Serious-Engine/Sources/Engine/Base/ProgressHook.cpp
Ryan C. Gordon 1a2ccb8f50 Merge github.com:Croteam-Official/Serious-Engine
Conflicts:
	Sources/Ecc/Parser.cpp
	Sources/Ecc/Scanner.cpp
	Sources/Engine/Base/Scanner.cpp
	Sources/Engine/GameAgent/GameAgent.cpp
	Sources/Engine/Graphics/Gfx_wrapper.h
	Sources/Engine/Network/Network.cpp
	Sources/Engine/Sound/SoundDecoder.h
	Sources/Engine/Templates/HashTableTemplate.cpp
	Sources/Engine/Terrain/Terrain.h
	Sources/EntitiesMP/ParticleCloudsHolder.es
	Sources/EntitiesMP/ParticleCloudsMarker.es
	Sources/SeriousSam/CDCheck.h
	Sources/SeriousSam/Menu.cpp
	Sources/SeriousSam/MenuGadgets.cpp
	Sources/SeriousSam/SeriousSam.cpp
	Sources/SeriousSam/SplashScreen.cpp
	Sources/SeriousSam/StdH.cpp
	Sources/SeriousSam/StdH.h
	Sources/Shaders/StdH.cpp
2016-04-02 23:56:12 -04:00

66 lines
2.1 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
#include <Engine/StdH.h>
#include <Engine/Base/CTString.h>
#include <Engine/Base/ProgressHook.h>
#include <Engine/Network/Network.h>
#include <Engine/Network/CommunicationInterface.h>
static void (*_pLoadingHook_t)(CProgressHookInfo *pgli) = NULL; // hook for loading/connecting
static CProgressHookInfo _phiLoadingInfo; // info passed to the hook
BOOL _bRunNetUpdates = FALSE;
static CTimerValue tvLastUpdate;
static BOOL bTimeInitialized = FALSE;
extern FLOAT net_fSendRetryWait;
// set hook for loading/connecting
void SetProgressHook(void (*pHook)(CProgressHookInfo *pgli))
{
_pLoadingHook_t = pHook;
}
// call loading/connecting hook
void SetProgressDescription(const CTString &strDescription)
{
_phiLoadingInfo.phi_strDescription = strDescription;
}
void CallProgressHook_t(FLOAT fCompleted)
{
if (_pLoadingHook_t!=NULL) {
_phiLoadingInfo.phi_fCompleted = fCompleted;
_pLoadingHook_t(&_phiLoadingInfo);
if (!bTimeInitialized) {
tvLastUpdate = _pTimer->GetHighPrecisionTimer();
bTimeInitialized = TRUE;
}
CTimerValue tvNow = _pTimer->GetHighPrecisionTimer();
if ((tvNow-tvLastUpdate) > CTimerValue(net_fSendRetryWait*1.1)) {
if (_pNetwork->ga_IsServer) {
// handle server messages
_cmiComm.Server_Update();
} else {
// handle client messages
_cmiComm.Client_Update();
}
tvLastUpdate = _pTimer->GetHighPrecisionTimer();
}
}
}