mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-27 07:54:51 +01:00
26 lines
774 B
C
26 lines
774 B
C
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
|
|
|
#ifndef SE_INCL_TERRAIN_RENDER_H
|
|
#define SE_INCL_TERRAIN_RENDER_H
|
|
#ifdef PRAGMA_ONCE
|
|
#pragma once
|
|
#endif
|
|
|
|
// Prepare scene for terrain render
|
|
void PrepareScene(CAnyProjection3D &apr, CDrawPort *pdp, CTerrain *ptrTerrain);
|
|
// Render one terrain
|
|
void RenderTerrain(void);
|
|
// Render one terrain in wireframe mode
|
|
void RenderTerrainWire(COLOR &colEdges);
|
|
// Regenerate terrain tile
|
|
void ReGenerateTile(INDEX itt);
|
|
// Draw terrain quad tree
|
|
void DrawQuadTree(void);
|
|
// Draw box in wireframe
|
|
void gfxDrawWireBox(FLOATaabbox3D &bbox, COLOR col);
|
|
// Draw selected vertices
|
|
void DrawSelectedVertices(GFXVertex *pavVertices, GFXColor *pacolColors, INDEX ctVertices);
|
|
|
|
SLONG GetUsedMemoryForTileBatching(void);
|
|
|
|
#endif |