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https://github.com/ptitSeb/Serious-Engine
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24cb244d43
This was a _ton_ of changes, made 15 years ago, so there are probably some problems to work out still. Among others: Engine/Base/Stream.* was mostly abandoned and will need to be re-ported. Still, this is a pretty good start, and probably holds a world record for lines of changes or something. :)
68 lines
1.2 KiB
C++
68 lines
1.2 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#include "Engine/StdH.h"
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#include <Engine/Base/Updateable.h>
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#include <Engine/Base/UpdateableRT.h>
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#include <Engine/Base/Timer.h>
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/*
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* Constructor.
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*/
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CUpdateable::CUpdateable(void)
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{
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ud_LastUpdateTime = TIME(-1);
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}
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/*
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* Mark that the object has been updated.
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*/
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void CUpdateable::MarkUpdated(void)
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{
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ud_LastUpdateTime = _pTimer->CurrentTick();
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}
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/*
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* Get time when last updated.
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*/
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TIME CUpdateable::LastUpdateTime(void) const
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{
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return ud_LastUpdateTime;
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}
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/* Mark that the object has become invalid in spite of its time stamp. */
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void CUpdateable::Invalidate(void)
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{
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ud_LastUpdateTime = TIME(-1);
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}
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/*
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* Constructor.
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*/
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CUpdateableRT::CUpdateableRT(void)
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{
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ud_LastUpdateTime = TIME(-1);
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}
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/*
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* Mark that the object has been updated.
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*/
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void CUpdateableRT::MarkUpdated(void)
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{
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ud_LastUpdateTime = _pTimer->GetRealTimeTick();
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}
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/*
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* Get time when last updated.
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*/
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TIME CUpdateableRT::LastUpdateTime(void) const
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{
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return ud_LastUpdateTime;
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}
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/* Mark that the object has become invalid in spite of its time stamp. */
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void CUpdateableRT::Invalidate(void)
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{
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ud_LastUpdateTime = TIME(-1);
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}
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