mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-27 07:54:51 +01:00
57 lines
1.7 KiB
C
57 lines
1.7 KiB
C
/* Copyright (c) 2002-2012 Croteam Ltd.
|
||
This program is free software; you can redistribute it and/or modify
|
||
it under the terms of version 2 of the GNU General Public License as published by
|
||
the Free Software Foundation
|
||
|
||
|
||
This program is distributed in the hope that it will be useful,
|
||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
GNU General Public License for more details.
|
||
|
||
You should have received a copy of the GNU General Public License along
|
||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
||
|
||
// Animation names
|
||
#define DEVIL2_ANIM_DEFAULT 0
|
||
#define DEVIL2_ANIM_ANGER01 1
|
||
#define DEVIL2_ANIM_ANGER02 2
|
||
#define DEVIL2_ANIM_CELEBRATE01 3
|
||
#define DEVIL2_ANIM_ATTACKCLOSE 4
|
||
#define DEVIL2_ANIM_IDLE 5
|
||
#define DEVIL2_ANIM_ALL 6
|
||
|
||
// Color names
|
||
|
||
// Patch names
|
||
|
||
// Names of collision boxes
|
||
#define DEVIL2_COLLISION_BOX_default 0
|
||
#define DEVIL2_COLLISION_BOX_ 1
|
||
#define DEVIL2_COLLISION_BOX_ 2
|
||
#define DEVIL2_COLLISION_BOX_ 3
|
||
#define DEVIL2_COLLISION_BOX_ 4
|
||
#define DEVIL2_COLLISION_BOX_ 5
|
||
#define DEVIL2_COLLISION_BOX_ 6
|
||
#define DEVIL2_COLLISION_BOX_ 7
|
||
#define DEVIL2_COLLISION_BOX_ 8
|
||
#define DEVIL2_COLLISION_BOX_ 9
|
||
#define DEVIL2_COLLISION_BOX_ 10
|
||
#define DEVIL2_COLLISION_BOX_ 11
|
||
#define DEVIL2_COLLISION_BOX_ 12
|
||
#define DEVIL2_COLLISION_BOX_ 13
|
||
#define DEVIL2_COLLISION_BOX_ 14
|
||
#define DEVIL2_COLLISION_BOX_ 15
|
||
#define DEVIL2_COLLISION_BOX_ 16
|
||
#define DEVIL2_COLLISION_BOX_ 17
|
||
#define DEVIL2_COLLISION_BOX_ 18
|
||
#define DEVIL2_COLLISION_BOX_ 19
|
||
#define DEVIL2_COLLISION_BOX_ 20
|
||
#define DEVIL2_COLLISION_BOX_ 21
|
||
#define DEVIL2_COLLISION_BOX_ 22
|
||
|
||
// Attaching position names
|
||
|
||
// Sound names
|