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36 lines
1007 B
C
36 lines
1007 B
C
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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// Animation names
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#define DEVIL_ANIM_DEFAULT_ANIMATION 0
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#define DEVIL_ANIM_FROMSTANDTOATTACK01POSITION 1
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#define DEVIL_ANIM_ATTACK01LOOPMINIGUN 2
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#define DEVIL_ANIM_FROMATTACK01TOSTANDPOSITION 3
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#define DEVIL_ANIM_ATTACK02LOOPCLAWS 4
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#define DEVIL_ANIM_ATTACK03 5
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#define DEVIL_ANIM_DEATH 6
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#define DEVIL_ANIM_DEATHREST 7
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#define DEVIL_ANIM_FROMSTANDTODEFENDPOSITION 8
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#define DEVIL_ANIM_DEFENDLOOP 9
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#define DEVIL_ANIM_FROMDEFENDTOSTANDPOSITION 10
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#define DEVIL_ANIM_RUN 11
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#define DEVIL_ANIM_STANDLOOP 12
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#define DEVIL_ANIM_WALK 13
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#define DEVIL_ANIM_WOUND01SLIGHTFRONT 14
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#define DEVIL_ANIM_WOUND02SLIGHTBACK 15
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#define DEVIL_ANIM_WOUND03CRITICALFRONT 16
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// Color names
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// Patch names
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// Names of collision boxes
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#define DEVIL_COLLISION_BOX_DEAFULT 0
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#define DEVIL_COLLISION_BOX_DEATH 1
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// Attaching position names
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#define DEVIL_ATTACHMENT_MINIGUN 0
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#define DEVIL_ATTACHMENT_STICK 1
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#define DEVIL_ATTACHMENT_SHIELD 2
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// Sound names
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