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36 lines
860 B
C++
36 lines
860 B
C++
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAME_MENU_CONTROLS_H
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#define SE_INCL_GAME_MENU_CONTROLS_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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#include "GUI/Components/MGButton.h"
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#include "GUI/Components/MGSlider.h"
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#include "GUI/Components/MGTitle.h"
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#include "GUI/Components/MGTrigger.h"
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class CControlsMenu : public CGameMenu {
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public:
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CMGTitle gm_mgTitle;
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CMGButton gm_mgNameLabel;
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CMGButton gm_mgButtons;
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CMGSlider gm_mgSensitivity;
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CMGTrigger gm_mgInvertTrigger;
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CMGTrigger gm_mgSmoothTrigger;
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CMGTrigger gm_mgAccelTrigger;
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CMGTrigger gm_mgIFeelTrigger;
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CMGButton gm_mgPredefined;
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CMGButton gm_mgAdvanced;
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void Initialize_t(void);
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void StartMenu(void);
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void EndMenu(void);
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void ObtainActionSettings(void);
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void ApplyActionSettings(void);
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};
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#endif /* include-once check. */ |