mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-23 02:40:26 +01:00
1a2ccb8f50
Conflicts: Sources/Ecc/Parser.cpp Sources/Ecc/Scanner.cpp Sources/Engine/Base/Scanner.cpp Sources/Engine/GameAgent/GameAgent.cpp Sources/Engine/Graphics/Gfx_wrapper.h Sources/Engine/Network/Network.cpp Sources/Engine/Sound/SoundDecoder.h Sources/Engine/Templates/HashTableTemplate.cpp Sources/Engine/Terrain/Terrain.h Sources/EntitiesMP/ParticleCloudsHolder.es Sources/EntitiesMP/ParticleCloudsMarker.es Sources/SeriousSam/CDCheck.h Sources/SeriousSam/Menu.cpp Sources/SeriousSam/MenuGadgets.cpp Sources/SeriousSam/SeriousSam.cpp Sources/SeriousSam/SplashScreen.cpp Sources/SeriousSam/StdH.cpp Sources/SeriousSam/StdH.h Sources/Shaders/StdH.cpp
80 lines
2.5 KiB
C++
80 lines
2.5 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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214
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%{
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#include "EntitiesMP/StdH/StdH.h"
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%}
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uses "EntitiesMP/Marker";
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// world link
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enum WorldLinkType {
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1 WLT_FIXED "Fixed", // fixed link
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2 WLT_RELATIVE "Relative", // relative link
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};
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class CWorldLink : CMarker {
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name "World link";
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thumbnail "Thumbnails\\WorldLink.tbn";
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features "IsImportant";
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properties:
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1 CTString m_strGroup "Group" 'G' = "",
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2 CTFileNameNoDep m_strWorld "World" 'W' = "",
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3 BOOL m_bStoreWorld "Store world" 'S' = FALSE,
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4 enum WorldLinkType m_EwltType "Type" 'Y' = WLT_RELATIVE,
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components:
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1 model MODEL_WORLDLINK "Models\\Editor\\WorldLink.mdl",
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2 texture TEXTURE_WORLDLINK "Models\\Editor\\WorldLink.tex"
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functions:
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/************************************************************
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* START EVENT *
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************************************************************/
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BOOL HandleEvent(const CEntityEvent &ee) {
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if (ee.ee_slEvent == EVENTCODE_ETrigger) {
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ETrigger &eTrigger = (ETrigger &)ee;
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_SwcWorldChange.strGroup = m_strGroup; // group name
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_SwcWorldChange.plLink = GetPlacement(); // link placement
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_SwcWorldChange.iType = (INDEX)m_EwltType; // type
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_pNetwork->ChangeLevel(m_strWorld, m_bStoreWorld, 0);
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return TRUE;
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}
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return FALSE;
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};
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procedures:
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/************************************************************
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* M A I N *
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************************************************************/
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Main(EVoid) {
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InitAsEditorModel();
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SetPhysicsFlags(EPF_MODEL_IMMATERIAL);
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SetCollisionFlags(ECF_IMMATERIAL);
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// set appearance
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SetModel(MODEL_WORLDLINK);
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SetModelMainTexture(TEXTURE_WORLDLINK);
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// set name
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m_strName.PrintF("World link - %s", (const char *) m_strGroup);
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return;
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}
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};
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