q3aServ/osp/Docs/osp-q3-CQ3Info.txt

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2021-03-13 13:11:06 +01:00
CQ3 (Challenge Quake3) Information:
-----------------------------------
28 January 2002
Note: This is not necessarily the final version of the settings.
CQ3 is an update to the core Quake3 settings in an attempt to "de-newbietize"
some of the fundamental aspects of competitive Q3 gameplay. The appropriate
term in referring to this format is "Chocolate Quake3" :)
Without further ado, here is the list of changes:
Strategic:
==========
- Hit tones:
o Four tones, each with a 25-damage range
o Lower pitches indicate higher damage
- Player spawns:
o 100 health;
o 50 bullets for the MG
o Player respawn times are reduced:
. Minimum limbo time is 1 second
. Maximum limbo time is 10 seconds
- Weapon respawns:
o FFA - 5 seconds
o 1v1 - 15 seconds
o TDM - 30 seconds
o CTF - 5 seconds
- Item respawns:
o Ammo boxes - 30 seconds
o Health - 30 seconds
o DM MegaHealth - 20 seconds after it "runs out"
- Powerups:
o Initial powerup spawns: 15-30 seconds into the game, 2min there-after
o Powerup factors:
. Quad is "true", i.e. 4x damage
. BattleSuit protects at 75%
- Armor system:
o No "decay" over time
o Green Armor (GA) - protects 1:1, first pickup 50, second adds 50 (max 100)
o Yellow Armor (YA) - protects 2:1, first pickup 100, second adds 50 (max 150)
o Red Armor (RA) - protects 3:1, first pickup 150, second adds 50 (max 200)
- Machinegun settings:
o FFA/1v1: 5 damage per shot
o TDM/CA: 4 damage per shot
o CTF: 7 damage per shot
o 30 bullets per ammo box
- Railgun settings:
o Railgun ammo boxes give 5 slugs
- Maximum ammo counts:
o SG 100; GL 100; RL 100; RG 100
- Item "sizes":
o Items can be picked up while strafejumping
- Water speeds:
o Faster wading and swimming
Fixes:
======
- Damage from the "world":
o Lava and slime cause a steady flow of damage
- Shotgun:
o Pattern is more evenly spread and more predictable
o 16 shots at 6 damage each (max damage now only 96)
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****
**** Note: If its not listed here, then whatever setting in question follows normal
**** baseq3 rules.
****
***********************************************************************************