Serious-Engine/Sources/SeriousSam/GUI/Menus/MInGame.h
2016-03-31 03:38:57 +03:00

45 lines
1.3 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
#ifndef SE_INCL_GAME_MENU_INGAME_H
#define SE_INCL_GAME_MENU_INGAME_H
#ifdef PRAGMA_ONCE
#pragma once
#endif
#include "GameMenu.h"
#include "GUI/Components/MGButton.h"
#include "GUI/Components/MGTitle.h"
class CInGameMenu : public CGameMenu {
public:
CMGTitle gm_mgTitle;
CMGButton gm_mgLabel1;
CMGButton gm_mgLabel2;
CMGButton gm_mgQuickLoad;
CMGButton gm_mgQuickSave;
CMGButton gm_mgLoad;
CMGButton gm_mgSave;
CMGButton gm_mgDemoRec;
CMGButton gm_mgHighScore;
CMGButton gm_mgOptions;
CMGButton gm_mgStop;
CMGButton gm_mgQuit;
void Initialize_t(void);
void StartMenu(void);
};
#endif /* include-once check. */