mirror of
https://github.com/ptitSeb/Serious-Engine
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47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#ifndef SE_INCL_GAME_MENU_NETWORKSTART_H
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#define SE_INCL_GAME_MENU_NETWORKSTART_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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#include "GUI/Components/MGButton.h"
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#include "GUI/Components/MGEdit.h"
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#include "GUI/Components/MGTitle.h"
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#include "GUI/Components/MGTrigger.h"
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class CNetworkStartMenu : public CGameMenu {
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public:
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CMGTitle gm_mgTitle;
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CMGEdit gm_mgSessionName;
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CMGTrigger gm_mgGameType;
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CMGTrigger gm_mgDifficulty;
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CMGButton gm_mgLevel;
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CMGTrigger gm_mgMaxPlayers;
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CMGTrigger gm_mgWaitAllPlayers;
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CMGTrigger gm_mgVisible;
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CMGButton gm_mgGameOptions;
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CMGButton gm_mgStart;
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void Initialize_t(void);
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void StartMenu(void);
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void EndMenu(void);
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};
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#endif /* include-once check. */ |