mirror of
https://github.com/ptitSeb/Serious-Engine
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24cb244d43
This was a _ton_ of changes, made 15 years ago, so there are probably some problems to work out still. Among others: Engine/Base/Stream.* was mostly abandoned and will need to be re-ported. Still, this is a pretty good start, and probably holds a world record for lines of changes or something. :)
76 lines
5.1 KiB
C++
76 lines
5.1 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#include "Engine/StdH.h"
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#include <Engine/Rendering/RenderProfile.h>
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// profile form for profiling world editing
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CRenderProfile rpRenderProfile;
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CProfileForm &_pfRenderProfile = rpRenderProfile;
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// profile form for profiling world rendering
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CRenderProfile::CRenderProfile(void) :
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CProfileForm ("Rendering", "frames", CRenderProfile::PCI_COUNT, CRenderProfile::PTI_COUNT)
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{
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// initialize rendering profile form
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SETTIMERNAME(CRenderProfile::PTI_RENDERING, "rendering", "");
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SETTIMERNAME(CRenderProfile::PTI_INITIALIZATION, " initialization", "");
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SETTIMERNAME(CRenderProfile::PTI_ADDINITIAL, " adding initial sectors", "");
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SETTIMERNAME(CRenderProfile::PTI_CLEANUP, " clean-up", "");
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SETTIMERNAME(CRenderProfile::PTI_RENDERSCENE, " RenderScene()", "");
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SETTIMERNAME(CRenderProfile::PTI_RENDERMODELS, " RenderModels()", "");
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SETTIMERNAME(CRenderProfile::PTI_RENDERONEMODEL, " RenderOneModel()", "");
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SETTIMERNAME(CRenderProfile::PTI_FINDSHADINGINFO, " FindShadingInfo() during RenderOneModel()", "finding");
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SETTIMERNAME(CRenderProfile::PTI_FINDLIGHTS, " searching for lights in RenderOneModel()", "");
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SETTIMERNAME(CRenderProfile::PTI_RENDERPARTICLES, " RenderParticles()", "");
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SETTIMERNAME(CRenderProfile::PTI_SCANEDGES, " ScanEdges()", "");
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SETTIMERNAME(CRenderProfile::PTI_INITSCANEDGES, " InitScanEdges()", "");
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SETTIMERNAME(CRenderProfile::PTI_ENDSCANEDGES, " EndScanEdges()", "");
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SETTIMERNAME(CRenderProfile::PTI_SCANONELINE, " ScanOneLine()", "");
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SETTIMERNAME(CRenderProfile::PTI_PASSPORTAL, " PassPortal()", "");
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SETTIMERNAME(CRenderProfile::PTI_ADDSPANSTOSCENE, " AddSpansToScene()", "");
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SETTIMERNAME(CRenderProfile::PTI_PROCESSTRANSPORTAL, " processing translucent portals", "");
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SETTIMERNAME(CRenderProfile::PTI_ADDTRANSSPANSTOSCENE, " AddTranslucentSpansToScene()", "");
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SETTIMERNAME(CRenderProfile::PTI_STEPANDRESORT, " StepAndResortActiveList()", "");
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SETTIMERNAME(CRenderProfile::PTI_REMREMLIST, " RemRemoveListFromActiveList()", "");
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SETTIMERNAME(CRenderProfile::PTI_ADDADDLIST, " AddAddListToActiveList()", "");
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SETTIMERNAME(CRenderProfile::PTI_ADDNONZONINGBRUSH, " AddNonZoningBrush()", "");
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SETTIMERNAME(CRenderProfile::PTI_ADDMODELENTITY, " AddModelEntity()", "");
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SETTIMERNAME(CRenderProfile::PTI_ADDZONINGSECTORS, " AddZoningSectors()", "");
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SETTIMERNAME(CRenderProfile::PTI_ADDENTITIESINSECTOR, " AddEntitiesInSector()", "");
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SETTIMERNAME(CRenderProfile::PTI_ADDENTITIESINBOX, " AddEntitiesInBox()", "");
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SETTIMERNAME(CRenderProfile::PTI_PREPAREBRUSH, " PrepareBrush()", "");
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SETTIMERNAME(CRenderProfile::PTI_ADDSECTOR, " AddSector()", "");
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SETTIMERNAME(CRenderProfile::PTI_TRANSFORMVERTICES, " transforming vertices", "vertex");
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SETTIMERNAME(CRenderProfile::PTI_TRANSFORMPLANES, " transforming planes", "plane");
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SETTIMERNAME(CRenderProfile::PTI_MAKENONDETAILSCREENPOLYGONS, " makenondetailscreenpolygons", "");
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SETTIMERNAME(CRenderProfile::PTI_CLIPTOALLPLANES, " cliptoallplanes", "");
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SETTIMERNAME(CRenderProfile::PTI_PROJECTVERTICES, " projectvertices", "");
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SETTIMERNAME(CRenderProfile::PTI_MAKEFINALPOLYGONEDGES, " makefinalpolygonedges", "");
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SETTIMERNAME(CRenderProfile::PTI_ADDSCREENEDGES, " addscreenedges", "");
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SETTIMERNAME(CRenderProfile::PTI_MAKEDETAILSCREENPOLYGONS, " makedetailscreenpolygons", "");
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SETTIMERNAME(CRenderProfile::PTI_MAKESCREENEDGE, " MakeScreenEdge()", "edge");
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SETTIMERNAME(CRenderProfile::PTI_ADDEDGETOADDLIST, " AddEdgeToAddList()", "adding");
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SETTIMERNAME(CRenderProfile::PTI_MAKESCREENPOLYGON, " MakeScreenPolygon()", "polygon");
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SETTIMERNAME(CRenderProfile::PTI_REDRAWVIEW, "CSCapeLibrary::RedrawView()", "");
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SETTIMERNAME(CRenderProfile::PTI_RENDERINTERFACE, " CPlayerEntity::RenderInterface()", "");
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SETCOUNTERNAME(CRenderProfile::PCI_TRANSFORMEDSECTORS, "transformed sectors");
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SETCOUNTERNAME(CRenderProfile::PCI_TRANSFORMEDVERTICES, "transformed vertices");
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SETCOUNTERNAME(CRenderProfile::PCI_TRANSFORMEDPLANES, "transformed planes");
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SETCOUNTERNAME(CRenderProfile::PCI_TRANSFORMEDEDGES, "transformed edges");
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SETCOUNTERNAME(CRenderProfile::PCI_NONDETAILPOLYGONS, "nondetail polygons");
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SETCOUNTERNAME(CRenderProfile::PCI_DETAILPOLYGONS, "detail polygons");
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SETCOUNTERNAME(CRenderProfile::PCI_EDGETRANSITIONS, "edge transitions");
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SETCOUNTERNAME(CRenderProfile::PCI_SWAPEDGETRANSITIONS, "edge transitions with swap");
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SETCOUNTERNAME(CRenderProfile::PCI_OVERALLSCANLINES, "total scan lines");
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SETCOUNTERNAME(CRenderProfile::PCI_SCANLINEPORTALRETRIES, "portal scan line retries");
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SETCOUNTERNAME(CRenderProfile::PCI_COHERENTSCANLINES, "coherent scan lines");
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SETCOUNTERNAME(CRenderProfile::PCI_SPANS, "total generated spans");
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SETCOUNTERNAME(CRenderProfile::PCI_TRAPEZOIDS, "total generated trapezoids");
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}
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