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https://github.com/ptitSeb/Serious-Engine
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24cb244d43
This was a _ton_ of changes, made 15 years ago, so there are probably some problems to work out still. Among others: Engine/Base/Stream.* was mostly abandoned and will need to be re-ported. Still, this is a pretty good start, and probably holds a world record for lines of changes or something. :)
22 lines
761 B
C++
22 lines
761 B
C++
#include "Engine/StdH.h"
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#include <Engine/Base/Synchronization.h>
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#if (!defined SINGLE_THREADED)
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#error you probably want to define SINGLE_THREADED if you compile this.
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#endif
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CTCriticalSection::CTCriticalSection(void) {}
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CTCriticalSection::~CTCriticalSection(void) {}
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INDEX CTCriticalSection::Lock(void) { return(1); }
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INDEX CTCriticalSection::TryToLock(void) { return(1); }
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INDEX CTCriticalSection::Unlock(void) { return(0); }
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CTSingleLock::CTSingleLock(CTCriticalSection *pcs, BOOL bLock) : sl_cs(*pcs) {}
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CTSingleLock::~CTSingleLock(void) {}
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void CTSingleLock::Lock(void) {}
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BOOL CTSingleLock::TryToLock(void) { return(TRUE); }
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BOOL CTSingleLock::IsLocked(void) { return(TRUE); }
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void CTSingleLock::Unlock(void) {}
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// end of NullSynchronization.cpp ...
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