mirror of
https://github.com/ptitSeb/Serious-Engine
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80 lines
2.6 KiB
C++
80 lines
2.6 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#ifndef SE_INCL_GAME_MENU_LOADSAVE_H
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#define SE_INCL_GAME_MENU_LOADSAVE_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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#include "GUI/Components/MGArrow.h"
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#include "GUI/Components/MGButton.h"
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#include "GUI/Components/MGFileButton.h"
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#include "GUI/Components/MGTitle.h"
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#define SAVELOAD_BUTTONS_CT 14
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enum ELSSortType
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{
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LSSORT_NONE,
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LSSORT_NAMEUP,
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LSSORT_NAMEDN,
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LSSORT_FILEUP,
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LSSORT_FILEDN,
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};
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class CLoadSaveMenu : public CGameMenu {
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public:
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// settings adjusted before starting the menu
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CGameMenu *gm_pgmNextMenu; // menu to go to after selecting a file (if null, use parent menu)
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CTFileName gm_fnmSelected; // file that is selected initially
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CTFileName gm_fnmDirectory; // directory that should be read
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CTFileName gm_fnmBaseName; // base file name for saving (numbers are auto-added)
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CTFileName gm_fnmExt; // accepted file extension
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BOOL gm_bSave; // set when chosing file for saving
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BOOL gm_bManage; // set if managing (rename/delet is enabled)
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CTString gm_strSaveDes; // default description (if saving)
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BOOL gm_bAllowThumbnails; // set when chosing file for saving
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BOOL gm_bNoEscape; // forbid exiting with escape/rmb
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INDEX gm_iSortType; // sort type
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// function to activate when file is chosen
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// return true if saving succeeded - description is saved automatically
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// always return true for loading
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BOOL(*gm_pAfterFileChosen)(const CTFileName &fnm);
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// internal properties
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CListHead gm_lhFileInfos; // all file infos to list
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INDEX gm_iLastFile; // index of last saved file in numbered format
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CMGTitle gm_mgTitle;
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CMGButton gm_mgNotes;
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CMGFileButton gm_amgButton[SAVELOAD_BUTTONS_CT];
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CMGArrow gm_mgArrowUp;
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CMGArrow gm_mgArrowDn;
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// called to get info of a file from directory, or to skip it
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BOOL ParseFile(const CTFileName &fnm, CTString &strName);
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void Initialize_t(void);
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void StartMenu(void);
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void EndMenu(void);
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void FillListItems(void);
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};
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#endif /* include-once check. */ |