mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 18:30:27 +01:00
1a2ccb8f50
Conflicts: Sources/Ecc/Parser.cpp Sources/Ecc/Scanner.cpp Sources/Engine/Base/Scanner.cpp Sources/Engine/GameAgent/GameAgent.cpp Sources/Engine/Graphics/Gfx_wrapper.h Sources/Engine/Network/Network.cpp Sources/Engine/Sound/SoundDecoder.h Sources/Engine/Templates/HashTableTemplate.cpp Sources/Engine/Terrain/Terrain.h Sources/EntitiesMP/ParticleCloudsHolder.es Sources/EntitiesMP/ParticleCloudsMarker.es Sources/SeriousSam/CDCheck.h Sources/SeriousSam/Menu.cpp Sources/SeriousSam/MenuGadgets.cpp Sources/SeriousSam/SeriousSam.cpp Sources/SeriousSam/SplashScreen.cpp Sources/SeriousSam/StdH.cpp Sources/SeriousSam/StdH.h Sources/Shaders/StdH.cpp
203 lines
6.0 KiB
C++
203 lines
6.0 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of version 2 of the GNU General Public License as published by
|
|
the Free Software Foundation
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
|
|
|
/*
|
|
* Model entity that can move.
|
|
*/
|
|
|
|
2
|
|
%{
|
|
#include <Engine/StdH.h>
|
|
#include <Engine/Entities/InternalClasses.h>
|
|
#include <Engine/Base/CRC.h>
|
|
#include <Engine/Base/Stream.h>
|
|
#include <Engine/Base/Console.h>
|
|
#include <Engine/Models/ModelObject.h>
|
|
%}
|
|
|
|
class export CMovableModelEntity : CMovableEntity {
|
|
name "MovableModelEntity";
|
|
thumbnail "";
|
|
properties:
|
|
1 INDEX en_iCollisionBox = 0, // current collision box for model entities
|
|
2 INDEX en_iWantedCollisionBox = 0, // collision box to change to
|
|
|
|
|
|
components:
|
|
|
|
|
|
functions:
|
|
|
|
// create a checksum value for sync-check
|
|
export void ChecksumForSync(ULONG &ulCRC, INDEX iExtensiveSyncCheck)
|
|
{
|
|
CMovableEntity::ChecksumForSync(ulCRC, iExtensiveSyncCheck);
|
|
if (iExtensiveSyncCheck>0) {
|
|
CRC_AddLONG(ulCRC, en_iCollisionBox);
|
|
CRC_AddLONG(ulCRC, en_iWantedCollisionBox);
|
|
}
|
|
}
|
|
// dump sync data to text file
|
|
export void DumpSync_t(CTStream &strm, INDEX iExtensiveSyncCheck) // throw char *
|
|
{
|
|
CMovableEntity::DumpSync_t(strm, iExtensiveSyncCheck);
|
|
if (iExtensiveSyncCheck>0) {
|
|
strm.FPrintF_t("collision box: %d(%d)\n", en_iCollisionBox, en_iWantedCollisionBox);
|
|
}
|
|
}
|
|
|
|
// prepare parameters for moving in this tick
|
|
export void PreMoving(void) // override from CMovableEntity
|
|
{
|
|
// if collision box should be changed
|
|
if (en_iCollisionBox != en_iWantedCollisionBox) {
|
|
// change if possible
|
|
ChangeCollisionBoxIndexNow(en_iWantedCollisionBox);
|
|
}
|
|
|
|
CMovableEntity::PreMoving();
|
|
}
|
|
export void DoMoving(void) // override from CMovableEntity
|
|
{
|
|
CMovableEntity::DoMoving();
|
|
}
|
|
|
|
/* Get current collision box index for this entity. */
|
|
export INDEX GetCollisionBoxIndex(void)
|
|
{
|
|
return en_iCollisionBox;
|
|
}
|
|
|
|
/* Check if collision box touches any brush near. */
|
|
export BOOL CheckForCollisionNow(INDEX iNewCollisionBox, CEntity **ppenObstacle)
|
|
{
|
|
// test if an entity can change to the new collision box without intersecting anything
|
|
extern BOOL CanEntityChangeCollisionBox(CEntity *pen, INDEX iNewCollisionBox, CEntity **ppenObstacle);
|
|
return !CanEntityChangeCollisionBox(this, en_iCollisionBox, ppenObstacle);
|
|
}
|
|
|
|
/* Change current collision box. */
|
|
export BOOL ChangeCollisionBoxIndexNow(INDEX iNewCollisionBox, CEntity **ppenObstacle)
|
|
{
|
|
// if same as current
|
|
if (iNewCollisionBox == en_iCollisionBox) {
|
|
// do nothing
|
|
return TRUE;
|
|
}
|
|
|
|
//CPrintF("changing box %d-%d...", en_iCollisionBox, iNewCollisionBox);
|
|
// test if an entity can change to the new collision box without intersecting anything
|
|
extern BOOL CanEntityChangeCollisionBox(CEntity *pen, INDEX iNewCollisionBox, CEntity **ppenObstacle);
|
|
BOOL bCanChange = CanEntityChangeCollisionBox(this, iNewCollisionBox, ppenObstacle);
|
|
|
|
// if it cannot
|
|
if (!bCanChange) {
|
|
// fail
|
|
//CPrintF("failed\n");
|
|
return FALSE;
|
|
}
|
|
|
|
// if this is ska model
|
|
if(en_RenderType == CEntity::RT_SKAMODEL || en_RenderType == CEntity::RT_SKAEDITORMODEL) {
|
|
if(GetModelInstance()!=NULL) {
|
|
// change his colision box index
|
|
GetModelInstance()->mi_iCurentBBox = iNewCollisionBox;
|
|
}
|
|
}
|
|
// remember new collision box
|
|
en_iCollisionBox = iNewCollisionBox;
|
|
en_iWantedCollisionBox = iNewCollisionBox;
|
|
|
|
// recalculate collision info
|
|
ModelChangeNotify();
|
|
|
|
//CPrintF("succeeded\n");
|
|
return TRUE;
|
|
}
|
|
|
|
/* Change current collision box. */
|
|
export BOOL ChangeCollisionBoxIndexNow(INDEX iNewCollisionBox)
|
|
{
|
|
CEntity *penDummy;
|
|
return ChangeCollisionBoxIndexNow(iNewCollisionBox, &penDummy);
|
|
}
|
|
|
|
/* Force immediate changing of collision box. */
|
|
export void ForceCollisionBoxIndexChange(INDEX iNewCollisionBox)
|
|
{
|
|
// if this is ska model
|
|
if(en_RenderType == CEntity::RT_SKAMODEL || en_RenderType == CEntity::RT_SKAEDITORMODEL) {
|
|
if(GetModelInstance()!=NULL) {
|
|
// change his colision box index
|
|
GetModelInstance()->mi_iCurentBBox = iNewCollisionBox;
|
|
}
|
|
}
|
|
// remember new collision box
|
|
en_iCollisionBox = iNewCollisionBox;
|
|
en_iWantedCollisionBox = iNewCollisionBox;
|
|
|
|
// recalculate collision info
|
|
ModelChangeNotify();
|
|
}
|
|
|
|
/* Change current collision box next time when possible. */
|
|
export void ChangeCollisionBoxIndexWhenPossible(INDEX iNewCollisionBox)
|
|
{
|
|
en_iWantedCollisionBox = iNewCollisionBox;
|
|
}
|
|
|
|
/* Copy entity from another entity of same class. */
|
|
/*CMovableModelEntity &operator=(CMovableModelEntity &enOther)
|
|
{
|
|
CMovableEntity::operator=(enOther);
|
|
return *this;
|
|
} */
|
|
/* Read from stream. */
|
|
export void Read_t( CTStream *istr) // throw char *
|
|
{
|
|
CMovableEntity::Read_t(istr);
|
|
}
|
|
/* Write to stream. */
|
|
export void Write_t( CTStream *ostr) // throw char *
|
|
{
|
|
CMovableEntity::Write_t(ostr);
|
|
}
|
|
|
|
// returns bytes of memory used by this object
|
|
SLONG GetUsedMemory(void)
|
|
{
|
|
return( sizeof(CMovableModelEntity) - sizeof(CMovableEntity) + CMovableEntity::GetUsedMemory());
|
|
}
|
|
|
|
|
|
procedures:
|
|
|
|
|
|
// must have at least one procedure per class
|
|
Dummy() {};
|
|
|
|
// wait here until scheduled animation starts
|
|
WaitUntilScheduledAnimStarts(EVoid)
|
|
{
|
|
ASSERT(en_RenderType == CEntity::RT_MODEL || en_RenderType == CEntity::RT_EDITORMODEL);
|
|
FLOAT fToWait = GetModelObject()->ao_tmAnimStart-_pTimer->CurrentTick();
|
|
if( fToWait>0)
|
|
{
|
|
autowait(fToWait+_pTimer->TickQuantum);
|
|
}
|
|
return EReturn();
|
|
}
|
|
};
|