mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-26 07:34:52 +01:00
1a2ccb8f50
Conflicts: Sources/Ecc/Parser.cpp Sources/Ecc/Scanner.cpp Sources/Engine/Base/Scanner.cpp Sources/Engine/GameAgent/GameAgent.cpp Sources/Engine/Graphics/Gfx_wrapper.h Sources/Engine/Network/Network.cpp Sources/Engine/Sound/SoundDecoder.h Sources/Engine/Templates/HashTableTemplate.cpp Sources/Engine/Terrain/Terrain.h Sources/EntitiesMP/ParticleCloudsHolder.es Sources/EntitiesMP/ParticleCloudsMarker.es Sources/SeriousSam/CDCheck.h Sources/SeriousSam/Menu.cpp Sources/SeriousSam/MenuGadgets.cpp Sources/SeriousSam/SeriousSam.cpp Sources/SeriousSam/SplashScreen.cpp Sources/SeriousSam/StdH.cpp Sources/SeriousSam/StdH.h Sources/Shaders/StdH.cpp
158 lines
4.7 KiB
C++
158 lines
4.7 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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215
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%{
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#include "EntitiesMP/StdH/StdH.h"
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%}
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uses "EntitiesMP/Marker";
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enum FogAttenuationType {
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0 FA_LINEAR "Linear",
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1 FA_EXP "Exp",
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2 FA_EXP2 "Exp2",
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};
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enum FogGraduationType2 {
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0 FG_CONSTANT "Constant",
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1 FG_LINEAR "Linear",
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2 FG_EXP "Exp",
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};
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class CFogMarker: CMarker {
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name "Fog Marker";
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thumbnail "Thumbnails\\FogMarker.tbn";
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features "IsImportant";
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properties:
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1 FLOAT m_fDepth "Depth" 'E' = 10.0f,
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2 FLOAT m_fAbove "Above" 'O' = 20.0f,
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3 FLOAT m_fBelow "Below" 'B' = 20.0f,
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4 FLOAT m_fFar "Far" 'F' = 100.0f,
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10 enum FogAttenuationType m_faType "Attenuation Type" 'A' =FA_EXP,
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11 FLOAT m_fDensity "Density" 'D' = 0.1f,
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12 enum FogGraduationType2 m_fgType "Graduation Type" 'G' =FG_CONSTANT,
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13 FLOAT m_fGraduation "Graduation" 'R' = 0.1f,
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// for indirect density calculation
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14 BOOL m_bDensityDirect "Density Direct" = TRUE,
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15 FLOAT m_fDensityPercentage "DensityPercentage" = 0.95f,
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16 FLOAT m_fDensityDistance "DensityDistance" = 10.0f,
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// for indirect graduation calculation
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17 BOOL m_bGraduationDirect "Graduation Direct" = TRUE,
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18 FLOAT m_fGraduationPercentage "GraduationPercentage" = 0.95f,
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19 FLOAT m_fGraduationDistance "GraduationDistance" = 10.0f,
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22 INDEX m_iSizeL "Size Distance" 'S' = 32,
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23 INDEX m_iSizeH "Size Depth" 'I' = 16,
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24 COLOR m_colColor "Color" 'C' = (C_WHITE|CT_OPAQUE),
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components:
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1 model MODEL_MARKER "Models\\Editor\\Fog.mdl",
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2 texture TEXTURE_MARKER "Models\\Editor\\Fog.tex"
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functions:
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/* Get fog type name, return empty string if not used. */
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const CTString &GetFogName(void)
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{
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return m_strName;
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}
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/* Get fog. */
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void GetFog(class CFogParameters &fpFog)
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{
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const FLOATmatrix3D &m = GetRotationMatrix();
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fpFog.fp_vFogDir(1) = m(1,2);
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fpFog.fp_vFogDir(2) = m(2,2);
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fpFog.fp_vFogDir(3) = m(3,2);
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FLOAT fPos = fpFog.fp_vFogDir%GetPlacement().pl_PositionVector;
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fpFog.fp_colColor = m_colColor;
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fpFog.fp_atType = (AttenuationType) m_faType;
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fpFog.fp_fDensity = m_fDensity;
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fpFog.fp_fgtType = (FogGraduationType) m_fgType;
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fpFog.fp_fGraduation = m_fGraduation;
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fpFog.fp_fH0 = fPos-m_fDepth-m_fBelow;
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fpFog.fp_fH1 = fPos-m_fDepth;
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fpFog.fp_fH2 = fPos;
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fpFog.fp_fH3 = fPos+m_fAbove;
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fpFog.fp_fFar = m_fFar;
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fpFog.fp_iSizeH = m_iSizeH;
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fpFog.fp_iSizeL = m_iSizeL;
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}
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procedures:
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Main()
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{
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InitAsEditorModel();
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SetPhysicsFlags(EPF_MODEL_IMMATERIAL);
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SetCollisionFlags(ECF_IMMATERIAL);
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// set appearance
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SetModel(MODEL_MARKER);
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SetModelMainTexture(TEXTURE_MARKER);
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// set name
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if (m_strName=="Marker") {
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m_strName = "Fog marker";
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}
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// if density is calculated indirectly
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if (!m_bDensityDirect) {
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// calculate density to have given percentage at given distance
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switch(m_faType) {
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case FA_LINEAR:
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m_fDensity = m_fDensityPercentage/m_fDensityDistance;
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break;
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case FA_EXP:
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m_fDensity = -log(1-m_fDensityPercentage)/m_fDensityDistance;
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break;
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case FA_EXP2:
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m_fDensity = Sqrt(-log(1-m_fDensityPercentage))/m_fDensityDistance;
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break;
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}
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}
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// if graduation is calculated indirectly
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if (!m_bGraduationDirect) {
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// calculate graduation to have given percentage at given depth
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switch(m_fgType) {
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case FG_LINEAR:
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m_fGraduation = m_fGraduationPercentage/m_fGraduationDistance;
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break;
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case FG_EXP:
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m_fGraduation = -log(1-m_fGraduationPercentage)/m_fGraduationDistance;
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break;
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}
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}
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// clamp values to valid ranges
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m_fDensity = ClampDn(m_fDensity, 1E-6f);
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m_fDepth = ClampDn(m_fDepth , 0.001f);
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m_fAbove = ClampDn(m_fAbove , 0.001f);
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m_fBelow = ClampDn(m_fBelow , 0.001f);
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m_fFar = ClampDn(m_fFar, 0.001f);
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m_iSizeL = 1<<INDEX(Log2(m_iSizeL));
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m_iSizeH = 1<<INDEX(Log2(m_iSizeH));
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m_iSizeL= Clamp(m_iSizeL, INDEX(2), INDEX(256));
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m_iSizeH= Clamp(m_iSizeH, INDEX(2), INDEX(256));
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return;
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}
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};
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