server cp server/basic.cfg ${BASEQ3_PATH} cp server/serverCTF.cfg ${BASEQ3_PATH} cp server/bots.cfg ${BASEQ3_PATH} cp server/levels/levelsCTF-${MAP_SELECT}.cfg ${BASEQ3_PATH} echo "seta g_spskill ${BOTS_LEVEL}" >> ${BASEQ3_PATH}/bots.cfg echo "seta bot_minplayers ${MIN_PLAYERS}" >> ${BASEQ3_PATH}/bots.cfg echo "seta timelimit ${TIME_LIMIT}" >> ${BASEQ3_PATH}/serverCTF.cfg echo "seta capturelimit ${FLAGS_LIMIT}" >> ${BASEQ3_PATH}/serverCTF.cfg echo "seta rconpassword ${RCON_PASSWORD}" >> ${BASEQ3_PATH}/serverCTF.cfg echo "Running Capture The Flag (${MAP_SELECT})" > ${STATUS_PATH} ./${RUN_BINARY} +exec basic.cfg +exec serverCTF.cfg +exec levelsCTF-${MAP_SELECT}.cfg +exec bots.cfg #clear_server echo "Stopped" > ${STATUS_PATH} ;; TD|td) # Initialize "Team Deathmatch" session clear_server cp server/basic.cfg ${BASEQ3_PATH} cp server/serverTD.cfg ${BASEQ3_PATH} cp server/bots.cfg ${BASEQ3_PATH} cp server/levels/levelsTD-${MAP_SELECT}.cfg ${BASEQ3_PATH} echo "seta g_spskill ${BOTS_LEVEL}" >> ${BASEQ3_PATH}/bots.cfg echo "seta bot_minplayers ${MIN_PLAYERS}" >> ${BASEQ3_PATH}/bots.cfg echo "seta timelimit ${TIME_LIMIT}" >> ${BASEQ3_PATH}/serverTD.cfg echo "seta fraglimit ${FRAGS_LIMIT}" >> ${BASEQ3_PATH}/serverTD.cfg echo "seta rconpassword ${RCON_PASSWORD}" >> ${BASEQ3_PATH}/serverTD.cfg echo "Running Team Deathmatch (${MAP_SELECT})" > ${STATUS_PATH} ./${RUN_BINARY} +exec basic.cfg +exec serverTD.cfg +exec levelsTD-${MAP_SELECT}.cfg +exec bots.cfg #clear_server echo "Stopped" > ${STATUS_PATH} ;; FFA|ffa) # Initialize "Free For All" session clear_server cp server/basic.cfg ${BASEQ3_PATH} cp server/serverFFA.cfg ${BASEQ3_PATH} cp server/bots.cfg ${BASEQ3_PATH} cp server/levels/levelsFFA-${MAP_SELECT}.cfg ${BASEQ3_PATH} echo "seta g_spskill ${BOTS_LEVEL}" >> ${BASEQ3_PATH}/bots.cfg echo "seta bot_minplayers ${MIN_PLAYERS}" >> ${BASEQ3_PATH}/bots.cfg echo "seta timelimit ${TIME_LIMIT}" >> ${BASEQ3_PATH}/serverFFA.cfg echo "seta fraglimit ${FRAGS_LIMIT}" >> ${BASEQ3_PATH}/serverFFA.cfg echo "seta rconpassword ${RCON_PASSWORD}" >> ${BASEQ3_PATH}/serverFFA.cfg echo "Running Free For All (${MAP_SELECT})" > ${STATUS_PATH} ./${RUN_BINARY} +exec basic.cfg +exec serverFFA.cfg +exec levelsFFA-${MAP_SELECT}.cfg +exec bots.cfg #clear_server echo "Stopped" > ${STATUS_PATH} ;; TOU|tou|tourney) # Initialize "Tournament" session clear_server cp server/basic.cfg ${BASEQ3_PATH} cp server/serverTOU.cfg ${BASEQ3_PATH} cp server/bots.cfg ${BASEQ3_PATH} cp server/levels/levelsTOU-${MAP_SELECT}.cfg ${BASEQ3_PATH} echo "seta g_spskill ${BOTS_LEVEL}" >> ${BASEQ3_PATH}/bots.cfg echo "seta bot_minplayers 2" >> ${BASEQ3_PATH}/bots.cfg echo "seta timelimit ${TIME_LIMIT}" >> ${BASEQ3_PATH}/serverTOU.cfg echo "seta fraglimit ${TOU_FRAGS_LIMIT}" >> ${BASEQ3_PATH}/serverTOU.cfg echo "seta rconpassword ${RCON_PASSWORD}" >> ${BASEQ3_PATH}/serverTOU.cfg echo "Running Tournament (${MAP_SELECT})" > ${STATUS_PATH} ./${RUN_BINARY} +exec basic.cfg +exec serverTOU.cfg +exec levelsTOU-${MAP_SELECT}.cfg +exec bots.cfg #clear_server echo "Stopped" > ${STATUS_PATH} ;; CG|cg|custom) # Initialize "Custom Game" session check_gametype ${3} expr ${4} + 1 &> /dev/null minPlayers=$? expr ${5} + 1 &> /dev/null botLevel=$? expr ${6} + 1 &> /dev/null timeLimit=$? expr ${7} + 1 &> /dev/null FFLimit=$? if [ -z "${2}" ] ; then custom_game_menu elif [ "${2}" == "-h" ] || [ "${2}" == "--help" ] ; then custom_game_menu elif [ -z "${4}" ] ; then echo "" echo "<<[Error: Minplayers must be specified]>>" custom_game_menu elif [ ${minPlayers} -ne 0 ] ; then echo "" echo "<<[Error: Minplayers only must be numbers between 0 and 10]>>" custom_game_menu elif [ ${4} -lt 0 ] || [ ${4} -gt 10 ] ; then echo "" echo "<<[Error: Minplayers must be between 0 and 10]>>" custom_game_menu elif [ -z "${5}" ] ; then echo "" echo "<<[Error: Bot-level must be specified]>>" custom_game_menu elif [ $botLevel -ne 0 ] ; then echo "" echo "<<[Error: Bot-level only must be numbers between 1 and 5]>>" custom_game_menu elif [ ${5} -lt 1 ] || [ ${5} -gt 5 ] ; then echo "" echo "<<[Error: Bot-level must be between 1 and 5]>>" custom_game_menu elif [ -z "${6}" ] ; then echo "" echo "<<[Error: Time-limit must be specified]>>" custom_game_menu elif [ ${timeLimit} -ne 0 ] ; then echo "" echo "<<[Error: Time-limit only must be numbers between 0 and 999]>>" custom_game_menu elif [ ${6} -lt 0 ] || [ ${6} -gt 999 ] ; then echo "" echo "<<[Error: Time-limit must be between 0 and 999]>>" custom_game_menu elif [ -z "${7}" ] ; then echo "" echo "<<[Error: Flags/frags-limit must be specified]>>" custom_game_menu elif [ ${FFLimit} -ne 0 ] ; then echo "" echo "<<[Error: Flags/frags-limit only must be numbers between 0 and 999]>>" custom_game_menu elif [ ${7} -lt 0 ] || [ ${7} -gt 999 ] ; then echo "" echo "<<[Error: Flags/frags-limit must be between 0 and 999]>>" custom_game_menu else clear_server cp server/basic.cfg ${BASEQ3_PATH} cp server/server${3}.cfg ${BASEQ3_PATH} cp server/bots.cfg ${BASEQ3_PATH} cp server/levels/levels${3}-${2}.cfg ${BASEQ3_PATH} echo "seta g_spskill ${5}" >> ${BASEQ3_PATH}/bots.cfg echo "seta bot_minplayers ${4}" >> ${BASEQ3_PATH}/bots.cfg echo "seta timelimit ${6}" >> ${BASEQ3_PATH}/server${3}.cfg if [ "${3}" == "CTF" ] ; then echo "seta capturelimit ${7}" >> ${BASEQ3_PATH}/server${3}.cfg elif [ "${3}" == "CTFI" ] ; then echo "seta capturelimit ${7}" >> ${BASEQ3_PATH}/server${3}.cfg else echo "seta fraglimit ${7}" >> ${BASEQ3_PATH}/server${3}.cfg fi echo "seta rconpassword ${RCON_PASSWORD}" >> ${BASEQ3_PATH}/server${3}.cfg echo "Running ${3} (Custom Game) ($2)" > ${STATUS_PATH} if [ "${3}" == "FT" ] ; then ./${RUN_BINARY} +set fs_game osp +exec basic.cfg +exec server${3}.cfg +exec levels${3}-${2}.cfg +exec bots.cfg elif [ "${3}" == "CTFI" ] ; then ./${RUN_BINARY} +set fs_game osp +exec basic.cfg +exec server${3}.cfg +exec levels${3}-${2}.cfg +exec bots.cfg elif [ "${3}" == "TDI" ] ; then ./${RUN_BINARY} +set fs_game osp +exec basic.cfg +exec server${3}.cfg +exec levels${3}-${2}.cfg +exec bots.cfg elif [ "${3}" == "FFAI" ] ; then ./${RUN_BINARY} +set fs_game osp +exec basic.cfg +exec server${3}.cfg +exec levels${3}-${2}.cfg +exec bots.cfg elif [ "${3}" == "CA" ] ; then ./${RUN_BINARY} +set fs_game osp +exec basic.cfg +exec server${3}.cfg +exec levels${3}-${2}.cfg +exec bots.cfg elif [ "${3}" == "CAI" ] ; then ./${RUN_BINARY} +set fs_game osp +exec basic.cfg +exec server${3}.cfg +exec levels${3}-${2}.cfg +exec bots.cfg else ./${RUN_BINARY} +exec basic.cfg +exec server${3}.cfg +exec levels${3}-${2}.cfg +exec bots.cfg fi #clear_server echo "Stopped" > ${STATUS_PATH} fi ;; ST|st|stop|STOP) # Close previous sessions clear_server echo "Stopped" > ${STATUS_PATH} ;; CL|cl) # Clear all server logs clear_server_logs ;; *) # Show menu echo "" echo "Quake 3 Server Script v${VERSION}" echo "" echo "Config.files: ${RUN_PATH}/server/*.cfg" echo "Log.files: ${BASEQ3_PATH}/*.log" echo "Status: ${STATUS_PATH}" echo "" echo "Syntax: q3aServ.sh