mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2025-01-13 23:31:32 +01:00
dbe524f0b2
except for EntitiesMP/Fish.es which I'm not sure about, and in Computer.cpp the weird "if (_iActiveMessage < _acmMessages.Count()==0)" construct whichs intention I didn't fully grasp, either. |
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.. | ||
PhysicsProfile.cpp | ||
PhysicsProfile.h | ||
World.cpp | ||
World.h | ||
WorldCollision.cpp | ||
WorldCollision.h | ||
WorldCollisionGrid.cpp | ||
WorldCSG.cpp | ||
WorldEditingProfile.cpp | ||
WorldEditingProfile.h | ||
WorldIO.cpp | ||
WorldRayCasting.cpp | ||
WorldRayCasting.h | ||
WorldSettings.h |