mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-02 06:35:53 +01:00
112 lines
3.7 KiB
C++
112 lines
3.7 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of version 2 of the GNU General Public License as published by
|
|
the Free Software Foundation
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
|
|
|
#include "StdH.h"
|
|
#include <Engine/CurrentVersion.h>
|
|
#include "MenuPrinting.h"
|
|
#include "MenuStuff.h"
|
|
#include "MCustomizeKeyboard.h"
|
|
|
|
|
|
void CCustomizeKeyboardMenu::FillListItems(void)
|
|
{
|
|
// disable all items first
|
|
for (INDEX i = 0; i<KEYS_ON_SCREEN; i++) {
|
|
gm_mgKey[i].mg_bEnabled = FALSE;
|
|
gm_mgKey[i].mg_iInList = -2;
|
|
}
|
|
|
|
BOOL bHasFirst = FALSE;
|
|
BOOL bHasLast = FALSE;
|
|
// set diks to key buttons
|
|
INDEX iLabel = 0;
|
|
INDEX ctLabels = _pGame->gm_ctrlControlsExtra.ctrl_lhButtonActions.Count();
|
|
FOREACHINLIST(CButtonAction, ba_lnNode, _pGame->gm_ctrlControlsExtra.ctrl_lhButtonActions, itAct)
|
|
{
|
|
INDEX iInMenu = iLabel - gm_iListOffset;
|
|
if ((iLabel >= gm_iListOffset) &&
|
|
(iLabel<(gm_iListOffset + gm_ctListVisible)))
|
|
{
|
|
bHasFirst |= (iLabel == 0);
|
|
bHasLast |= (iLabel == ctLabels - 1);
|
|
gm_mgKey[iInMenu].mg_strLabel = TranslateConst(itAct->ba_strName, 0);
|
|
gm_mgKey[iInMenu].mg_iControlNumber = iLabel;
|
|
gm_mgKey[iInMenu].SetBindingNames(FALSE);
|
|
gm_mgKey[iInMenu].mg_strTip = TRANS("Enter - change binding, Backspace - unbind");
|
|
gm_mgKey[iInMenu].mg_bEnabled = TRUE;
|
|
gm_mgKey[iInMenu].mg_iInList = iLabel;
|
|
}
|
|
iLabel++;
|
|
}
|
|
|
|
// enable/disable up/down arrows
|
|
gm_mgArrowUp.mg_bEnabled = !bHasFirst && ctLabels>0;
|
|
gm_mgArrowDn.mg_bEnabled = !bHasLast && ctLabels>0;
|
|
}
|
|
|
|
void CCustomizeKeyboardMenu::Initialize_t(void)
|
|
{
|
|
// intialize Audio options menu
|
|
gm_mgTitle.mg_strText = TRANS("CUSTOMIZE BUTTONS");
|
|
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
|
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
|
|
|
#define KL_START 3.0f
|
|
#define KL_STEEP -1.45f
|
|
for (INDEX iLabel = 0; iLabel<KEYS_ON_SCREEN; iLabel++)
|
|
{
|
|
INDEX iPrev = (gm_ctListVisible + iLabel - 1) % KEYS_ON_SCREEN;
|
|
INDEX iNext = (iLabel + 1) % KEYS_ON_SCREEN;
|
|
// initialize label entities
|
|
gm_mgKey[iLabel].mg_boxOnScreen = BoxKeyRow(iLabel);
|
|
// initialize label gadgets
|
|
gm_mgKey[iLabel].mg_pmgUp = &gm_mgKey[iPrev];
|
|
gm_mgKey[iLabel].mg_pmgDown = &gm_mgKey[iNext];
|
|
gm_mgKey[iLabel].mg_bVisible = TRUE;
|
|
gm_lhGadgets.AddTail(gm_mgKey[iLabel].mg_lnNode);
|
|
}
|
|
// arrows just exist
|
|
gm_lhGadgets.AddTail(gm_mgArrowDn.mg_lnNode);
|
|
gm_lhGadgets.AddTail(gm_mgArrowUp.mg_lnNode);
|
|
gm_mgArrowDn.mg_adDirection = AD_DOWN;
|
|
gm_mgArrowUp.mg_adDirection = AD_UP;
|
|
gm_mgArrowDn.mg_boxOnScreen = BoxArrow(AD_DOWN);
|
|
gm_mgArrowUp.mg_boxOnScreen = BoxArrow(AD_UP);
|
|
gm_mgArrowDn.mg_pmgRight = gm_mgArrowDn.mg_pmgUp =
|
|
&gm_mgKey[KEYS_ON_SCREEN - 1];
|
|
gm_mgArrowUp.mg_pmgRight = gm_mgArrowUp.mg_pmgDown =
|
|
&gm_mgKey[0];
|
|
|
|
gm_ctListVisible = KEYS_ON_SCREEN;
|
|
gm_pmgArrowUp = &gm_mgArrowUp;
|
|
gm_pmgArrowDn = &gm_mgArrowDn;
|
|
gm_pmgListTop = &gm_mgKey[0];
|
|
gm_pmgListBottom = &gm_mgKey[KEYS_ON_SCREEN - 1];
|
|
}
|
|
|
|
void CCustomizeKeyboardMenu::StartMenu(void)
|
|
{
|
|
ControlsMenuOn();
|
|
gm_iListOffset = 0;
|
|
gm_ctListTotal = _pGame->gm_ctrlControlsExtra.ctrl_lhButtonActions.Count();
|
|
gm_iListWantedItem = 0;
|
|
CGameMenu::StartMenu();
|
|
}
|
|
|
|
void CCustomizeKeyboardMenu::EndMenu(void)
|
|
{
|
|
ControlsMenuOff();
|
|
CGameMenu::EndMenu();
|
|
} |