diff --git a/server/old/botsCTF.cfg b/server/old/botsCTF.cfg new file mode 100644 index 0000000..3a5f5c9 --- /dev/null +++ b/server/old/botsCTF.cfg @@ -0,0 +1,15 @@ +seta bot_enable 1 // Allow bots on the server +seta bot_nochat 1 // Shut those fucking bots up +seta g_spskill 2 // Default skill of bots [1-5] +seta bot_minplayers 5 // This fills the server with bots to satisfy the minimum + +//## Manual adding of bots. syntax: +//## addbot name [skill] [team] [delay] +//addbot doom 4 blue 10 +//addbot bones 4 blue 10 +//addbot slash 4 blue 10 +//addbot orbb 2 red 10 +//addbot major 2 red 10 +//addbot hunter 2 red 10 +//addbot bitterman 2 red 10 +//addbot keel 2 red 10 diff --git a/server/old/botsFFA.cfg b/server/old/botsFFA.cfg new file mode 100644 index 0000000..08bfb14 --- /dev/null +++ b/server/old/botsFFA.cfg @@ -0,0 +1,4 @@ +seta bot_enable 1 // Allow bots on the server +seta bot_nochat 1 // Shut those fucking bots up +seta g_spskill 2 // Default skill of bots [1-5] +seta bot_minplayers 4 // This fills the server with bots to satisfy the minimum diff --git a/server/old/botsTD.cfg b/server/old/botsTD.cfg new file mode 100644 index 0000000..3a5f5c9 --- /dev/null +++ b/server/old/botsTD.cfg @@ -0,0 +1,15 @@ +seta bot_enable 1 // Allow bots on the server +seta bot_nochat 1 // Shut those fucking bots up +seta g_spskill 2 // Default skill of bots [1-5] +seta bot_minplayers 5 // This fills the server with bots to satisfy the minimum + +//## Manual adding of bots. syntax: +//## addbot name [skill] [team] [delay] +//addbot doom 4 blue 10 +//addbot bones 4 blue 10 +//addbot slash 4 blue 10 +//addbot orbb 2 red 10 +//addbot major 2 red 10 +//addbot hunter 2 red 10 +//addbot bitterman 2 red 10 +//addbot keel 2 red 10 diff --git a/server/old/botsTOU.cfg b/server/old/botsTOU.cfg new file mode 100644 index 0000000..f3f718c --- /dev/null +++ b/server/old/botsTOU.cfg @@ -0,0 +1,4 @@ +seta bot_enable 1 // Allow bots on the server +seta bot_nochat 1 // Shut those fucking bots up +seta g_spskill 2 // Default skill of bots [1-5] +seta bot_minplayers 2 // This fills the server with bots to satisfy the minimum diff --git a/server/old/serverCTF.cfg b/server/old/serverCTF.cfg new file mode 100644 index 0000000..47caff0 --- /dev/null +++ b/server/old/serverCTF.cfg @@ -0,0 +1,28 @@ +// general server info +seta sv_hostname "K-Server CTF" // name that appears in server list +seta g_motd "K-Server CTF" // message that appears when connecting +seta sv_maxclients 16 // max number of clients than can connect +seta sv_pure 1 // pure server, no altered pak files +seta g_quadfactor 3 // quad damage strength (3 is normal) +seta g_friendlyFire 0 // friendly fire motherfucker +cl_allowDownload 1 // Allow downloads of maps, skins, etc.. + +// capture the flag +seta g_gametype 4 // 0:FFA, 1:Tourney, 2:FFA, 3:TD, 4:CTF +seta g_teamAutoJoin 0 // 0:goes into spectator mode, 1:auto joins a team +seta g_teamForceBalance 0 // 0:free selection, 1:forces player on weak team +seta timelimit 45 // Time limit in minutes +seta capturelimit 15 // Capture limit for CTF +seta fraglimit 0 // Frag limit + +seta g_weaponrespawn 2 // weapon respawn in seconds +seta g_inactivity 120 // kick players after being inactive for x seconds +seta g_forcerespawn 0 // player has to press primary button to respawn +seta g_log server.log // log name +seta logfile 3 // probably some kind of log verbosity? +seta rconpassword "secret" // sets RCON password for remote console + +seta rate "12400" // not sure +seta snaps "40" // what this +seta cl_maxpackets "40" // stuff is +seta cl_packetdup "1" // all about diff --git a/server/old/serverFFA.cfg b/server/old/serverFFA.cfg new file mode 100644 index 0000000..17783da --- /dev/null +++ b/server/old/serverFFA.cfg @@ -0,0 +1,25 @@ +// general server info +seta sv_hostname "K-Server FFA" // name that appears in server list +seta g_motd "K-Server FFA" // message that appears when connecting +seta sv_maxclients 10 // max number of clients than can connect +seta sv_pure 1 // pure server, no altered pak files +seta g_quadfactor 3 // quad damage strength (3 is normal) +seta g_friendlyFire 0 // friendly fire motherfucker +cl_allowDownload 1 // Allow downloads of maps, skins, etc.. + +// free for all +seta g_gametype 0 // 0:FFA, 1:Tourney, 2:FFA, 3:TD, 4:CTF +seta timelimit 30 // Time limit in minutes +seta fraglimit 200 // Frag limit + +seta g_weaponrespawn 2 // weapon respawn in seconds +seta g_inactivity 120 // kick players after being inactive for x seconds +seta g_forcerespawn 0 // player has to press primary button to respawn +seta g_log server.log // log name +seta logfile 3 // probably some kind of log verbosity? +seta rconpassword "secret" // sets RCON password for remote console + +seta rate "12400" // not sure +seta snaps "40" // what this +seta cl_maxpackets "40" // stuff is +seta cl_packetdup "1" // all about diff --git a/server/old/serverTD.cfg b/server/old/serverTD.cfg new file mode 100644 index 0000000..36c8316 --- /dev/null +++ b/server/old/serverTD.cfg @@ -0,0 +1,27 @@ +// general server info +seta sv_hostname "K-Server TD" // name that appears in server list +seta g_motd "K-Server TD" // message that appears when connecting +seta sv_maxclients 16 // max number of clients than can connect +seta sv_pure 1 // pure server, no altered pak files +seta g_quadfactor 3 // quad damage strength (3 is normal) +seta g_friendlyFire 0 // friendly fire motherfucker +cl_allowDownload 1 // Allow downloads of maps, skins, etc.. + +// team deathmatch +seta g_gametype 3 // 0:FFA, 1:Tourney, 2:FFA, 3:TD, 4:CTF +seta g_teamAutoJoin 0 // 0:goes into spectator mode, 1:auto joins a team +seta g_teamForceBalance 0 // 0:free selection, 1:forces player on weak team +seta timelimit 45 // Time limit in minutes +seta fraglimit 200 // Frag limit + +seta g_weaponrespawn 2 // weapon respawn in seconds +seta g_inactivity 120 // kick players after being inactive for x seconds +seta g_forcerespawn 0 // player has to press primary button to respawn +seta g_log server.log // log name +seta logfile 3 // probably some kind of log verbosity? +seta rconpassword "secret" // sets RCON password for remote console + +seta rate "12400" // not sure +seta snaps "40" // what this +seta cl_maxpackets "40" // stuff is +seta cl_packetdup "1" // all about diff --git a/server/old/serverTOU.cfg b/server/old/serverTOU.cfg new file mode 100644 index 0000000..660c4cd --- /dev/null +++ b/server/old/serverTOU.cfg @@ -0,0 +1,25 @@ +// general server info +seta sv_hostname "K-Server Tourney" // name that appears in server list +seta g_motd "K-Server Tourney" // message that appears when connecting +seta sv_maxclients 10 // max number of clients than can connect +seta sv_pure 1 // pure server, no altered pak files +seta g_quadfactor 3 // quad damage strength (3 is normal) +seta g_friendlyFire 0 // friendly fire motherfucker +cl_allowDownload 1 // Allow downloads of maps, skins, etc... + +// Tourney +seta g_gametype 1 // 0:FFA, 1:Tourney, 2:FFA, 3:TD, 4:CTF +seta timelimit 15 // Time limit in minutes +seta fraglimit 50 // Frag limit + +seta g_weaponrespawn 2 // weapon respawn in seconds +seta g_inactivity 120 // kick players after being inactive for x seconds +seta g_forcerespawn 0 // player has to press primary button to respawn +seta g_log server.log // log name +seta logfile 3 // probably some kind of log verbosity? +seta rconpassword "secret" // sets RCON password for remote console + +seta rate "12400" // not sure +seta snaps "40" // what this +seta cl_maxpackets "40" // stuff is +seta cl_packetdup "1" // all about