mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-28 08:24:51 +01:00
52 lines
1.1 KiB
C++
52 lines
1.1 KiB
C++
703
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%{
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#include "Entities/StdH/StdH.h"
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%}
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// input parameter for timer
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event EReminderInit {
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CEntityPointer penOwner, // who owns it
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FLOAT fWaitTime, // wait time
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INDEX iValue, // reminder event value
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};
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class export CReminder : CRationalEntity {
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name "Reminder";
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thumbnail "";
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properties:
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1 CEntityPointer m_penOwner, // entity which owns it
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2 FLOAT m_fWaitTime = 0.0f, // wait time
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3 INDEX m_iValue = 0, // reminder event value
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components:
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functions:
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procedures:
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Main(EReminderInit eri) {
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// remember the initial parameters
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ASSERT(eri.penOwner!=NULL);
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m_penOwner = eri.penOwner;
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m_fWaitTime = eri.fWaitTime;
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m_iValue = eri.iValue;
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// init as nothing
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InitAsVoid();
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SetPhysicsFlags(EPF_MODEL_IMMATERIAL);
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SetCollisionFlags(ECF_IMMATERIAL);
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// wait
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if (m_fWaitTime > 0.0f) {
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autowait(m_fWaitTime);
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EReminder er;
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er.iValue = m_iValue;
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if (m_penOwner!=NULL) {
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m_penOwner->SendEvent(er);
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}
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}
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// cease to exist
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Destroy();
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return;
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};
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}; |