mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 18:30:27 +01:00
697 lines
20 KiB
C++
697 lines
20 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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// DlgCreateReflectionTexture.cpp : implementation file
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//
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#include "stdafx.h"
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#ifdef _DEBUG
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#undef new
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CDlgCreateReflectionTexture dialog
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DECLARE_CTFILENAME( fnBCGTexture, "Models\\Editor\\SpecularPreviewBCG.tex");
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static TIME timeLastTick=TIME(0);
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static BOOL _bTimerEnabled = TRUE;
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static ANGLE3D a3dObjectRotation = ANGLE3D( 0, 0, 0);
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static ANGLE3D a3dLightRotation = ANGLE3D( 0, 0, 0);
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static ANGLE3D a3dObjectAngles = ANGLE3D( 0, 0, 0);
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static ANGLE3D a3dLightAngles = ANGLE3D( 0, 0, 0);
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static CPoint ptLMBDown;
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static CPoint ptRMBDown;
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static ANGLE3D GetRotForDelta(CPoint ptDelta, BOOL bInvertY)
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{
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FLOAT fdH = ptDelta.x/15.0f;
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FLOAT fdP = ptDelta.y/15.0f;
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if( bInvertY)
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return ANGLE3D( fdH, -fdP, 0);
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else
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return ANGLE3D( fdH, fdP, 0);
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}
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// formulae used for ray-plane intersection ray always from (0,0,0)
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// system (parametric equations for plane by planar coordinates on it and
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// parametric equations for ray):
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// u*ux+v*vx+ox-l*dx=0
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// u*uy+v*vy+oy-l*dy=0
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// u*uz+v*vz+oz-l*dz=0
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// solution:
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//
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// u=-(dx*(oy*vz-oz*vy)+dy*(oz*vx-ox*vz)+dz*(ox*vy-oy*vx))/(dx*(uy*vz-uz*vy)+dy*(uz*vx-ux*vz)+dz*(ux*vy-uy*vx))
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// v= (dx*(oy*uz-oz*uy)+dy*(oz*ux-ox*uz)+dz*(ox*uy-oy*ux))/(dx*(uy*vz-uz*vy)+dy*(uz*vx-ux*vz)+dz*(ux*vy-uy*vx))
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// l= (ox*(uy*vz-uz*vy)+oy*(uz*vx-ux*vz)+oz*(ux*vy-uy*vx))/(dx*(uy*vz-uz*vy)+dy*(uz*vx-ux*vz)+dz*(ux*vy-uy*vx))
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struct PlaneParam {
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FLOAT pl_fOX;
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FLOAT pl_fOY;
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FLOAT pl_fOZ;
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FLOAT pl_fUX;
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FLOAT pl_fUY;
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FLOAT pl_fUZ;
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FLOAT pl_fVX;
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FLOAT pl_fVY;
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FLOAT pl_fVZ;
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};
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// ox oy oz ux uy uz vx vy vz
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struct PlaneParam plN = { -128,+128,-128, +1, 0, 0, 0,-1, 0 };
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struct PlaneParam plS = { +128,+128,+128, -1, 0, 0, 0,-1, 0 };
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struct PlaneParam plE = { +128,+128,-128, 0, 0,+1, 0,-1, 0 };
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struct PlaneParam plW = { -128,+128,+128, 0, 0,-1, 0,-1, 0 };
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struct PlaneParam plF = { -128,-128,-128, +1, 0, 0, 0, 0,+1 };
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struct PlaneParam plC = { -128,+128,+128, +1, 0, 0, 0, 0,-1 };
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BOOL PlaneRayIntersection(
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FLOAT fRayX, FLOAT fRayY, FLOAT fRayZ, struct PlaneParam &plPlane, FLOAT &fU, FLOAT &fV, FLOAT &fL)
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{
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FLOAT dx = fRayX;
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FLOAT dy = fRayY;
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FLOAT dz = fRayZ;
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FLOAT ox = plPlane.pl_fOX;
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FLOAT oy = plPlane.pl_fOY;
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FLOAT oz = plPlane.pl_fOZ;
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FLOAT ux = plPlane.pl_fUX;
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FLOAT uy = plPlane.pl_fUY;
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FLOAT uz = plPlane.pl_fUZ;
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FLOAT vx = plPlane.pl_fVX;
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FLOAT vy = plPlane.pl_fVY;
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FLOAT vz = plPlane.pl_fVZ;
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FLOAT fDivisor = dx*(uy*vz-uz*vy)+dy*(uz*vx-ux*vz)+dz*(ux*vy-uy*vx);
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if (fDivisor<0.0001) {
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return FALSE;
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}
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fU = -(dx*(oy*vz-oz*vy)+dy*(oz*vx-ox*vz)+dz*(ox*vy-oy*vx))/fDivisor;
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fV = +(dx*(oy*uz-oz*uy)+dy*(oz*ux-ox*uz)+dz*(ox*uy-oy*ux))/fDivisor;
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fL = +(ox*(uy*vz-uz*vy)+oy*(uz*vx-ux*vz)+oz*(ux*vy-uy*vx))/fDivisor;
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return TRUE;
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}
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CDlgCreateReflectionTexture::CDlgCreateReflectionTexture(CWnd* pParent /*=NULL*/)
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: CDialog(CDlgCreateReflectionTexture::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CDlgCreateReflectionTexture)
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m_bAutoRotate = FALSE;
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//}}AFX_DATA_INIT
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m_bAutoRotate = TRUE;
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m_colorReflection.m_pwndParentDialog = this;
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m_colorLight.m_pwndParentDialog = this;
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m_colorAmbient.m_pwndParentDialog = this;
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m_colorAmbient.SetColor( 0x030303FF);
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for (INDEX iwin=0; iwin<7; iwin++) {
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m_apdp[iwin] = NULL;
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m_apvp[iwin] = NULL;
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}
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m_bCustomWindowsCreated = FALSE;
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m_plPlacement.pl_OrientationAngle = ANGLE3D( 30, 0, 0);
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m_moModel.mo_Stretch = FLOAT3D( 1.0f, 1.0f, 1.0f);
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// mark that timer is not yet started
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m_iTimerID = -1;
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}
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void CDlgCreateReflectionTexture::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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if( !pDX->m_bSaveAndValidate)
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{
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}
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//{{AFX_DATA_MAP(CDlgCreateReflectionTexture)
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DDX_Control(pDX, IDC_SIZE_IN_PIXELS, m_comboSizeInPixels);
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DDX_Control(pDX, IDC_REFLECTION_COLOR, m_colorReflection);
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DDX_Control(pDX, IDC_LIGHT_COLOR, m_colorLight);
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DDX_Control(pDX, IDC_AMBIENT_COLOR, m_colorAmbient);
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DDX_Check(pDX, IDC_AUTO_ROTATE, m_bAutoRotate);
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//}}AFX_DATA_MAP
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if( pDX->m_bSaveAndValidate)
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{
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_bTimerEnabled = FALSE;
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try {
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CreateReflectionTexture_t( CTString("temp\\ReflectionTemp.tex"));
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CTextureData *pTD = (CTextureData *) m_moModel.mo_toReflection.GetData();
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if( pTD != NULL) pTD->Reload();
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} catch( char *strError) {
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WarningMessage( strError);
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}
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_bTimerEnabled = TRUE;
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Invalidate( FALSE);
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}
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}
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BEGIN_MESSAGE_MAP(CDlgCreateReflectionTexture, CDialog)
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//{{AFX_MSG_MAP(CDlgCreateReflectionTexture)
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ON_WM_PAINT()
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ON_WM_TIMER()
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ON_WM_DESTROY()
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ON_BN_CLICKED(IDC_AUTO_ROTATE, OnAutoRotate)
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ON_CBN_SELCHANGE(IDC_SIZE_IN_PIXELS, OnSelchangeSizeInPixels)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CDlgCreateReflectionTexture message handlers
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void CDlgCreateReflectionTexture::CreateReflectionTexture_t( CTFileName fnTexture) // throw char *
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{
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INDEX iSelectedSize = m_comboSizeInPixels.GetCurSel();
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ASSERT( iSelectedSize != CB_ERR);
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PIX pixSize = 1UL<<(iSelectedSize+1);
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PIX pixSizeU = pixSize;
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PIX pixSizeV = pixSize;
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UBYTE *pubImage = (UBYTE *)AllocMemory(pixSize*pixSize*3);
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CTFileName fnN = m_strBase+"N"+m_strExt;
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CTFileName fnS = m_strBase+"S"+m_strExt;
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CTFileName fnE = m_strBase+"E"+m_strExt;
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CTFileName fnW = m_strBase+"W"+m_strExt;
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CTFileName fnF = m_strBase+"F"+m_strExt;
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CTFileName fnC = m_strBase+"C"+m_strExt;
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CTFileName fnEnv= fnTexture;
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CImageInfo iiN;
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CImageInfo iiS;
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CImageInfo iiW;
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CImageInfo iiE;
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CImageInfo iiF;
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CImageInfo iiC;
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CImageInfo iiEnv;
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UBYTE (*paubN)[256][256][3];
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UBYTE (*paubS)[256][256][3];
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UBYTE (*paubW)[256][256][3];
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UBYTE (*paubE)[256][256][3];
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UBYTE (*paubF)[256][256][3];
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UBYTE (*paubC)[256][256][3];
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BOOL bSucesseful = TRUE;
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try
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{
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iiN.LoadAnyGfxFormat_t(fnN);
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iiS.LoadAnyGfxFormat_t(fnS);
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iiE.LoadAnyGfxFormat_t(fnE);
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iiW.LoadAnyGfxFormat_t(fnW);
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iiF.LoadAnyGfxFormat_t(fnF);
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iiC.LoadAnyGfxFormat_t(fnC);
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}
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catch( char *strError)
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{
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(void) strError;
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bSucesseful = FALSE;
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}
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if( bSucesseful)
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{
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if (iiN.ii_Width!=256 || iiN.ii_Height!=256 || iiN.ii_BitsPerPixel!=24
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||iiS.ii_Width!=256 || iiS.ii_Height!=256 || iiS.ii_BitsPerPixel!=24
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||iiE.ii_Width!=256 || iiE.ii_Height!=256 || iiE.ii_BitsPerPixel!=24
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||iiW.ii_Width!=256 || iiW.ii_Height!=256 || iiW.ii_BitsPerPixel!=24
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||iiF.ii_Width!=256 || iiF.ii_Height!=256 || iiF.ii_BitsPerPixel!=24
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||iiC.ii_Width!=256 || iiC.ii_Height!=256 || iiC.ii_BitsPerPixel!=24) {
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throw "All pictures must be 256x256 pixels in 24 bpp!";
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}
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paubN=(UBYTE(*)[256][256][3])iiN.ii_Picture;
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paubS=(UBYTE(*)[256][256][3])iiS.ii_Picture;
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paubE=(UBYTE(*)[256][256][3])iiE.ii_Picture;
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paubW=(UBYTE(*)[256][256][3])iiW.ii_Picture;
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paubF=(UBYTE(*)[256][256][3])iiF.ii_Picture;
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paubC=(UBYTE(*)[256][256][3])iiC.ii_Picture;
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for (PIX pixEnvU=0; pixEnvU<pixSizeU; pixEnvU++) {
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for (PIX pixEnvV=0; pixEnvV<pixSizeV; pixEnvV++) {
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FLOAT fS = pixEnvU*2.0f/pixSizeU-1;
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FLOAT fT = pixEnvV*2.0f/pixSizeV-1;
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FLOAT fZ = 1-2*fS*fS-2*fT*fT;
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FLOAT fM = Sqrt(2+2*fZ);
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FLOAT fX = fS*fM;
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FLOAT fY = fT*fM;
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FLOAT fLen = sqrt(fX*fX+fY*fY+fZ*fZ);
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fX/=fLen;
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fY/=fLen;
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fZ/=fLen;
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Swap(fZ, fY);
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UBYTE (*paub)[256][256][3] = NULL;
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FLOAT fU, fV, fL, fBestU, fBestV, fBestL;
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fBestU = 0.0f;
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fBestV = 0.0f;
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fBestL = 10000.0f;
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if (PlaneRayIntersection(fX, fY, fZ, plN, fU, fV, fL) && fL>0 && fL<fBestL) {
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paub = paubN;
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fBestU = fU;
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fBestV = fV;
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fBestL = fL;
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}
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if (PlaneRayIntersection(fX, fY, fZ, plS, fU, fV, fL) && fL>0 && fL<fBestL) {
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paub = paubS;
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fBestU = fU;
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fBestV = fV;
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fBestL = fL;
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}
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if (PlaneRayIntersection(fX, fY, fZ, plE, fU, fV, fL) && fL>0 && fL<fBestL) {
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paub = paubE;
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fBestU = fU;
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fBestV = fV;
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fBestL = fL;
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}
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if (PlaneRayIntersection(fX, fY, fZ, plW, fU, fV, fL) && fL>0 && fL<fBestL) {
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paub = paubW;
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fBestU = fU;
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fBestV = fV;
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fBestL = fL;
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}
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if (PlaneRayIntersection(fX, fY, fZ, plF, fU, fV, fL) && fL>0 && fL<fBestL){
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paub = paubF;
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fBestU = fU;
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fBestV = fV;
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fBestL = fL;
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}
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if (PlaneRayIntersection(fX, fY, fZ, plC, fU, fV, fL) && fL>0 && fL<fBestL) {
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paub = paubC;
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fBestU = fU;
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fBestV = fV;
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fBestL = fL;
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}
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ASSERT(fBestL>0.1);
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PIX pixU = PIX(fBestU);
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PIX pixV = PIX(fBestV);
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if (pixU<0) {
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ASSERT(pixU>-10);
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pixU = 0;
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}
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if (pixU>255) {
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ASSERT(pixU<260);
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pixU = 255;
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}
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if (pixV<0) {
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ASSERT(pixV>-10);
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pixV = 0;
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}
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if (pixV>255) {
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ASSERT(pixV<260);
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pixV = 255;
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}
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pubImage[(pixEnvV*pixSizeU+pixEnvU)*3+0] = (*paub)[pixV][pixU][0];
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pubImage[(pixEnvV*pixSizeU+pixEnvU)*3+1] = (*paub)[pixV][pixU][1];
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pubImage[(pixEnvV*pixSizeU+pixEnvU)*3+2] = (*paub)[pixV][pixU][2];
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}
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}
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}
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// create black reflection map
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else
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{
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for (PIX pixU=0; pixU<pixSizeU; pixU++)
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{
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for (PIX pixV=0; pixV<pixSizeV; pixV++)
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{
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pubImage[(pixV*pixSizeU+pixU)*3+0] = 0;
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pubImage[(pixV*pixSizeU+pixU)*3+1] = 0;
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pubImage[(pixV*pixSizeU+pixU)*3+2] = 0;
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}
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}
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}
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iiEnv.Attach( pubImage, pixSizeU, pixSizeV, 24);
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try
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{
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CTFileStream fsFile;
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CTextureData td;
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iiEnv.SaveTGA_t( fnEnv.NoExt()+".tga");
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td.Create_t( &iiEnv, pixSize, 1, FALSE);
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fsFile.Create_t(fnEnv);
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td.Write_t( &fsFile);
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fsFile.Close();
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}
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catch(char *strError)
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{
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iiEnv.Detach();
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throw strError;
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}
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iiEnv.Detach();
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FreeMemory(pubImage);
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}
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void CDlgCreateReflectionTexture::DrawPreview( CDrawPort *pdp)
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{
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BOOL bErrorOcured = FALSE;
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if( (m_moModel.GetData() == NULL) || (m_moModel.mo_toTexture.GetData() == NULL) ||
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(m_moModel.mo_toReflection.GetData() == NULL) )
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// obtain components for rendering
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try
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{
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m_toBackground.SetData_t( fnBCGTexture);
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DECLARE_CTFILENAME( fnTeapotModel, "Models\\Editor\\Teapot.mdl");
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DECLARE_CTFILENAME( fnTeapotTexture, "Models\\Editor\\Teapot.tex");
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m_moModel.SetData_t( fnTeapotModel);
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m_moModel.mo_toTexture.SetData_t( fnTeapotTexture);
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m_moModel.mo_toReflection.SetData_t( CTString("temp\\ReflectionTemp.tex"));
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m_moModel.mo_toSpecular.SetData_t( CTString("temp\\SpecularTemp.tex"));
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}
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catch( char *strError)
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{
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(void) strError;
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bErrorOcured = TRUE;
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}
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if( !bErrorOcured)
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{
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((CModelData*)m_moModel.GetData())->md_colReflections = m_colorReflection.GetColor();
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PIXaabbox2D screenBox = PIXaabbox2D( PIX2D(0,0), PIX2D(pdp->GetWidth(), pdp->GetHeight()) );
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//pdp->PutTexture( &m_moModel.mo_toReflection, screenBox);
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//return;
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if( m_toBackground.GetData() != NULL) {
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pdp->PutTexture( &m_toBackground, screenBox);
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} else {
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pdp->Fill( C_BLACK|CT_OPAQUE);
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}
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pdp->FillZBuffer( ZBUF_BACK);
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CRenderModel rmRenderModel;
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CPerspectiveProjection3D prPerspectiveProjection;
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a3dObjectAngles += a3dObjectRotation;
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a3dLightAngles += a3dLightRotation;
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m_plPlacement.pl_OrientationAngle = a3dObjectAngles;
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AnglesToDirectionVector( a3dLightAngles, rmRenderModel.rm_vLightDirection);
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prPerspectiveProjection.FOVL() = AngleDeg(50.0f);
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prPerspectiveProjection.ScreenBBoxL() = FLOATaabbox2D(
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FLOAT2D(0.0f,0.0f),FLOAT2D((float)pdp->GetWidth(), (float)pdp->GetHeight()));
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prPerspectiveProjection.AspectRatioL() = 1.0f;
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prPerspectiveProjection.FrontClipDistanceL() = 0.05f;
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prPerspectiveProjection.ViewerPlacementL().pl_PositionVector = FLOAT3D(0.0f,0.0f,0.0f);
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prPerspectiveProjection.ViewerPlacementL().pl_OrientationAngle = ANGLE3D( 0, -20, 0);
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prPerspectiveProjection.Prepare();
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CAnyProjection3D apr;
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apr = prPerspectiveProjection;
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BeginModelRenderingView(apr, pdp);
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_mrpModelRenderPrefs.SetRenderType( RT_TEXTURE|RT_SHADING_PHONG);
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m_plPlacement.pl_PositionVector = FLOAT3D( 0.0f, -0.19f, -0.35f);
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rmRenderModel.SetObjectPlacement(m_plPlacement);
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rmRenderModel.rm_colLight = m_colorLight.GetColor();
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rmRenderModel.rm_colAmbient = m_colorAmbient.GetColor();
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m_moModel.SetupModelRendering( rmRenderModel);
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m_moModel.RenderModel( rmRenderModel);
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EndModelRenderingView();
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}
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}
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void CDlgCreateReflectionTexture::PutPicture(CWnd &wnd, CTextureObject &to, INDEX iwin)
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{
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CDrawPort *&pdp = m_apdp[iwin];
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CViewPort *&pvp = m_apvp[iwin];
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if (pvp==NULL) {
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_pGfx->CreateWindowCanvas( wnd.m_hWnd, &pvp, &pdp);
|
|
}
|
|
if( (pdp != NULL) && (pdp->Lock()) ) {
|
|
if( to.GetData()!= NULL) {
|
|
PIXaabbox2D screenBox = PIXaabbox2D( PIX2D(0,0), PIX2D(pdp->GetWidth(), pdp->GetHeight()) );
|
|
pdp->PutTexture( &to, screenBox);
|
|
} else {
|
|
pdp->Fill( C_BLACK|CT_OPAQUE);
|
|
}
|
|
pdp->Unlock();
|
|
}
|
|
if (pvp!=NULL) pvp->SwapBuffers();
|
|
}
|
|
|
|
void CDlgCreateReflectionTexture::RenderPreview(void)
|
|
{
|
|
// ******** Render preview window
|
|
CDrawPort *&pdp = m_apdp[0];
|
|
CViewPort *&pvp = m_apvp[0];
|
|
if (pvp==NULL) _pGfx->CreateWindowCanvas( m_wndPreview.m_hWnd, &pvp, &pdp);
|
|
if( (pdp != NULL) && (pdp->Lock()) )
|
|
{
|
|
DrawPreview( pdp);
|
|
pdp->Unlock();
|
|
}
|
|
if (pvp!=NULL) pvp->SwapBuffers();
|
|
|
|
PutPicture(m_wndN, m_toN, 1);
|
|
PutPicture(m_wndE, m_toE, 2);
|
|
PutPicture(m_wndS, m_toS, 3);
|
|
PutPicture(m_wndW, m_toW, 4);
|
|
PutPicture(m_wndC, m_toC, 5);
|
|
PutPicture(m_wndF, m_toF, 6);
|
|
}
|
|
|
|
#define CREATE_WND( DLGID, wnd, IDW) \
|
|
pWnd = GetDlgItem(DLGID);\
|
|
pWnd->GetWindowRect(&rectWnd);\
|
|
ScreenToClient(&rectWnd);\
|
|
wnd.Create( NULL, NULL, WS_BORDER|WS_VISIBLE, rectWnd, this, IDW);
|
|
void CDlgCreateReflectionTexture::OnPaint()
|
|
{
|
|
CPaintDC dc(this); // device context for painting
|
|
|
|
if( m_iTimerID == -1)
|
|
{
|
|
m_iTimerID = (int) SetTimer( 1, 24, NULL);
|
|
}
|
|
|
|
if( !m_bCustomWindowsCreated)
|
|
{
|
|
// ---------------- Create custom windows
|
|
|
|
CWnd *pWnd;
|
|
CRect rectWnd;
|
|
CREATE_WND( IDC_PREVIEW_FRAME, m_wndPreview, IDW_REFLECTION_PREVIEW);
|
|
CREATE_WND( IDC_FRAME_FRONT, m_wndN, IDW_FRONT);
|
|
CREATE_WND( IDC_FRAME_RIGHT, m_wndE, IDW_RIGHT);
|
|
CREATE_WND( IDC_FRAME_BACK, m_wndS, IDW_BACK );
|
|
CREATE_WND( IDC_FRAME_LEFT, m_wndW, IDW_LEFT );
|
|
CREATE_WND( IDC_FRAME_UP, m_wndC, IDW_UP );
|
|
CREATE_WND( IDC_FRAME_DOWN, m_wndF, IDW_DOWN );
|
|
|
|
// mark that custom windows are created
|
|
m_bCustomWindowsCreated = TRUE;
|
|
}
|
|
RenderPreview();
|
|
}
|
|
|
|
BOOL CDlgCreateReflectionTexture::OnInitDialog()
|
|
{
|
|
CDialog::OnInitDialog();
|
|
|
|
if(::IsWindow( m_comboSizeInPixels.m_hWnd))
|
|
{
|
|
m_comboSizeInPixels.SetCurSel( 6);
|
|
}
|
|
UpdateData( TRUE);
|
|
return TRUE;
|
|
}
|
|
|
|
void CDlgCreateReflectionTexture::OnTimer(UINT nIDEvent)
|
|
{
|
|
// on our timer discard preview window
|
|
if( nIDEvent == 1 && _bTimerEnabled)
|
|
{
|
|
TIME timeCurrentTick = _pTimer->GetRealTimeTick();
|
|
if( timeCurrentTick > timeLastTick )
|
|
{
|
|
_pTimer->SetCurrentTick( timeCurrentTick);
|
|
timeLastTick = timeCurrentTick;
|
|
}
|
|
RenderPreview();
|
|
}
|
|
|
|
CDialog::OnTimer(nIDEvent);
|
|
}
|
|
|
|
void CDlgCreateReflectionTexture::OnDestroy()
|
|
{
|
|
for (INDEX iwin=0; iwin<7; iwin++) {
|
|
if( m_apvp[iwin]!=NULL) _pGfx->DestroyWindowCanvas( m_apvp[iwin]);
|
|
}
|
|
|
|
KillTimer( m_iTimerID);
|
|
_pTimer->SetCurrentTick( 0.0f);
|
|
CDialog::OnDestroy();
|
|
}
|
|
|
|
void CDlgCreateReflectionTexture::OnAutoRotate()
|
|
{
|
|
a3dObjectAngles = ANGLE3D( 0, 0, 0);
|
|
a3dLightAngles = ANGLE3D( 0, 0, 0);
|
|
if( m_bAutoRotate)
|
|
{
|
|
a3dObjectRotation = ANGLE3D( 0, 0, 0);
|
|
a3dLightRotation = ANGLE3D( 0, 0, 0);
|
|
}
|
|
else
|
|
{
|
|
a3dObjectRotation = ANGLE3D( -2.5f, 0, 0);
|
|
a3dLightRotation = ANGLE3D( 0, 0, 0);
|
|
}
|
|
m_bAutoRotate = !m_bAutoRotate;
|
|
}
|
|
|
|
void CDlgCreateReflectionTexture::OnSelchangeSizeInPixels()
|
|
{
|
|
UpdateData( TRUE);
|
|
}
|
|
|
|
void CDlgCreateReflectionTexture::AutoSetTextures( CTFileName fnFile)
|
|
{
|
|
char achrBase[ PATH_MAX];
|
|
strcpy( achrBase, fnFile.FileDir()+fnFile.FileName() );
|
|
achrBase[ strlen(achrBase)-1] = 0;
|
|
m_strBase = achrBase;
|
|
m_strExt = fnFile.FileExt();
|
|
|
|
try
|
|
{
|
|
CreateTexture_t( m_strBase+"N"+m_strExt, CTString("Temp\\TempN.tex"), 256, 15, FALSE);
|
|
CreateTexture_t( m_strBase+"E"+m_strExt, CTString("Temp\\TempE.tex"), 256, 15, FALSE);
|
|
CreateTexture_t( m_strBase+"S"+m_strExt, CTString("Temp\\TempS.tex"), 256, 15, FALSE);
|
|
CreateTexture_t( m_strBase+"W"+m_strExt, CTString("Temp\\TempW.tex"), 256, 15, FALSE);
|
|
CreateTexture_t( m_strBase+"C"+m_strExt, CTString("Temp\\TempC.tex"), 256, 15, FALSE);
|
|
CreateTexture_t( m_strBase+"F"+m_strExt, CTString("Temp\\TempF.tex"), 256, 15, FALSE);
|
|
|
|
m_toN.SetData_t( CTString("Temp\\TempN.tex"));
|
|
m_toE.SetData_t( CTString("Temp\\TempE.tex"));
|
|
m_toS.SetData_t( CTString("Temp\\TempS.tex"));
|
|
m_toW.SetData_t( CTString("Temp\\TempW.tex"));
|
|
m_toC.SetData_t( CTString("Temp\\TempC.tex"));
|
|
m_toF.SetData_t( CTString("Temp\\TempF.tex"));
|
|
}
|
|
catch( char *strError)
|
|
{
|
|
(void) strError;
|
|
}
|
|
}
|
|
|
|
static BOOL bWeStartedMouseDown = FALSE;
|
|
|
|
BOOL CDlgCreateReflectionTexture::PreTranslateMessage(MSG* pMsg)
|
|
{
|
|
ULONG fwKeys = pMsg->wParam;
|
|
PIX xPos = LOWORD(pMsg->lParam);
|
|
PIX yPos = HIWORD(pMsg->lParam);
|
|
CPoint point = CPoint(xPos, yPos);
|
|
CPoint pointScreen;
|
|
GetCursorPos( &pointScreen);
|
|
|
|
CWnd *pWndPreview = GetDlgItem(IDC_PREVIEW_FRAME);
|
|
CRect rectPreview;
|
|
pWndPreview->GetClientRect( &rectPreview);
|
|
pWndPreview->ClientToScreen( &rectPreview);
|
|
|
|
|
|
if( rectPreview.PtInRect( pointScreen))
|
|
{
|
|
if( (pMsg->message == WM_MOUSEMOVE) && (bWeStartedMouseDown) )
|
|
{
|
|
if( fwKeys&MK_LBUTTON) a3dObjectRotation = GetRotForDelta( point-ptLMBDown, FALSE);
|
|
else if( fwKeys&MK_RBUTTON) a3dLightRotation = GetRotForDelta( point-ptRMBDown, FALSE);
|
|
}
|
|
else if( (pMsg->message == WM_LBUTTONDOWN) || ( pMsg->message == WM_RBUTTONDOWN) )
|
|
{
|
|
bWeStartedMouseDown = TRUE;
|
|
ptLMBDown = point;
|
|
ptRMBDown = point;
|
|
}
|
|
else if( (pMsg->message == WM_LBUTTONUP) && (bWeStartedMouseDown) )
|
|
{
|
|
a3dObjectRotation = GetRotForDelta( point-ptLMBDown, FALSE);
|
|
bWeStartedMouseDown = FALSE;
|
|
}
|
|
else if( (pMsg->message == WM_RBUTTONUP) && (bWeStartedMouseDown) )
|
|
{
|
|
a3dLightRotation = GetRotForDelta( point-ptRMBDown, FALSE);
|
|
bWeStartedMouseDown = FALSE;
|
|
}
|
|
}
|
|
|
|
#define BROWSE_TEXTURE( ID)\
|
|
pWnd = GetDlgItem(ID);\
|
|
pWnd->GetClientRect( &rectWnd);\
|
|
pWnd->ClientToScreen( &rectWnd);\
|
|
if( rectWnd.PtInRect( pointScreen)) {\
|
|
fnChoosedFile = _EngineGUI.FileRequester( "Select picture", \
|
|
FILTER_TGA FILTER_PCX FILTER_ALL FILTER_END, "Reflection map picures directory", "Textures\\");\
|
|
if( fnChoosedFile != "") {\
|
|
AutoSetTextures(fnChoosedFile);}\
|
|
UpdateData( TRUE);};
|
|
|
|
#define SET_BCG_TEXTURE( ID, to)\
|
|
pWnd = GetDlgItem(ID);\
|
|
pWnd->GetClientRect( &rectWnd);\
|
|
pWnd->ClientToScreen( &rectWnd);\
|
|
if( rectWnd.PtInRect( pointScreen)) {\
|
|
try {\
|
|
if( to.GetName() == m_toBackground.GetName()){\
|
|
m_toBackground.SetData_t( fnBCGTexture);\
|
|
} else { m_toBackground.SetData_t( to.GetName());};\
|
|
} catch( char *strError) { (void) strError;};};
|
|
|
|
if( pMsg->message == WM_LBUTTONUP)
|
|
{
|
|
CTFileName fnChoosedFile;
|
|
CWnd *pWnd;
|
|
CRect rectWnd;
|
|
|
|
BROWSE_TEXTURE( IDC_FRAME_FRONT);
|
|
BROWSE_TEXTURE( IDC_FRAME_RIGHT);
|
|
BROWSE_TEXTURE( IDC_FRAME_BACK);
|
|
BROWSE_TEXTURE( IDC_FRAME_LEFT);
|
|
BROWSE_TEXTURE( IDC_FRAME_UP);
|
|
BROWSE_TEXTURE( IDC_FRAME_DOWN);
|
|
}
|
|
|
|
if( pMsg->message == WM_RBUTTONUP)
|
|
{
|
|
CWnd *pWnd;
|
|
CRect rectWnd;
|
|
SET_BCG_TEXTURE( IDC_FRAME_FRONT, m_toN);
|
|
SET_BCG_TEXTURE( IDC_FRAME_RIGHT, m_toE);
|
|
SET_BCG_TEXTURE( IDC_FRAME_BACK, m_toS);
|
|
SET_BCG_TEXTURE( IDC_FRAME_LEFT, m_toW);
|
|
SET_BCG_TEXTURE( IDC_FRAME_UP, m_toC);
|
|
SET_BCG_TEXTURE( IDC_FRAME_DOWN, m_toF);
|
|
}
|
|
|
|
return CDialog::PreTranslateMessage(pMsg);
|
|
}
|
|
|
|
void CDlgCreateReflectionTexture::OnOK()
|
|
{
|
|
CTFileName fnTemp = _fnmApplicationPath+CTString("temp\\ReflectionTemp.tex");
|
|
CTFileName fnFinal = _EngineGUI.FileRequester( "Save texture as ...",
|
|
FILTER_TEX FILTER_ALL FILTER_END,
|
|
"Reflection map textures directory",
|
|
"Textures\\");
|
|
if( fnFinal != "")
|
|
{
|
|
CopyFileA( fnTemp, _fnmApplicationPath+fnFinal, FALSE);
|
|
}
|
|
|
|
CDialog::OnOK();
|
|
}
|