mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-29 21:25:54 +01:00
78 lines
2.3 KiB
C++
78 lines
2.3 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#if !defined(AFX_WNDTERRAINTILEPALETTE_H__C3228E4D_AEA7_4300_B202_77149FD3B92C__INCLUDED_)
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#define AFX_WNDTERRAINTILEPALETTE_H__C3228E4D_AEA7_4300_B202_77149FD3B92C__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// WndTerrainTilePalette.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// CWndTerrainTilePalette window
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class CWndTerrainTilePalette : public CWnd
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{
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// Construction
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public:
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CWndTerrainTilePalette();
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// Attributes
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public:
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CTextureData *m_ptd;
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CDrawPort *m_pDrawPort;
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CViewPort *m_pViewPort;
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INDEX m_ctPaletteTilesH;
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INDEX m_ctTilesPerRaw;
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CDynamicContainer<CTileInfo> m_dcTileInfo;
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INDEX m_iTimerID;
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CWndTerrainTilePalette)
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public:
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virtual BOOL PreTranslateMessage(MSG* pMsg);
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//}}AFX_VIRTUAL
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// Implementation
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public:
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virtual ~CWndTerrainTilePalette();
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BOOL Initialize(PIX pixX, PIX pixY, CTextureData *ptd, BOOL bCenter=TRUE);
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PIXaabbox2D GetTileBBox( INDEX iTile);
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// Generated message map functions
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protected:
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//{{AFX_MSG(CWndTerrainTilePalette)
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afx_msg void OnPaint();
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afx_msg void OnKillFocus(CWnd* pNewWnd);
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afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
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afx_msg void OnTimer(UINT nIDEvent);
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afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_WNDTERRAINTILEPALETTE_H__C3228E4D_AEA7_4300_B202_77149FD3B92C__INCLUDED_)
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