Serious-Engine/Sources/Engine/Network/LevelChange.h
2016-03-11 18:20:51 -06:00

47 lines
1.3 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
#ifndef SE_INCL_LEVELCHANGE_H
#define SE_INCL_LEVELCHANGE_H
#ifdef PRAGMA_ONCE
#pragma once
#endif
enum LevelChangePhase {
// initial state
LCP_NOCHANGE = 0,
// ->initiation->
LCP_INITIATED,
// ->pre-change signalled->
LCP_SIGNALLED,
// ->change done->
LCP_CHANGED,
// ->post-change signalled->
//LCP_NOCHANGE
};
extern LevelChangePhase _lphCurrent;
class CRememberedLevel {
public:
CListNode rl_lnInSessionState; // for linking in list of all remembered levels
CTString rl_strFileName; // file name of the level
CTMemoryStream rl_strmSessionState; // saved session state
};
#endif /* include-once check. */